Shipwright/soh/src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.h

24 lines
638 B
C

#ifndef Z_OBJ_WARP2BLOCK_H
#define Z_OBJ_WARP2BLOCK_H
#include "ultra64.h"
#include "global.h"
struct ObjWarp2block;
typedef void (*ObjWarp2blockActionFunc)(struct ObjWarp2block*, GlobalContext*);
typedef s32 (*ObjWarp2blockFunc168)(struct ObjWarp2block*, GlobalContext*);
typedef struct ObjWarp2block {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ ObjWarp2blockActionFunc actionFunc;
/* 0x0168 */ ObjWarp2blockFunc168 func_168;
/* 0x016C */ s16 unk_16C;
/* 0x016E */ s16 unk_16E;
/* 0x0170 */ s16 unk_170;
/* 0x0172 */ u16 unk_172;
/* 0x0174 */ s16 unk_174;
} ObjWarp2block; // size = 0x0178
#endif