KiritoDev 219804cbe4
Controller Configuration UI and JSON Config (#760)
* Initial controller hud ui

* Reverted fbdemo changes

* Moved config to json and implemented controller config

* fix build on linux, gitignore new config file

* fix build

* Fix compilation and file directory paths

* Call save on cvar save

* Fixed cvar loading and added deck slots to the config

* Changed control deck port 0 to use a physical device by default

* Added gyro and rumble & fixed loading errors

* Save config on toggle menubar

* fix linux build

* Fixed drift calculation

* Controller config now saves when pressing F1

* Removed ExitGame hook from ImGuiImpl

* Moved mappings to a map

* Added GetKeyName

* untranslate scancodes

* Fixed hud layout on keyboard device

* Fixed keyboard read on hud

* Fixed crash when reloading controllers

* Removed ConfigFile and changed file extension

* Changed Dummy to Disconnected and fixed filters

* Removed function leftover

* Changed ControllerHud to InputEditor

Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: David Chavez <david@dcvz.io>
2022-07-13 23:12:11 -04:00

41 lines
1.1 KiB
C++

#pragma once
#include "Controller.h"
#if __APPLE__
#include <SDL.h>
#else
#include <SDL2/SDL.h>
#endif
namespace Ship {
class SDLController : public Controller {
public:
SDLController(int slot) : Controller(), Cont(nullptr), physicalSlot(slot) { }
void ReadFromSource(int32_t slot) override;
const char* GetControllerName() override;
const char* GetButtonName(int slot, int n64Button) override;
void WriteToSource(int32_t slot, ControllerCallback* controller) override;
bool Connected() const override { return Cont != nullptr; }
bool CanGyro() const override { return supportsGyro; }
bool CanRumble() const override {
#if SDL_COMPILEDVERSION >= SDL_VERSIONNUM(2,0,18)
return SDL_GameControllerHasRumble(Cont);
#endif
return true;
}
bool Open();
void ClearRawPress() override {}
int32_t ReadRawPress() override;
protected:
void CreateDefaultBinding(int32_t slot) override;
private:
SDL_GameController* Cont;
int physicalSlot;
bool supportsGyro;
void NormalizeStickAxis(int16_t wAxisValueX, int16_t wAxisValueY, int16_t wAxisThreshold, bool isRightStick, float sensitivity);
bool Close();
};
}