Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_18.h
2023-02-16 13:32:01 -05:00

45 lines
1.9 KiB
C

#pragma once
#define dHIDAN_room_18DL_001890 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18DL_001890"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18DL_001890[] = dHIDAN_room_18DL_001890;
#else
static const char HIDAN_room_18DL_001890[] __attribute__((aligned (2))) = dHIDAN_room_18DL_001890;
#endif
#define dHIDAN_room_18Tex_0033F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_0033F8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_0033F8[] = dHIDAN_room_18Tex_0033F8;
#else
static const char HIDAN_room_18Tex_0033F8[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_0033F8;
#endif
#define dHIDAN_room_18Tex_002FF8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_002FF8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_002FF8[] = dHIDAN_room_18Tex_002FF8;
#else
static const char HIDAN_room_18Tex_002FF8[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_002FF8;
#endif
#define dHIDAN_room_18Tex_0027F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_0027F8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_0027F8[] = dHIDAN_room_18Tex_0027F8;
#else
static const char HIDAN_room_18Tex_0027F8[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_0027F8;
#endif
#define dHIDAN_room_18Tex_0037F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_0037F8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_0037F8[] = dHIDAN_room_18Tex_0037F8;
#else
static const char HIDAN_room_18Tex_0037F8[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_0037F8;
#endif
#define dHIDAN_room_18Tex_0039F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_0039F8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_0039F8[] = dHIDAN_room_18Tex_0039F8;
#else
static const char HIDAN_room_18Tex_0039F8[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_0039F8;
#endif