mirror of
https://github.com/HarbourMasters/Shipwright.git
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5dda5762ba
subrepo: subdir: "ZAPDTR" merged: "a53a53ea4" upstream: origin: "https://github.com/HarbourMasters/ZAPDTR.git" branch: "master" commit: "a53a53ea4" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
162 lines
6.1 KiB
C++
162 lines
6.1 KiB
C++
#pragma once
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#include <cstdint>
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#include <limits>
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#include <vector>
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class BitConverter
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{
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public:
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static inline int8_t ToInt8BE(const uint8_t* data, int32_t offset)
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{
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return (uint8_t)data[offset + 0];
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}
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static inline int8_t ToInt8BE(const std::vector<uint8_t>& data, int32_t offset)
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{
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return (uint8_t)data[offset + 0];
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}
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static inline uint8_t ToUInt8BE(const uint8_t* data, int32_t offset)
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{
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return (uint8_t)data[offset + 0];
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}
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static inline uint8_t ToUInt8BE(const std::vector<uint8_t>& data, int32_t offset)
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{
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return (uint8_t)data[offset + 0];
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}
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static inline int16_t ToInt16BE(const uint8_t* data, int32_t offset)
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{
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return ((uint16_t)data[offset + 0] << 8) + (uint16_t)data[offset + 1];
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}
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static inline int16_t ToInt16BE(const std::vector<uint8_t>& data, int32_t offset)
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{
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return ((uint16_t)data[offset + 0] << 8) + (uint16_t)data[offset + 1];
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}
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static inline uint16_t ToUInt16BE(const uint8_t* data, int32_t offset)
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{
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return ((uint16_t)data[offset + 0] << 8) + (uint16_t)data[offset + 1];
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}
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static inline uint16_t ToUInt16BE(const std::vector<uint8_t>& data, int32_t offset)
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{
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return ((uint16_t)data[offset + 0] << 8) + (uint16_t)data[offset + 1];
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}
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static inline int32_t ToInt32BE(const uint8_t* data, int32_t offset)
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{
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return ((uint32_t)data[offset + 0] << 24) + ((uint32_t)data[offset + 1] << 16) +
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((uint32_t)data[offset + 2] << 8) + (uint32_t)data[offset + 3];
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}
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static inline int32_t ToInt32BE(const std::vector<uint8_t>& data, int32_t offset)
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{
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return ((uint32_t)data[offset + 0] << 24) + ((uint32_t)data[offset + 1] << 16) +
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((uint32_t)data[offset + 2] << 8) + (uint32_t)data[offset + 3];
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}
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static inline uint32_t ToUInt32BE(const uint8_t* data, int32_t offset)
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{
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return ((uint32_t)data[offset + 0] << 24) + ((uint32_t)data[offset + 1] << 16) +
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((uint32_t)data[offset + 2] << 8) + (uint32_t)data[offset + 3];
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}
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static inline uint32_t ToUInt32BE(const std::vector<uint8_t>& data, int32_t offset)
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{
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return ((uint32_t)data[offset + 0] << 24) + ((uint32_t)data[offset + 1] << 16) +
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((uint32_t)data[offset + 2] << 8) + (uint32_t)data[offset + 3];
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}
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static inline int64_t ToInt64BE(const uint8_t* data, int32_t offset)
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{
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return ((uint64_t)data[offset + 0] << 56) + ((uint64_t)data[offset + 1] << 48) +
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((uint64_t)data[offset + 2] << 40) + ((uint64_t)data[offset + 3] << 32) +
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((uint64_t)data[offset + 4] << 24) + ((uint64_t)data[offset + 5] << 16) +
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((uint64_t)data[offset + 6] << 8) + ((uint64_t)data[offset + 7]);
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}
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static inline int64_t ToInt64BE(const std::vector<uint8_t>& data, int32_t offset)
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{
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return ((uint64_t)data[offset + 0] << 56) + ((uint64_t)data[offset + 1] << 48) +
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((uint64_t)data[offset + 2] << 40) + ((uint64_t)data[offset + 3] << 32) +
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((uint64_t)data[offset + 4] << 24) + ((uint64_t)data[offset + 5] << 16) +
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((uint64_t)data[offset + 6] << 8) + ((uint64_t)data[offset + 7]);
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}
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static inline uint64_t ToUInt64BE(const uint8_t* data, int32_t offset)
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{
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return ((uint64_t)data[offset + 0] << 56) + ((uint64_t)data[offset + 1] << 48) +
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((uint64_t)data[offset + 2] << 40) + ((uint64_t)data[offset + 3] << 32) +
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((uint64_t)data[offset + 4] << 24) + ((uint64_t)data[offset + 5] << 16) +
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((uint64_t)data[offset + 6] << 8) + ((uint64_t)data[offset + 7]);
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}
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static inline uint64_t ToUInt64BE(const std::vector<uint8_t>& data, int32_t offset)
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{
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return ((uint64_t)data[offset + 0] << 56) + ((uint64_t)data[offset + 1] << 48) +
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((uint64_t)data[offset + 2] << 40) + ((uint64_t)data[offset + 3] << 32) +
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((uint64_t)data[offset + 4] << 24) + ((uint64_t)data[offset + 5] << 16) +
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((uint64_t)data[offset + 6] << 8) + ((uint64_t)data[offset + 7]);
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}
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static inline float ToFloatBE(const uint8_t* data, int32_t offset)
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{
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float value;
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uint32_t floatData = ((uint32_t)data[offset + 0] << 24) +
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((uint32_t)data[offset + 1] << 16) +
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((uint32_t)data[offset + 2] << 8) + (uint32_t)data[offset + 3];
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static_assert(sizeof(uint32_t) == sizeof(float), "expected 32-bit float");
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std::memcpy(&value, &floatData, sizeof(value));
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return value;
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}
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static inline float ToFloatBE(const std::vector<uint8_t>& data, int32_t offset)
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{
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float value;
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uint32_t floatData = ((uint32_t)data[offset + 0] << 24) +
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((uint32_t)data[offset + 1] << 16) +
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((uint32_t)data[offset + 2] << 8) + (uint32_t)data[offset + 3];
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static_assert(sizeof(uint32_t) == sizeof(float), "expected 32-bit float");
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std::memcpy(&value, &floatData, sizeof(value));
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return value;
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}
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static inline double ToDoubleBE(const uint8_t* data, int32_t offset)
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{
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double value;
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uint64_t floatData =
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((uint64_t)data[offset + 0] << 56) + ((uint64_t)data[offset + 1] << 48) +
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((uint64_t)data[offset + 2] << 40) + ((uint64_t)data[offset + 3] << 32) +
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((uint64_t)data[offset + 4] << 24) + ((uint64_t)data[offset + 5] << 16) +
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((uint64_t)data[offset + 6] << 8) + ((uint64_t)data[offset + 7]);
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static_assert(sizeof(uint64_t) == sizeof(double), "expected 64-bit double");
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// Checks if the float format on the platform the ZAPD binary is running on supports the
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// same float format as the object file.
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static_assert(std::numeric_limits<float>::is_iec559,
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"expected IEC559 floats on host machine");
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std::memcpy(&value, &floatData, sizeof(value));
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return value;
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}
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static inline double ToDoubleBE(const std::vector<uint8_t>& data, int32_t offset)
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{
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double value;
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uint64_t floatData =
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((uint64_t)data[offset + 0] << 56) + ((uint64_t)data[offset + 1] << 48) +
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((uint64_t)data[offset + 2] << 40) + ((uint64_t)data[offset + 3] << 32) +
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((uint64_t)data[offset + 4] << 24) + ((uint64_t)data[offset + 5] << 16) +
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((uint64_t)data[offset + 6] << 8) + ((uint64_t)data[offset + 7]);
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static_assert(sizeof(uint64_t) == sizeof(double), "expected 64-bit double");
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// Checks if the float format on the platform the ZAPD binary is running on supports the
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// same float format as the object file.
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static_assert(std::numeric_limits<double>::is_iec559,
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"expected IEC559 doubles on host machine");
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std::memcpy(&value, &floatData, sizeof(value));
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return value;
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}
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};
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