Shipwright/libultraship/libultraship/Audio.cpp

188 lines
4.7 KiB
C++

#include "Audio.h"
namespace Ship
{
void AudioSequenceV2::ParseFileBinary(BinaryReader* reader, Resource* res)
{
AudioSequence* seq = (AudioSequence*)res;
ResourceFile::ParseFileBinary(reader, res);
uint32_t seqDataSize = reader->ReadInt32();
seq->seqData.reserve(seqDataSize);
for (uint32_t i = 0; i < seqDataSize; i++)
seq->seqData.push_back(reader->ReadUByte());
seq->seqNumber = reader->ReadUByte();
seq->medium = reader->ReadUByte();
seq->cachePolicy = reader->ReadUByte();
uint32_t numFonts = reader->ReadInt32();
for (uint32_t i = 0; i < numFonts; i++)
seq->fonts.push_back(reader->ReadUByte());
}
void AudioSampleV2::ParseFileBinary(BinaryReader* reader, Resource* res)
{
AudioSample* entry = (AudioSample*)res;
ResourceFile::ParseFileBinary(reader, res);
entry->codec = reader->ReadInt8();
entry->medium = reader->ReadInt8();
entry->unk_bit26 = reader->ReadInt8();
entry->unk_bit25 = reader->ReadInt8();
uint32_t dataSize = reader->ReadInt32();
for (uint32_t i = 0; i < dataSize; i++)
entry->data.push_back(reader->ReadUByte());
entry->loop.start = reader->ReadUInt32();
entry->loop.end = reader->ReadUInt32();
entry->loop.count = reader->ReadUInt32();
uint32_t loopStateCnt = reader->ReadUInt32();
for (uint32_t i = 0; i < loopStateCnt; i++)
entry->loop.states.push_back(reader->ReadInt16());
entry->book.order = reader->ReadInt32();
entry->book.npredictors = reader->ReadInt32();
uint32_t bookSize = reader->ReadInt32();
for (uint32_t i = 0; i < bookSize; i++)
entry->book.books.push_back(reader->ReadInt16());
}
void AudioSoundFontV2::ParseFileBinary(BinaryReader* reader, Resource* res)
{
AudioSoundFont* soundFont = (AudioSoundFont*)res;
ResourceFile::ParseFileBinary(reader, res);
soundFont->id = reader->ReadInt32();
soundFont->medium = reader->ReadInt8();
soundFont->cachePolicy = reader->ReadInt8();
soundFont->data1 = reader->ReadInt16();
soundFont->data2 = reader->ReadInt16();
soundFont->data3 = reader->ReadInt16();
uint32_t drumCnt = reader->ReadInt32();
uint32_t instrumentCnt = reader->ReadInt32();
uint32_t sfxCnt = reader->ReadInt32();
for (uint32_t i = 0; i < drumCnt; i++)
{
DrumEntry drum;
drum.releaseRate = reader->ReadUByte();
drum.pan = reader->ReadUByte();
drum.loaded = reader->ReadUByte();
drum.env = ReadEnvelopeData(reader);
bool hasSample = reader->ReadInt8();
drum.sampleFileName = reader->ReadString();
drum.tuning = reader->ReadFloat();
soundFont->drums.push_back(drum);
}
for (uint32_t i = 0; i < instrumentCnt; i++)
{
InstrumentEntry entry;
entry.isValidEntry = reader->ReadUByte();
entry.loaded = reader->ReadUByte();
entry.normalRangeLo = reader->ReadUByte();
entry.normalRangeHi = reader->ReadUByte();
entry.releaseRate = reader->ReadUByte();
entry.env = ReadEnvelopeData(reader);
{
bool hasSFEntry = reader->ReadInt8();
if (hasSFEntry)
{
entry.lowNotesSound = new SoundFontEntry();
bool hasSampleRef = reader->ReadInt8();
entry.lowNotesSound->sampleFileName = reader->ReadString();
entry.lowNotesSound->tuning = reader->ReadFloat();
}
}
{
bool hasSFEntry = reader->ReadInt8();
if (hasSFEntry)
{
entry.normalNotesSound = new SoundFontEntry();
bool hasSampleRef = reader->ReadInt8();
entry.normalNotesSound->sampleFileName = reader->ReadString();
entry.normalNotesSound->tuning = reader->ReadFloat();
}
}
{
bool hasSFEntry = reader->ReadInt8();
if (hasSFEntry)
{
entry.highNotesSound = new SoundFontEntry();
bool hasSampleRef = reader->ReadInt8();
entry.highNotesSound->sampleFileName = reader->ReadString();
entry.highNotesSound->tuning = reader->ReadFloat();
}
}
soundFont->instruments.push_back(entry);
}
for (uint32_t i = 0; i < sfxCnt; i++)
{
SoundFontEntry* entry = new SoundFontEntry();
bool hasSFEntry = reader->ReadInt8();
if (hasSFEntry)
{
bool hasSampleRef = reader->ReadInt8();
entry->sampleFileName = reader->ReadString();
entry->tuning = reader->ReadFloat();
}
soundFont->soundEffects.push_back(entry);
}
}
std::vector<AdsrEnvelope*> AudioSoundFontV2::ReadEnvelopeData(BinaryReader* reader)
{
std::vector<AdsrEnvelope*> envelopes;
uint32_t envelopeCnt = reader->ReadInt32();
for (uint32_t i = 0; i < envelopeCnt; i++)
{
AdsrEnvelope* env = new AdsrEnvelope();
env->delay = reader->ReadInt16();
env->arg = reader->ReadInt16();
envelopes.push_back(env);
}
return envelopes;
}
void AudioV2::ParseFileBinary(BinaryReader* reader, Resource* res)
{
Audio* audio = (Audio*)res;
ResourceFile::ParseFileBinary(reader, res);
}
}