Shipwright/soh/src/overlays/actors/ovl_Bg_Mizu_Shutter/z_bg_mizu_shutter.h

30 lines
759 B
C

#ifndef Z_BG_MIZU_SHUTTER_H
#define Z_BG_MIZU_SHUTTER_H
#include "ultra64.h"
#include "global.h"
#define BGMIZUSHUTTER_PARAM(size, timer, switchFlag) (size << 0xC) | (timer << 0x6) | switchFlag
struct BgMizuShutter;
typedef void (*BgMizuShutterActionFunc)(struct BgMizuShutter*, GlobalContext*);
typedef struct BgMizuShutter {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgMizuShutterActionFunc actionFunc;
/* 0x0168 */ s32 timer;
/* 0x016C */ s32 timerMax;
/* 0x0170 */ Gfx* displayList;
/* 0x0174 */ f32 maxSpeed;
/* 0x0178 */ Vec3f closedPos;
/* 0x0184 */ Vec3f openPos;
} BgMizuShutter; // size = 0x0190
typedef enum BgMizuShutterSize {
BGMIZUSHUTTER_SMALL,
BGMIZUSHUTTER_LARGE
} BgMizuShutterSize;
#endif