Shipwright/soh/assets/xml/N64_PAL_11/objects/object_js.xml

56 lines
3.9 KiB
XML

<Root>
<File Name="object_js" Segment="6">
<!-- Carpet Merchant Skeleton -->
<Skeleton Name="gCarpetMerchantSkel" Type="Flex" LimbType="Standard" Offset="0x5EA0"/>
<!-- Carpet Merchant Limbs -->
<Limb Name="gCarpetMerchantRootLimb" LimbType="Standard" Offset="0x5DE0"/>
<Limb Name="gCarpetMerchantTopRootLimb" LimbType="Standard" Offset="0x5DEC"/>
<Limb Name="gCarpetMerchantLowerHairLimb" LimbType="Standard" Offset="0x5DF8"/>
<Limb Name="gCarpetMerchantUpperHairLimb" LimbType="Standard" Offset="0x5E04"/>
<Limb Name="gCarpetMerchantTorsoLimb" LimbType="Standard" Offset="0x5E10"/>
<Limb Name="gCarpetMerchantUpperArmLeftLimb" LimbType="Standard" Offset="0x5E1C"/>
<Limb Name="gCarpetMerchantForearmLeftLimb" LimbType="Standard" Offset="0x5E28"/>
<Limb Name="gCarpetMerchantLeftHandLimb" LimbType="Standard" Offset="0x5E34"/>
<Limb Name="gCarpetMerchantUpperArmRightLimb" LimbType="Standard" Offset="0x5E40"/>
<Limb Name="gCarpetMerchantForearmRightLimb" LimbType="Standard" Offset="0x5E4C"/>
<Limb Name="gCarpetMerchantRightHandLimb" LimbType="Standard" Offset="0x5E58"/>
<Limb Name="gCarpetMerchantHeadLimb" LimbType="Standard" Offset="0x5E64"/>
<!-- Carpet Merchant Limb DisplayLists -->
<DList Name="gCarpetMerchantBlanketAndLowerBodyDL" Offset="0x3440"/>
<DList Name="gCarpetMerchantLowerHairDL" Offset="0x3B98"/>
<DList Name="gCarpetMerchantUpperHairDL" Offset="0x3A20"/>
<DList Name="gCarpetMerchantTorsoDL" Offset="0x3D78"/>
<DList Name="gCarpetMerchantUpperArmLeftDL" Offset="0x47E8"/>
<DList Name="gCarpetMerchantForearmLeftDL" Offset="0x4918"/>
<DList Name="gCarpetMerchantLeftHandDL" Offset="0x4AC0"/>
<DList Name="gCarpetMerchantUpperArmRightDL" Offset="0x43B0"/>
<DList Name="gCarpetMerchantForearmRightDL" Offset="0x44E0"/>
<DList Name="gCarpetMerchantRightHandDL" Offset="0x4688"/>
<DList Name="gCarpetMerchantHeadDL" Offset="0x4070"/>
<!-- Carpet Merchant Palettes -->
<Texture Name="gCarpetMerchantTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x4C20"/>
<!-- Carpet Merchant DisplayList Textures -->
<Texture Name="gCarpetMerchantPantsTex" OutName="pants" Format="ci8" Width="8" Height="16" Offset="0x4E20" TlutOffset="0x4C20"/>
<Texture Name="gCarpetMerchantHairTex" OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x4EA0" TlutOffset="0x4C20"/>
<Texture Name="gCarpetMerchantFootTex" OutName="foot" Format="ci8" Width="32" Height="16" Offset="0x4FA0" TlutOffset="0x4C20"/>
<Texture Name="gCarpetMerchantSkinGradientTex" OutName="skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x51A0" TlutOffset="0x4C20"/>
<Texture Name="gCarpetMerchantFootSoleTex" OutName="foot_sole" Format="ci8" Width="32" Height="32" Offset="0x51E0" TlutOffset="0x4C20"/>
<Texture Name="gCarpetMerchantHandTex" OutName="hand" Format="ci8" Width="16" Height="16" Offset="0x55E0" TlutOffset="0x4C20"/>
<Texture Name="gCarpetMerchantBraceletTex" OutName="bracelet" Format="ci8" Width="16" Height="32" Offset="0x56E0" TlutOffset="0x4C20"/>
<Texture Name="gCarpetMerchantShirtTex" OutName="shirt" Format="ci8" Width="16" Height="32" Offset="0x58E0" TlutOffset="0x4C20"/>
<Texture Name="gCarpetMerchantChestTex" OutName="chest" Format="ci8" Width="16" Height="32" Offset="0x5AE0" TlutOffset="0x4C20"/>
<Texture Name="gCarpetMerchantHatTex" OutName="hat" Format="ci8" Width="16" Height="16" Offset="0x5CE0" TlutOffset="0x4C20"/>
<!-- Carpet Merchant Animations -->
<Animation Name="gCarpetMerchantSlappingKneeAnim" Offset="0x45C"/>
<Animation Name="gCarpetMerchantIdleAnim" Offset="0x18C"/>
<!-- Carpet Merchant Collision -->
<Collision Name="gCarpetMerchantCol" Offset="0x5EF8"/>
</File>
</Root>