#ifndef Z_BG_MENKURI_NISEKABE_H
#define Z_BG_MENKURI_NISEKABE_H
#include "ultra64.h"
#include "global.h"
struct BgMenkuriNisekabe;
typedef struct BgMenkuriNisekabe {
/* 0x0000 */ Actor actor;
} BgMenkuriNisekabe; // size = 0x014C
#endif