Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_13.h
2023-02-16 13:32:01 -05:00

24 lines
1019 B
C

#pragma once
#define dHAKAdan_room_13DL_0006E0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_13DL_0006E0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_13DL_0006E0[] = dHAKAdan_room_13DL_0006E0;
#else
static const char HAKAdan_room_13DL_0006E0[] __attribute__((aligned (2))) = dHAKAdan_room_13DL_0006E0;
#endif
#define dHAKAdan_room_13Tex_000818 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_13Tex_000818"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_13Tex_000818[] = dHAKAdan_room_13Tex_000818;
#else
static const char HAKAdan_room_13Tex_000818[] __attribute__((aligned (2))) = dHAKAdan_room_13Tex_000818;
#endif
#define dHAKAdan_room_13DL_000450 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_13DL_000450"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_13DL_000450[] = dHAKAdan_room_13DL_000450;
#else
static const char HAKAdan_room_13DL_000450[] __attribute__((aligned (2))) = dHAKAdan_room_13DL_000450;
#endif