Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_10.h
2023-02-16 13:32:01 -05:00

87 lines
3.7 KiB
C

#pragma once
#define dddan_room_10DL_001B10 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10DL_001B10"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10DL_001B10[] = dddan_room_10DL_001B10;
#else
static const char ddan_room_10DL_001B10[] __attribute__((aligned (2))) = dddan_room_10DL_001B10;
#endif
#define dddan_room_10Tex_004F10 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_004F10"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_004F10[] = dddan_room_10Tex_004F10;
#else
static const char ddan_room_10Tex_004F10[] __attribute__((aligned (2))) = dddan_room_10Tex_004F10;
#endif
#define dddan_room_10Tex_004710 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_004710"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_004710[] = dddan_room_10Tex_004710;
#else
static const char ddan_room_10Tex_004710[] __attribute__((aligned (2))) = dddan_room_10Tex_004710;
#endif
#define dddan_room_10Tex_007B10 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_007B10"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_007B10[] = dddan_room_10Tex_007B10;
#else
static const char ddan_room_10Tex_007B10[] __attribute__((aligned (2))) = dddan_room_10Tex_007B10;
#endif
#define dddan_room_10Tex_002F10 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_002F10"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_002F10[] = dddan_room_10Tex_002F10;
#else
static const char ddan_room_10Tex_002F10[] __attribute__((aligned (2))) = dddan_room_10Tex_002F10;
#endif
#define dddan_room_10Tex_005310 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_005310"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_005310[] = dddan_room_10Tex_005310;
#else
static const char ddan_room_10Tex_005310[] __attribute__((aligned (2))) = dddan_room_10Tex_005310;
#endif
#define dddan_room_10Tex_006310 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_006310"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_006310[] = dddan_room_10Tex_006310;
#else
static const char ddan_room_10Tex_006310[] __attribute__((aligned (2))) = dddan_room_10Tex_006310;
#endif
#define dddan_room_10Tex_003B10 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_003B10"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_003B10[] = dddan_room_10Tex_003B10;
#else
static const char ddan_room_10Tex_003B10[] __attribute__((aligned (2))) = dddan_room_10Tex_003B10;
#endif
#define dddan_room_10Tex_003710 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_003710"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_003710[] = dddan_room_10Tex_003710;
#else
static const char ddan_room_10Tex_003710[] __attribute__((aligned (2))) = dddan_room_10Tex_003710;
#endif
#define dddan_room_10Tex_004310 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_004310"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_004310[] = dddan_room_10Tex_004310;
#else
static const char ddan_room_10Tex_004310[] __attribute__((aligned (2))) = dddan_room_10Tex_004310;
#endif
#define dddan_room_10Tex_002B10 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_002B10"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_002B10[] = dddan_room_10Tex_002B10;
#else
static const char ddan_room_10Tex_002B10[] __attribute__((aligned (2))) = dddan_room_10Tex_002B10;
#endif
#define dddan_room_10Tex_007310 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_007310"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_10Tex_007310[] = dddan_room_10Tex_007310;
#else
static const char ddan_room_10Tex_007310[] __attribute__((aligned (2))) = dddan_room_10Tex_007310;
#endif