Shipwright/soh/src/overlays/actors/ovl_Item_Ocarina/z_item_ocarina.h

18 lines
377 B
C

#ifndef Z_ITEM_OCARINA_H
#define Z_ITEM_OCARINA_H
#include "ultra64.h"
#include "global.h"
struct ItemOcarina;
typedef void (*ItemOcarinaActionFunc)(struct ItemOcarina*, GlobalContext*);
typedef struct ItemOcarina {
/* 0x0000 */ Actor actor;
/* 0x014C */ ItemOcarinaActionFunc actionFunc;
/* 0x0150 */ s16 spinRotOffset;
} ItemOcarina; // size = 0x0154
#endif