Shipwright/soh/assets/scenes/overworld/spot05/spot05_scene.h
2023-03-02 15:37:47 +01:00

99 lines
5.5 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dgMinuetCs "__OTR__scenes/nonmq/spot05_scene/gMinuetCs"
static const ALIGN_ASSET(2) char gMinuetCs[] = dgMinuetCs;
#define dspot05_scene_Cs_005730 "__OTR__scenes/nonmq/spot05_scene/spot05_scene_Cs_005730"
static const ALIGN_ASSET(2) char spot05_scene_Cs_005730[] = dspot05_scene_Cs_005730;
#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C"
static const ALIGN_ASSET(2) char spot05_sceneCollisionHeader_003F4C[] = dspot05_sceneCollisionHeader_003F4C;
#define dspot05_sceneTex_010B60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_010B60"
static const ALIGN_ASSET(2) char spot05_sceneTex_010B60[] = dspot05_sceneTex_010B60;
#define dspot05_sceneTex_00E360 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00E360"
static const ALIGN_ASSET(2) char spot05_sceneTex_00E360[] = dspot05_sceneTex_00E360;
#define dspot05_sceneTex_00D360 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00D360"
static const ALIGN_ASSET(2) char spot05_sceneTex_00D360[] = dspot05_sceneTex_00D360;
#define dspot05_sceneTex_00A160 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00A160"
static const ALIGN_ASSET(2) char spot05_sceneTex_00A160[] = dspot05_sceneTex_00A160;
#define dspot05_sceneTex_009160 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_009160"
static const ALIGN_ASSET(2) char spot05_sceneTex_009160[] = dspot05_sceneTex_009160;
#define dspot05_sceneTLUT_006BC0 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTLUT_006BC0"
static const ALIGN_ASSET(2) char spot05_sceneTLUT_006BC0[] = dspot05_sceneTLUT_006BC0;
#define dspot05_sceneTex_008D60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_008D60"
static const ALIGN_ASSET(2) char spot05_sceneTex_008D60[] = dspot05_sceneTex_008D60;
#define dspot05_sceneTex_009960 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_009960"
static const ALIGN_ASSET(2) char spot05_sceneTex_009960[] = dspot05_sceneTex_009960;
#define dspot05_sceneTex_009560 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_009560"
static const ALIGN_ASSET(2) char spot05_sceneTex_009560[] = dspot05_sceneTex_009560;
#define dspot05_sceneTex_00F360 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00F360"
static const ALIGN_ASSET(2) char spot05_sceneTex_00F360[] = dspot05_sceneTex_00F360;
#define dspot05_sceneTex_00EB60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00EB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00EB60[] = dspot05_sceneTex_00EB60;
#define dspot05_sceneTex_014B60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_014B60"
static const ALIGN_ASSET(2) char spot05_sceneTex_014B60[] = dspot05_sceneTex_014B60;
#define dspot05_sceneTex_00CB60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00CB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00CB60[] = dspot05_sceneTex_00CB60;
#define dspot05_sceneTex_012B60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_012B60"
static const ALIGN_ASSET(2) char spot05_sceneTex_012B60[] = dspot05_sceneTex_012B60;
#define dspot05_sceneTex_007D60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_007D60"
static const ALIGN_ASSET(2) char spot05_sceneTex_007D60[] = dspot05_sceneTex_007D60;
#define dspot05_sceneTex_00B160 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00B160"
static const ALIGN_ASSET(2) char spot05_sceneTex_00B160[] = dspot05_sceneTex_00B160;
#define dspot05_sceneTex_006D60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_006D60"
static const ALIGN_ASSET(2) char spot05_sceneTex_006D60[] = dspot05_sceneTex_006D60;
#define dspot05_sceneTex_00BB60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00BB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00BB60[] = dspot05_sceneTex_00BB60;
#define dspot05_sceneTex_00B960 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00B960"
static const ALIGN_ASSET(2) char spot05_sceneTex_00B960[] = dspot05_sceneTex_00B960;
#define dspot05_sceneTex_014360 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_014360"
static const ALIGN_ASSET(2) char spot05_sceneTex_014360[] = dspot05_sceneTex_014360;
#define dspot05_sceneTex_012360 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_012360"
static const ALIGN_ASSET(2) char spot05_sceneTex_012360[] = dspot05_sceneTex_012360;
#define dspot05_sceneTex_011360 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_011360"
static const ALIGN_ASSET(2) char spot05_sceneTex_011360[] = dspot05_sceneTex_011360;
#define dspot05_sceneTex_013B60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_013B60"
static const ALIGN_ASSET(2) char spot05_sceneTex_013B60[] = dspot05_sceneTex_013B60;
#define dspot05_sceneTex_013360 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_013360"
static const ALIGN_ASSET(2) char spot05_sceneTex_013360[] = dspot05_sceneTex_013360;
#define dspot05_sceneTex_00DB60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00DB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00DB60[] = dspot05_sceneTex_00DB60;
#define dspot05_sceneTex_00FB60 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_00FB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00FB60[] = dspot05_sceneTex_00FB60;
#define dspot05_sceneTex_010360 "__OTR__scenes/nonmq/spot05_scene/spot05_sceneTex_010360"
static const ALIGN_ASSET(2) char spot05_sceneTex_010360[] = dspot05_sceneTex_010360;
#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C"
#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C"
#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C"