mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 19:32:17 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
152 lines
8.2 KiB
C
152 lines
8.2 KiB
C
#ifndef OBJECTS_OBJECT_TK_H
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#define OBJECTS_OBJECT_TK_H 1
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#include "align_asset_macro.h"
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#define dobject_tkTex_003980 "__OTR__objects/object_tk/object_tkTex_003980"
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static const ALIGN_ASSET(2) char object_tkTex_003980[] = dobject_tkTex_003980;
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#define dobject_tkTex_0039C0 "__OTR__objects/object_tk/object_tkTex_0039C0"
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static const ALIGN_ASSET(2) char object_tkTex_0039C0[] = dobject_tkTex_0039C0;
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#define dobject_tkTex_003A00 "__OTR__objects/object_tk/object_tkTex_003A00"
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static const ALIGN_ASSET(2) char object_tkTex_003A00[] = dobject_tkTex_003A00;
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#define dobject_tkTex_003A40 "__OTR__objects/object_tk/object_tkTex_003A40"
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static const ALIGN_ASSET(2) char object_tkTex_003A40[] = dobject_tkTex_003A40;
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#define dobject_tkTex_005340 "__OTR__objects/object_tk/object_tkTex_005340"
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static const ALIGN_ASSET(2) char object_tkTex_005340[] = dobject_tkTex_005340;
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#define dobject_tkTex_005440 "__OTR__objects/object_tk/object_tkTex_005440"
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static const ALIGN_ASSET(2) char object_tkTex_005440[] = dobject_tkTex_005440;
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#define dobject_tkTex_0056C0 "__OTR__objects/object_tk/object_tkTex_0056C0"
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static const ALIGN_ASSET(2) char object_tkTex_0056C0[] = dobject_tkTex_0056C0;
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#define dobject_tkTex_009B00 "__OTR__objects/object_tk/object_tkTex_009B00"
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static const ALIGN_ASSET(2) char object_tkTex_009B00[] = dobject_tkTex_009B00;
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#define dobject_tkTex_009C00 "__OTR__objects/object_tk/object_tkTex_009C00"
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static const ALIGN_ASSET(2) char object_tkTex_009C00[] = dobject_tkTex_009C00;
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#define dobject_tkTex_009C80 "__OTR__objects/object_tk/object_tkTex_009C80"
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static const ALIGN_ASSET(2) char object_tkTex_009C80[] = dobject_tkTex_009C80;
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#define dobject_tkTex_009CC0 "__OTR__objects/object_tk/object_tkTex_009CC0"
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static const ALIGN_ASSET(2) char object_tkTex_009CC0[] = dobject_tkTex_009CC0;
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#define dobject_tkTex_009D40 "__OTR__objects/object_tk/object_tkTex_009D40"
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static const ALIGN_ASSET(2) char object_tkTex_009D40[] = dobject_tkTex_009D40;
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#define dobject_tkTex_00B088 "__OTR__objects/object_tk/object_tkTex_00B088"
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static const ALIGN_ASSET(2) char object_tkTex_00B088[] = dobject_tkTex_00B088;
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#define dobject_tkTex_00B288 "__OTR__objects/object_tk/object_tkTex_00B288"
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static const ALIGN_ASSET(2) char object_tkTex_00B288[] = dobject_tkTex_00B288;
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#define dobject_tkTex_00B488 "__OTR__objects/object_tk/object_tkTex_00B488"
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static const ALIGN_ASSET(2) char object_tkTex_00B488[] = dobject_tkTex_00B488;
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#define dobject_tkTLUT_003780 "__OTR__objects/object_tk/object_tkTLUT_003780"
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static const ALIGN_ASSET(2) char object_tkTLUT_003780[] = dobject_tkTLUT_003780;
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#define dobject_tkTLUT_009AB0 "__OTR__objects/object_tk/object_tkTLUT_009AB0"
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static const ALIGN_ASSET(2) char object_tkTLUT_009AB0[] = dobject_tkTLUT_009AB0;
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#define dgDampeDigAnim "__OTR__objects/object_tk/gDampeDigAnim"
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static const ALIGN_ASSET(2) char gDampeDigAnim[] = dgDampeDigAnim;
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#define dgDampeWalkAnim "__OTR__objects/object_tk/gDampeWalkAnim"
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static const ALIGN_ASSET(2) char gDampeWalkAnim[] = dgDampeWalkAnim;
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#define dgDampeRestAnim "__OTR__objects/object_tk/gDampeRestAnim"
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static const ALIGN_ASSET(2) char gDampeRestAnim[] = dgDampeRestAnim;
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#define dgDampeFloatAnim "__OTR__objects/object_tk/gDampeFloatAnim"
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static const ALIGN_ASSET(2) char gDampeFloatAnim[] = dgDampeFloatAnim;
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#define dgDampeEyeOpenTex "__OTR__objects/object_tk/gDampeEyeOpenTex"
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static const ALIGN_ASSET(2) char gDampeEyeOpenTex[] = dgDampeEyeOpenTex;
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#define dgDampeEyeHalfTex "__OTR__objects/object_tk/gDampeEyeHalfTex"
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static const ALIGN_ASSET(2) char gDampeEyeHalfTex[] = dgDampeEyeHalfTex;
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#define dgDampeEyeClosedTex "__OTR__objects/object_tk/gDampeEyeClosedTex"
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static const ALIGN_ASSET(2) char gDampeEyeClosedTex[] = dgDampeEyeClosedTex;
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#define dgDampeUnkTex "__OTR__objects/object_tk/gDampeUnkTex"
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static const ALIGN_ASSET(2) char gDampeUnkTex[] = dgDampeUnkTex;
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#define dgDampeShovelDL "__OTR__objects/object_tk/gDampeShovelDL"
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static const ALIGN_ASSET(2) char gDampeShovelDL[] = dgDampeShovelDL;
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#define dgDampeLanternDL "__OTR__objects/object_tk/gDampeLanternDL"
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static const ALIGN_ASSET(2) char gDampeLanternDL[] = dgDampeLanternDL;
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#define dgDampeHaloDL "__OTR__objects/object_tk/gDampeHaloDL"
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static const ALIGN_ASSET(2) char gDampeHaloDL[] = dgDampeHaloDL;
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#define dgDampeEff1DL "__OTR__objects/object_tk/gDampeEff1DL"
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static const ALIGN_ASSET(2) char gDampeEff1DL[] = dgDampeEff1DL;
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#define dgDampeEff2DL "__OTR__objects/object_tk/gDampeEff2DL"
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static const ALIGN_ASSET(2) char gDampeEff2DL[] = dgDampeEff2DL;
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#define dgDampeSkel "__OTR__objects/object_tk/gDampeSkel"
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static const ALIGN_ASSET(2) char gDampeSkel[] = dgDampeSkel;
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#define dgDampeSkelLimbsLimb_00BD30DL_008020 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD30DL_008020"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD30DL_008020[] = dgDampeSkelLimbsLimb_00BD30DL_008020;
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#define dgDampeSkelLimbsLimb_00BD3CDL_009818 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD3CDL_009818"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD3CDL_009818[] = dgDampeSkelLimbsLimb_00BD3CDL_009818;
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#define dgDampeSkelLimbsLimb_00BD48DL_0099D0 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD48DL_0099D0"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD48DL_0099D0[] = dgDampeSkelLimbsLimb_00BD48DL_0099D0;
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#define dgDampeSkelLimbsLimb_00BD54DL_00AA10 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD54DL_00AA10"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD54DL_00AA10[] = dgDampeSkelLimbsLimb_00BD54DL_00AA10;
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#define dgDampeSkelLimbsLimb_00BD60DL_009580 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD60DL_009580"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD60DL_009580[] = dgDampeSkelLimbsLimb_00BD60DL_009580;
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#define dgDampeSkelLimbsLimb_00BD6CDL_009738 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD6CDL_009738"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD6CDL_009738[] = dgDampeSkelLimbsLimb_00BD6CDL_009738;
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#define dgDampeSkelLimbsLimb_00BD78DL_00AB78 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD78DL_00AB78"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD78DL_00AB78[] = dgDampeSkelLimbsLimb_00BD78DL_00AB78;
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#define dgDampeSkelLimbsLimb_00BD84DL_008160 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD84DL_008160"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD84DL_008160[] = dgDampeSkelLimbsLimb_00BD84DL_008160;
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#define dgDampeSkelLimbsLimb_00BD90DL_009110 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD90DL_009110"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD90DL_009110[] = dgDampeSkelLimbsLimb_00BD90DL_009110;
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#define dgDampeSkelLimbsLimb_00BD9CDL_009240 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD9CDL_009240"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD9CDL_009240[] = dgDampeSkelLimbsLimb_00BD9CDL_009240;
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#define dgDampeSkelLimbsLimb_00BDA8DL_009370 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BDA8DL_009370"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BDA8DL_009370[] = dgDampeSkelLimbsLimb_00BDA8DL_009370;
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#define dgDampeSkelLimbsLimb_00BDB4DL_008CA0 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BDB4DL_008CA0"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BDB4DL_008CA0[] = dgDampeSkelLimbsLimb_00BDB4DL_008CA0;
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#define dgDampeSkelLimbsLimb_00BDC0DL_008DD0 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BDC0DL_008DD0"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BDC0DL_008DD0[] = dgDampeSkelLimbsLimb_00BDC0DL_008DD0;
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#define dgDampeSkelLimbsLimb_00BDCCDL_008F00 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BDCCDL_008F00"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BDCCDL_008F00[] = dgDampeSkelLimbsLimb_00BDCCDL_008F00;
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#define dgDampeSkelLimbsLimb_00BDD8DL_0082F0 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BDD8DL_0082F0"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BDD8DL_0082F0[] = dgDampeSkelLimbsLimb_00BDD8DL_0082F0;
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#define dgDampeSkelLimbsLimb_00BDE4DL_008410 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BDE4DL_008410"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BDE4DL_008410[] = dgDampeSkelLimbsLimb_00BDE4DL_008410;
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#define dgDampeSkelLimbsLimb_00BDF0DL_008958 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BDF0DL_008958"
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static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BDF0DL_008958[] = dgDampeSkelLimbsLimb_00BDF0DL_008958;
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#endif // OBJECTS_OBJECT_TK_H
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