Shipwright/soh/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.h

22 lines
492 B
C

#ifndef Z_OCEFF_STORM_H
#define Z_OCEFF_STORM_H
#include "ultra64.h"
#include "global.h"
struct OceffStorm;
typedef void (*OceffStormActionFunc)(struct OceffStorm*, GlobalContext*);
typedef struct OceffStorm {
/* 0x0000 */ Actor actor;
/* 0x014C */ u16 counter;
/* 0x014E */ u8 primColorAlpha;
/* 0x014F */ u8 vtxAlpha;
/* 0x0150 */ s16 posYOff;
/* 0x0152 */ s16 posYOffAdd;
/* 0x0154 */ OceffStormActionFunc actionFunc;
} OceffStorm; // size = 0x0158
#endif