Shipwright/soh
Ralphie Morell 7964bde063
Rando: Misc. Hints (#1947)
* Added too much

* Added 3d settings and brought over to soh

* fixed conditionals for replacing LA hint

* whoops

* Finshed making settings consistent; minor text edit

* fix leftovers from adding warp hints

* more fixes from merge

* fix skull hint messages

* Added fire temple goron junk hints; menu stuff

* Address feedback

* Added optional scrub text

* whoops

* Add hint cvars to clear preset func

* whoops again

* whoops the third

* ADD: French Pass

* FIXED: Dampe + Skull Reward

* TWEAK: German skulltula hint

* TWEAK: French oopsie

* Address feedback

* whoops

* remove "staticness" from altar/ganon text funcs

* ADD: German

* actually add warp song hints to things;
always generate ganon hint and let OTRGlobals handle showing it

* Fix CVar Getters

* whoops

* for real this time

* Actually implemented scrub text in 3d rando

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2023-01-19 23:45:34 -05:00
..
assets [#361] Fix ganon boss offset on retail rom (#2190) 2022-12-17 19:51:52 -05:00
CMake
include Rando: Misc. Hints (#1947) 2023-01-19 23:45:34 -05:00
macosx Set LSApplicationCategoryType to games 2023-01-17 17:19:35 -05:00
platform
soh Rando: Misc. Hints (#1947) 2023-01-19 23:45:34 -05:00
src Rando: Misc. Hints (#1947) 2023-01-19 23:45:34 -05:00
.clang-format
.clang-tidy
.gitattributes
.gitignore
.gitrepo
CMakeLists.txt Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
fixbaserom.py
format.sh
icon.jpg
resource.h
Resource.rc
SHIPOFHARKINIAN.ico