Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_7.h
2023-02-16 13:32:01 -05:00

45 lines
1.9 KiB
C

#pragma once
#define dHIDAN_room_7DL_000C80 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7DL_000C80"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_7DL_000C80[] = dHIDAN_room_7DL_000C80;
#else
static const char HIDAN_room_7DL_000C80[] __attribute__((aligned (2))) = dHIDAN_room_7DL_000C80;
#endif
#define dHIDAN_room_7Tex_002648 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7Tex_002648"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_7Tex_002648[] = dHIDAN_room_7Tex_002648;
#else
static const char HIDAN_room_7Tex_002648[] __attribute__((aligned (2))) = dHIDAN_room_7Tex_002648;
#endif
#define dHIDAN_room_7Tex_002A48 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7Tex_002A48"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_7Tex_002A48[] = dHIDAN_room_7Tex_002A48;
#else
static const char HIDAN_room_7Tex_002A48[] __attribute__((aligned (2))) = dHIDAN_room_7Tex_002A48;
#endif
#define dHIDAN_room_7DL_001948 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7DL_001948"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_7DL_001948[] = dHIDAN_room_7DL_001948;
#else
static const char HIDAN_room_7DL_001948[] __attribute__((aligned (2))) = dHIDAN_room_7DL_001948;
#endif
#define dHIDAN_room_7Tex_001E48 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7Tex_001E48"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_7Tex_001E48[] = dHIDAN_room_7Tex_001E48;
#else
static const char HIDAN_room_7Tex_001E48[] __attribute__((aligned (2))) = dHIDAN_room_7Tex_001E48;
#endif
#define dHIDAN_room_7Tex_001C48 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7Tex_001C48"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_7Tex_001C48[] = dHIDAN_room_7Tex_001C48;
#else
static const char HIDAN_room_7Tex_001C48[] __attribute__((aligned (2))) = dHIDAN_room_7Tex_001C48;
#endif