mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-23 08:38:52 -05:00
fdf9086b2a
* Add dynamic actor IDs * Convert Ivan to use new actor system * attempt to fix linux build * attempt to fix linux build * merge * Cleanup * Fix missing math functions on Windows. * Removes a stubbed function to fix non-windows builds. * Update soh/soh/ActorDB.cpp Co-authored-by: Adam Bird <Archez@users.noreply.github.com> --------- Co-authored-by: Christopher Leggett <chris@leggett.dev> Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
48 lines
1.5 KiB
C
48 lines
1.5 KiB
C
#pragma once
|
|
|
|
#ifndef GLOBAL_H
|
|
#define GLOBAL_H
|
|
|
|
#include "math.h"
|
|
|
|
#include "functions.h"
|
|
#include "variables.h"
|
|
#include "macros.h"
|
|
#include "soh/OTRGlobals.h"
|
|
#include "soh/Enhancements/gameconsole.h"
|
|
#include "soh/Enhancements/gameplaystats.h"
|
|
#include <libultraship/bridge.h>
|
|
|
|
#define _AudioseqSegmentRomStart "Audioseq"
|
|
#define _AudiobankSegmentRomStart "Audiobank"
|
|
#define _AudiotableSegmentRomStart "Audiotable"
|
|
|
|
#define _icon_item_staticSegmentRomStart 0
|
|
#define _icon_item_staticSegmentRomEnd 0
|
|
#define _map_i_staticSegmentRomStart 0
|
|
#define _map_i_staticSegmentRomEnd 0
|
|
#define _message_staticSegmentRomStart 0
|
|
#define _message_staticSegmentRomEnd 0
|
|
#define _do_action_staticSegmentRomStart 0
|
|
#define _do_action_staticSegmentRomEnd 0
|
|
#define _nes_font_staticSegmentRomStart 0
|
|
#define _nes_font_staticSegmentRomEnd 0
|
|
#define _nintendo_rogo_staticSegmentRomStart 0
|
|
#define _nintendo_rogo_staticSegmentRomEnd 0
|
|
#define _dmadataSegmentStart 0
|
|
#define _dmadataSegmentEnd 0
|
|
#define _parameter_staticSegmentRomStart 0
|
|
#define _parameter_staticSegmentRomEnd 0
|
|
#define _map_name_staticSegmentRomStart 0
|
|
#define _map_name_staticSegmentRomEnd 0
|
|
#define _title_staticSegmentRomStart 0
|
|
#define _title_staticSegmentRomEnd 0
|
|
#define _z_select_staticSegmentRomStart 0
|
|
#define _z_select_staticSegmentRomEnd 0
|
|
|
|
// TODO: POSIX/BSD Bug, this is a hack to fix the build compilation on any BSD system (Switch, Wii-U, Vita, etc)
|
|
// <sys/types.h> defines quad as a macro, which conflicts with the quad parameter on z_collision_check.c
|
|
#undef quad
|
|
|
|
#endif
|