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#pragma once
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#include <set>
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#include "playthrough.hpp"
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#include "settings.hpp"
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#define V_TO_P(addr) (addr - 0x100000)
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#define P_TO_V(offset) (offset + 0x100000)
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#define PATCH_CONSOLE 0
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#define PATCH_CITRA 1
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#define PATCH_SIZE_MAX 65535
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bool WriteAllPatches();
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