Shipwright/libultraship/libultraship/Audio.cpp

168 lines
4.1 KiB
C++

#include "Audio.h"
namespace Ship
{
void AudioSampleV1::ParseFileBinary(BinaryReader* reader, Resource* res)
{
AudioSample* entry = (AudioSample*)res;
ResourceFile::ParseFileBinary(reader, res);
entry->codec = reader->ReadByte();
entry->medium = reader->ReadByte();
entry->unk_bit26 = reader->ReadByte();
entry->unk_bit25 = reader->ReadByte();
int dataSize = reader->ReadInt32();
for (size_t i = 0; i < dataSize; i++)
entry->data.push_back(reader->ReadUByte());
entry->loop.start = reader->ReadUInt32();
entry->loop.end = reader->ReadUInt32();
entry->loop.count = reader->ReadUInt32();
int loopStateCnt = reader->ReadUInt32();
for (size_t i = 0; i < loopStateCnt; i++)
entry->loop.states.push_back(reader->ReadInt16());
entry->book.order = reader->ReadInt32();
entry->book.npredictors = reader->ReadInt32();
int bookSize = reader->ReadInt32();
for (size_t i = 0; i < bookSize; i++)
entry->book.books.push_back(reader->ReadInt16());
}
void AudioSoundFontV1::ParseFileBinary(BinaryReader* reader, Resource* res)
{
AudioSoundFont* soundFont = (AudioSoundFont*)res;
ResourceFile::ParseFileBinary(reader, res);
soundFont->medium = reader->ReadByte();
soundFont->cachePolicy = reader->ReadByte();
soundFont->data1 = reader->ReadInt16();
soundFont->data2 = reader->ReadInt16();
soundFont->data3 = reader->ReadInt16();
int drumCnt = reader->ReadInt32();
int instrumentCnt = reader->ReadInt32();
int sfxCnt = reader->ReadInt32();
for (int i = 0; i < drumCnt; i++)
{
DrumEntry drum;
drum.releaseRate = reader->ReadUByte();
drum.pan = reader->ReadUByte();
drum.loaded = reader->ReadUByte();
drum.env = ReadEnvelopeData(reader);
bool hasSample = reader->ReadByte();
drum.offset = reader->ReadInt32();
drum.tuning = reader->ReadSingle();
soundFont->drums.push_back(drum);
}
for (int i = 0; i < instrumentCnt; i++)
{
InstrumentEntry entry;
entry.isValidEntry = reader->ReadByte();
entry.loaded = reader->ReadByte();
entry.normalRangeLo = reader->ReadByte();
entry.normalRangeHi = reader->ReadByte();
entry.releaseRate = reader->ReadByte();
entry.env = ReadEnvelopeData(reader);
{
bool hasSFEntry = reader->ReadByte();
if (hasSFEntry)
{
entry.lowNotesSound = new SoundFontEntry();
bool hasSampleRef = reader->ReadByte();
entry.lowNotesSound->sampleOffset = reader->ReadInt32();
entry.lowNotesSound->tuning = reader->ReadSingle();
}
}
{
bool hasSFEntry = reader->ReadByte();
if (hasSFEntry)
{
entry.normalNotesSound = new SoundFontEntry();
bool hasSampleRef = reader->ReadByte();
entry.normalNotesSound->sampleOffset = reader->ReadInt32();
entry.normalNotesSound->tuning = reader->ReadSingle();
}
}
{
bool hasSFEntry = reader->ReadByte();
if (hasSFEntry)
{
entry.highNotesSound = new SoundFontEntry();
bool hasSampleRef = reader->ReadByte();
entry.highNotesSound->sampleOffset = reader->ReadInt32();
entry.highNotesSound->tuning = reader->ReadSingle();
}
}
soundFont->instruments.push_back(entry);
}
for (int i = 0; i < sfxCnt; i++)
{
SoundFontEntry* entry = new SoundFontEntry();
bool hasSFEntry = reader->ReadByte();
if (hasSFEntry)
{
bool hasSampleRef = reader->ReadByte();
entry->sampleOffset = reader->ReadInt32();
entry->tuning = reader->ReadSingle();
}
soundFont->soundEffects.push_back(entry);
}
}
std::vector<AdsrEnvelope*> AudioSoundFontV1::ReadEnvelopeData(BinaryReader* reader)
{
std::vector<AdsrEnvelope*> envelopes;
int envelopeCnt = reader->ReadInt32();
for (int i = 0; i < envelopeCnt; i++)
{
AdsrEnvelope* env = new AdsrEnvelope();
env->delay = reader->ReadInt16();
env->arg = reader->ReadInt16();
envelopes.push_back(env);
}
return envelopes;
}
void AudioV1::ParseFileBinary(BinaryReader* reader, Resource* res)
{
Audio* audio = (Audio*)res;
ResourceFile::ParseFileBinary(reader, res);
//int sampleCnt = reader->ReadInt32();
//for (size_t i = 0; i < sampleCnt; i++)
//audio->samples.push_back(ReadSampleEntry(reader));
}
}