Shipwright/soh/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.h

26 lines
664 B
C

#ifndef Z_DEMO_EC_H
#define Z_DEMO_EC_H
#include "ultra64.h"
#include "global.h"
struct DemoEc;
typedef void (*DemoEcInitFunc)(struct DemoEc*, GlobalContext*);
typedef void (*DemoEcUpdateFunc)(struct DemoEc*, GlobalContext*);
typedef void (*DemoEcDrawFunc)(struct DemoEc*, GlobalContext*);
typedef struct DemoEc {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ s16 eyeTexIndex;
/* 0x0192 */ s16 blinkTimer;
/* 0x0194 */ s32 updateMode;
/* 0x0198 */ s32 drawConfig;
/* 0x019C */ s32 npcAction;
/* 0x01A0 */ s32 drawObjBankIndex;
/* 0x01A4 */ s32 animObjBankIndex;
} DemoEc; // size = 0x01A8
#endif