Shipwright/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo_colchk.c

248 lines
5.8 KiB
C

#include "global.h"
#include "z_boss_mo.h"
static ColliderJntSphElementInit sJntSphElementsInit[19] = {
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 0, { { 0, 0, 0 }, 0 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 1, { { 0, 0, 0 }, 0 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 2, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 3, { { 0, 0, 0 }, 24 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 4, { { 0, 0, 0 }, 22 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 5, { { 0, 0, 0 }, 20 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 6, { { 0, 0, 0 }, 18 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 7, { { 0, 0, 0 }, 16 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 8, { { 0, 0, 0 }, 14 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 9, { { 0, 0, 0 }, 12 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 10, { { 0, 0, 0 }, 10 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 11, { { 0, 0, 0 }, 10 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 12, { { 0, 0, 0 }, 10 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 13, { { 0, 0, 0 }, 10 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 14, { { 0, 0, 0 }, 10 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 15, { { 0, 0, 0 }, 10 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 16, { { 0, 0, 0 }, 10 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 17, { { 0, 0, 0 }, 10 }, 100 },
},
{
{
ELEMTYPE_UNK4,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 18, { { 0, 0, 0 }, 10 }, 100 },
},
};
static ColliderJntSphInit sJntSphInit = {
{
COLTYPE_NONE,
AT_ON | AT_TYPE_ENEMY,
AC_ON | AC_TYPE_PLAYER,
OC1_ON | OC1_TYPE_PLAYER,
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
19,
sJntSphElementsInit,
};
static ColliderCylinderInit sCylinderInit = {
{
COLTYPE_HIT3,
AT_ON | AT_TYPE_ENEMY,
AC_ON | AC_TYPE_PLAYER,
OC1_ON | OC1_TYPE_PLAYER,
OC2_TYPE_1,
COLSHAPE_CYLINDER,
},
{
ELEMTYPE_UNK0,
{ 0xFFCFFFFF, 0x00, 0x10 },
{ 0xFFDFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON | BUMP_HOOKABLE,
OCELEM_ON,
},
{ 20, 40, -20, { 0, 0, 0 } },
};