Shipwright/soh/src/overlays/actors/ovl_En_Eiyer/z_en_eiyer.h

24 lines
561 B
C

#ifndef Z_EN_EIYER_H
#define Z_EN_EIYER_H
#include "ultra64.h"
#include "global.h"
struct EnEiyer;
typedef void (*EnEiyerActionFunc)(struct EnEiyer*, GlobalContext*);
typedef struct EnEiyer {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelanime;
/* 0x0190 */ EnEiyerActionFunc actionFunc;
/* 0x0194 */ s16 timer;
/* 0x0196 */ s16 targetYaw;
/* 0x0198 */ Vec3s jointTable[19];
/* 0x020A */ Vec3s morphTable[19];
/* 0x027C */ Vec3f basePos;
/* 0x0288 */ ColliderCylinder collider;
} EnEiyer; // size = 0x02D4
#endif