mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-14 20:22:20 -05:00
116 lines
6.1 KiB
C
116 lines
6.1 KiB
C
#ifndef OBJECTS_OBJECT_CS_H
|
|
#define OBJECTS_OBJECT_CS_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dgGraveyardKidSkel "__OTR__objects/object_cs/gGraveyardKidSkel"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidSkel[] = dgGraveyardKidSkel;
|
|
|
|
#define dgGraveyardKidTorsoDL "__OTR__objects/object_cs/gGraveyardKidTorsoDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidTorsoDL[] = dgGraveyardKidTorsoDL;
|
|
|
|
#define dgGraveyardKidLeftThighDL "__OTR__objects/object_cs/gGraveyardKidLeftThighDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidLeftThighDL[] = dgGraveyardKidLeftThighDL;
|
|
|
|
#define dgGraveyardKidLeftShinDL "__OTR__objects/object_cs/gGraveyardKidLeftShinDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidLeftShinDL[] = dgGraveyardKidLeftShinDL;
|
|
|
|
#define dgGraveyardKidLeftFootDL "__OTR__objects/object_cs/gGraveyardKidLeftFootDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidLeftFootDL[] = dgGraveyardKidLeftFootDL;
|
|
|
|
#define dgGraveyardKidRightThighDL "__OTR__objects/object_cs/gGraveyardKidRightThighDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidRightThighDL[] = dgGraveyardKidRightThighDL;
|
|
|
|
#define dgGraveyardKidRightShinDL "__OTR__objects/object_cs/gGraveyardKidRightShinDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidRightShinDL[] = dgGraveyardKidRightShinDL;
|
|
|
|
#define dgGraveyardKidRightFootDL "__OTR__objects/object_cs/gGraveyardKidRightFootDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidRightFootDL[] = dgGraveyardKidRightFootDL;
|
|
|
|
#define dgGraveyardKidChestDL "__OTR__objects/object_cs/gGraveyardKidChestDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidChestDL[] = dgGraveyardKidChestDL;
|
|
|
|
#define dgGraveyardKidLeftUpperArmDL "__OTR__objects/object_cs/gGraveyardKidLeftUpperArmDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidLeftUpperArmDL[] = dgGraveyardKidLeftUpperArmDL;
|
|
|
|
#define dgGraveyardKidLeftArmDL "__OTR__objects/object_cs/gGraveyardKidLeftArmDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidLeftArmDL[] = dgGraveyardKidLeftArmDL;
|
|
|
|
#define dgGraveyardKidLeftHandDL "__OTR__objects/object_cs/gGraveyardKidLeftHandDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidLeftHandDL[] = dgGraveyardKidLeftHandDL;
|
|
|
|
#define dgGraveyardKidRightUpperArmDL "__OTR__objects/object_cs/gGraveyardKidRightUpperArmDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidRightUpperArmDL[] = dgGraveyardKidRightUpperArmDL;
|
|
|
|
#define dgGraveyardKidRightArmDL "__OTR__objects/object_cs/gGraveyardKidRightArmDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidRightArmDL[] = dgGraveyardKidRightArmDL;
|
|
|
|
#define dgGraveyardKidRightHandDL "__OTR__objects/object_cs/gGraveyardKidRightHandDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidRightHandDL[] = dgGraveyardKidRightHandDL;
|
|
|
|
#define dgGraveyardKidHeadDL "__OTR__objects/object_cs/gGraveyardKidHeadDL"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidHeadDL[] = dgGraveyardKidHeadDL;
|
|
|
|
#define dgGraveyardKidWalkAnim "__OTR__objects/object_cs/gGraveyardKidWalkAnim"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidWalkAnim[] = dgGraveyardKidWalkAnim;
|
|
|
|
#define dgGraveyardKidSwingStickUpAnim "__OTR__objects/object_cs/gGraveyardKidSwingStickUpAnim"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidSwingStickUpAnim[] = dgGraveyardKidSwingStickUpAnim;
|
|
|
|
#define dgGraveyardKidGrabStickTwoHandsAnim "__OTR__objects/object_cs/gGraveyardKidGrabStickTwoHandsAnim"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidGrabStickTwoHandsAnim[] = dgGraveyardKidGrabStickTwoHandsAnim;
|
|
|
|
#define dgGraveyardKidIdleAnim "__OTR__objects/object_cs/gGraveyardKidIdleAnim"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidIdleAnim[] = dgGraveyardKidIdleAnim;
|
|
|
|
#define dgGraveyardKidEyesOpenTex "__OTR__objects/object_cs/gGraveyardKidEyesOpenTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidEyesOpenTex[] = dgGraveyardKidEyesOpenTex;
|
|
|
|
#define dgGraveyardKidEyesHalfTex "__OTR__objects/object_cs/gGraveyardKidEyesHalfTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidEyesHalfTex[] = dgGraveyardKidEyesHalfTex;
|
|
|
|
#define dgGraveyardKidEyesClosedTex "__OTR__objects/object_cs/gGraveyardKidEyesClosedTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidEyesClosedTex[] = dgGraveyardKidEyesClosedTex;
|
|
|
|
#define dgGraveyardKidTLUT "__OTR__objects/object_cs/gGraveyardKidTLUT"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidTLUT[] = dgGraveyardKidTLUT;
|
|
|
|
#define dgGraveyardKidGradientTex "__OTR__objects/object_cs/gGraveyardKidGradientTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidGradientTex[] = dgGraveyardKidGradientTex;
|
|
|
|
#define dgGraveyardKidPantsTex "__OTR__objects/object_cs/gGraveyardKidPantsTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidPantsTex[] = dgGraveyardKidPantsTex;
|
|
|
|
#define dgGraveyardKidBoot1Tex "__OTR__objects/object_cs/gGraveyardKidBoot1Tex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidBoot1Tex[] = dgGraveyardKidBoot1Tex;
|
|
|
|
#define dgGraveyardKidBoot2Tex "__OTR__objects/object_cs/gGraveyardKidBoot2Tex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidBoot2Tex[] = dgGraveyardKidBoot2Tex;
|
|
|
|
#define dgGraveyardKidHairTex "__OTR__objects/object_cs/gGraveyardKidHairTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidHairTex[] = dgGraveyardKidHairTex;
|
|
|
|
#define dgGraveyardKidEarTex "__OTR__objects/object_cs/gGraveyardKidEarTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidEarTex[] = dgGraveyardKidEarTex;
|
|
|
|
#define dgGraveyardKidNoseTex "__OTR__objects/object_cs/gGraveyardKidNoseTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidNoseTex[] = dgGraveyardKidNoseTex;
|
|
|
|
#define dgGraveyardKidMouthTex "__OTR__objects/object_cs/gGraveyardKidMouthTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidMouthTex[] = dgGraveyardKidMouthTex;
|
|
|
|
#define dgGraveyardKidShirt1Tex "__OTR__objects/object_cs/gGraveyardKidShirt1Tex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidShirt1Tex[] = dgGraveyardKidShirt1Tex;
|
|
|
|
#define dgGraveyardKidShirt2Tex "__OTR__objects/object_cs/gGraveyardKidShirt2Tex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidShirt2Tex[] = dgGraveyardKidShirt2Tex;
|
|
|
|
#define dgGraveyardKidFingersTex "__OTR__objects/object_cs/gGraveyardKidFingersTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidFingersTex[] = dgGraveyardKidFingersTex;
|
|
|
|
#define dgGraveyardKidStickTex "__OTR__objects/object_cs/gGraveyardKidStickTex"
|
|
static const ALIGN_ASSET(2) char gGraveyardKidStickTex[] = dgGraveyardKidStickTex;
|
|
|
|
|
|
#endif // OBJECTS_OBJECT_CS_H
|