31 lines
833 B
C
31 lines
833 B
C
#ifndef Z_EN_PO_RELAY_H
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#define Z_EN_PO_RELAY_H
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#include "ultra64.h"
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#include "global.h"
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struct EnPoRelay;
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typedef void (*EnPoRelayActionFunc)(struct EnPoRelay*, GlobalContext*);
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typedef struct EnPoRelay {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ EnPoRelayActionFunc actionFunc;
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/* 0x0194 */ u8 hookshotSlotFull;
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/* 0x0195 */ u8 unk_195;
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/* 0x0196 */ s16 actionTimer;
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/* 0x0198 */ s16 pathIndex;
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/* 0x019A */ s16 unk_19A;
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/* 0x019C */ u16 textId;
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/* 0x019E */ u16 eyeTextureIdx;
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/* 0x01A0 */ Vec3s jointTable[18];
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/* 0x020C */ Vec3s morphTable[18];
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/* 0x0278 */ Color_RGBA8 lightColor;
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/* 0x027C */ LightNode* lightNode;
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/* 0x0280 */ LightInfo lightInfo;
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/* 0x0290 */ ColliderCylinder collider;
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} EnPoRelay; // size = 0x02DC
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#endif
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