#ifndef Z_OBJ_HANA_H
#define Z_OBJ_HANA_H
#include "ultra64.h"
#include "global.h"
struct ObjHana;
typedef struct ObjHana {
/* 0x0000 */ Actor actor;
/* 0x014C */ ColliderCylinder collider;
} ObjHana; // size = 0x0198
#endif