Shipwright/soh/src/overlays/actors/ovl_En_Scene_Change/z_en_scene_change.h

17 lines
363 B
C

#ifndef Z_ITEM_SCENE_CHANGE_H
#define Z_ITEM_SCENE_CHANGE_H
#include "ultra64.h"
#include "global.h"
struct EnSceneChange;
typedef void (*EnSceneChangeActionFunc)(struct EnSceneChange*, GlobalContext*);
typedef struct EnSceneChange {
/* 0x0000 */ Actor actor;
/* 0x014C */ EnSceneChangeActionFunc actionFunc;
} EnSceneChange; // size = 0x0150
#endif