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#pragma once
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#include "Resource.h"
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#include "ResourceFactoryBinary.h"
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namespace SOH {
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class ResourceFactoryBinaryAnimationV0 : public LUS::ResourceFactoryBinary {
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public:
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std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
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};
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} // namespace SOH
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