Shipwright/soh/src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.h

14 lines
218 B
C

#ifndef Z_OBJ_BLOCKSTOP_H
#define Z_OBJ_BLOCKSTOP_H
#include "ultra64.h"
#include "global.h"
struct ObjBlockstop;
typedef struct ObjBlockstop {
/* 0x0000 */ Actor actor;
} ObjBlockstop; // size = 0x014C
#endif