Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_14.h
2023-02-16 13:32:01 -05:00

24 lines
983 B
C

#pragma once
#define dHIDAN_room_14DL_001030 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_14DL_001030"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_14DL_001030[] = dHIDAN_room_14DL_001030;
#else
static const char HIDAN_room_14DL_001030[] __attribute__((aligned (2))) = dHIDAN_room_14DL_001030;
#endif
#define dHIDAN_room_14Tex_001DF8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_14Tex_001DF8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_14Tex_001DF8[] = dHIDAN_room_14Tex_001DF8;
#else
static const char HIDAN_room_14Tex_001DF8[] __attribute__((aligned (2))) = dHIDAN_room_14Tex_001DF8;
#endif
#define dHIDAN_room_14Tex_0019F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_14Tex_0019F8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_14Tex_0019F8[] = dHIDAN_room_14Tex_0019F8;
#else
static const char HIDAN_room_14Tex_0019F8[] __attribute__((aligned (2))) = dHIDAN_room_14Tex_0019F8;
#endif