mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-23 16:48:52 -05:00
458 lines
18 KiB
C
458 lines
18 KiB
C
#pragma once
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#define dgGohmaSkel "__OTR__objects/object_goma/gGohmaSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaSkel[] = dgGohmaSkel;
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#else
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static const char gGohmaSkel[] __attribute__((aligned (2))) = dgGohmaSkel;
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#endif
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#define dgGohmaBodyDL "__OTR__objects/object_goma/gGohmaBodyDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaBodyDL[] = dgGohmaBodyDL;
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#else
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static const char gGohmaBodyDL[] __attribute__((aligned (2))) = dgGohmaBodyDL;
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#endif
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#define dgGohmaBodyShellDL "__OTR__objects/object_goma/gGohmaBodyShellDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaBodyShellDL[] = dgGohmaBodyShellDL;
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#else
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static const char gGohmaBodyShellDL[] __attribute__((aligned (2))) = dgGohmaBodyShellDL;
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#endif
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#define dgGohmaEyeDL "__OTR__objects/object_goma/gGohmaEyeDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaEyeDL[] = dgGohmaEyeDL;
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#else
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static const char gGohmaEyeDL[] __attribute__((aligned (2))) = dgGohmaEyeDL;
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#endif
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#define dgGohmaTail4DL "__OTR__objects/object_goma/gGohmaTail4DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaTail4DL[] = dgGohmaTail4DL;
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#else
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static const char gGohmaTail4DL[] __attribute__((aligned (2))) = dgGohmaTail4DL;
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#endif
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#define dgGohmaTail3DL "__OTR__objects/object_goma/gGohmaTail3DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaTail3DL[] = dgGohmaTail3DL;
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#else
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static const char gGohmaTail3DL[] __attribute__((aligned (2))) = dgGohmaTail3DL;
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#endif
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#define dgGohmaTail2DL "__OTR__objects/object_goma/gGohmaTail2DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaTail2DL[] = dgGohmaTail2DL;
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#else
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static const char gGohmaTail2DL[] __attribute__((aligned (2))) = dgGohmaTail2DL;
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#endif
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#define dgGohmaTail1DL "__OTR__objects/object_goma/gGohmaTail1DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaTail1DL[] = dgGohmaTail1DL;
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#else
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static const char gGohmaTail1DL[] __attribute__((aligned (2))) = dgGohmaTail1DL;
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#endif
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#define dgGohmaRightFeetBackDL "__OTR__objects/object_goma/gGohmaRightFeetBackDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightFeetBackDL[] = dgGohmaRightFeetBackDL;
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#else
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static const char gGohmaRightFeetBackDL[] __attribute__((aligned (2))) = dgGohmaRightFeetBackDL;
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#endif
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#define dgGohmaRightFeetDL "__OTR__objects/object_goma/gGohmaRightFeetDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightFeetDL[] = dgGohmaRightFeetDL;
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#else
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static const char gGohmaRightFeetDL[] __attribute__((aligned (2))) = dgGohmaRightFeetDL;
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#endif
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#define dgGohmaRightShinDL "__OTR__objects/object_goma/gGohmaRightShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightShinDL[] = dgGohmaRightShinDL;
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#else
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static const char gGohmaRightShinDL[] __attribute__((aligned (2))) = dgGohmaRightShinDL;
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#endif
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#define dgGohmaRightKneeDL "__OTR__objects/object_goma/gGohmaRightKneeDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightKneeDL[] = dgGohmaRightKneeDL;
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#else
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static const char gGohmaRightKneeDL[] __attribute__((aligned (2))) = dgGohmaRightKneeDL;
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#endif
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#define dgGohmaRightThighShellDL "__OTR__objects/object_goma/gGohmaRightThighShellDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightThighShellDL[] = dgGohmaRightThighShellDL;
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#else
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static const char gGohmaRightThighShellDL[] __attribute__((aligned (2))) = dgGohmaRightThighShellDL;
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#endif
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#define dgGohmaRightThighDL "__OTR__objects/object_goma/gGohmaRightThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightThighDL[] = dgGohmaRightThighDL;
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#else
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static const char gGohmaRightThighDL[] __attribute__((aligned (2))) = dgGohmaRightThighDL;
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#endif
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#define dgGohmaEyeLidBottomDL "__OTR__objects/object_goma/gGohmaEyeLidBottomDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaEyeLidBottomDL[] = dgGohmaEyeLidBottomDL;
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#else
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static const char gGohmaEyeLidBottomDL[] __attribute__((aligned (2))) = dgGohmaEyeLidBottomDL;
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#endif
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#define dgGohmaEyeLidTopDL "__OTR__objects/object_goma/gGohmaEyeLidTopDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaEyeLidTopDL[] = dgGohmaEyeLidTopDL;
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#else
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static const char gGohmaEyeLidTopDL[] __attribute__((aligned (2))) = dgGohmaEyeLidTopDL;
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#endif
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#define dgGohmaIrisDL "__OTR__objects/object_goma/gGohmaIrisDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaIrisDL[] = dgGohmaIrisDL;
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#else
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static const char gGohmaIrisDL[] __attribute__((aligned (2))) = dgGohmaIrisDL;
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#endif
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#define dgGohmaMandiblesBodyDL "__OTR__objects/object_goma/gGohmaMandiblesBodyDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaMandiblesBodyDL[] = dgGohmaMandiblesBodyDL;
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#else
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static const char gGohmaMandiblesBodyDL[] __attribute__((aligned (2))) = dgGohmaMandiblesBodyDL;
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#endif
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#define dgGohmaLeftMandibles2DL "__OTR__objects/object_goma/gGohmaLeftMandibles2DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftMandibles2DL[] = dgGohmaLeftMandibles2DL;
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#else
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static const char gGohmaLeftMandibles2DL[] __attribute__((aligned (2))) = dgGohmaLeftMandibles2DL;
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#endif
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#define dgGohmaLeftMandibles1DL "__OTR__objects/object_goma/gGohmaLeftMandibles1DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftMandibles1DL[] = dgGohmaLeftMandibles1DL;
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#else
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static const char gGohmaLeftMandibles1DL[] __attribute__((aligned (2))) = dgGohmaLeftMandibles1DL;
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#endif
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#define dgGohmaRightMandibles2DL "__OTR__objects/object_goma/gGohmaRightMandibles2DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightMandibles2DL[] = dgGohmaRightMandibles2DL;
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#else
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static const char gGohmaRightMandibles2DL[] __attribute__((aligned (2))) = dgGohmaRightMandibles2DL;
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#endif
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#define dgGohmaRightMandibles1DL "__OTR__objects/object_goma/gGohmaRightMandibles1DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightMandibles1DL[] = dgGohmaRightMandibles1DL;
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#else
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static const char gGohmaRightMandibles1DL[] __attribute__((aligned (2))) = dgGohmaRightMandibles1DL;
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#endif
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#define dgGohmaLeftAntennaClawDL "__OTR__objects/object_goma/gGohmaLeftAntennaClawDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftAntennaClawDL[] = dgGohmaLeftAntennaClawDL;
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#else
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static const char gGohmaLeftAntennaClawDL[] __attribute__((aligned (2))) = dgGohmaLeftAntennaClawDL;
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#endif
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#define dgGohmaLeftAntennaShellDL "__OTR__objects/object_goma/gGohmaLeftAntennaShellDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftAntennaShellDL[] = dgGohmaLeftAntennaShellDL;
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#else
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static const char gGohmaLeftAntennaShellDL[] __attribute__((aligned (2))) = dgGohmaLeftAntennaShellDL;
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#endif
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#define dgGohmaLeftAntennaBodyDL "__OTR__objects/object_goma/gGohmaLeftAntennaBodyDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftAntennaBodyDL[] = dgGohmaLeftAntennaBodyDL;
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#else
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static const char gGohmaLeftAntennaBodyDL[] __attribute__((aligned (2))) = dgGohmaLeftAntennaBodyDL;
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#endif
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#define dgGohmaRightAntennaClawDL "__OTR__objects/object_goma/gGohmaRightAntennaClawDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightAntennaClawDL[] = dgGohmaRightAntennaClawDL;
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#else
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static const char gGohmaRightAntennaClawDL[] __attribute__((aligned (2))) = dgGohmaRightAntennaClawDL;
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#endif
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#define dgGohmaRightAntennaShellDL "__OTR__objects/object_goma/gGohmaRightAntennaShellDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightAntennaShellDL[] = dgGohmaRightAntennaShellDL;
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#else
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static const char gGohmaRightAntennaShellDL[] __attribute__((aligned (2))) = dgGohmaRightAntennaShellDL;
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#endif
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#define dgGohmaRightAntennaBodyDL "__OTR__objects/object_goma/gGohmaRightAntennaBodyDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRightAntennaBodyDL[] = dgGohmaRightAntennaBodyDL;
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#else
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static const char gGohmaRightAntennaBodyDL[] __attribute__((aligned (2))) = dgGohmaRightAntennaBodyDL;
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#endif
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#define dgGohmaLeftFeetBackDL "__OTR__objects/object_goma/gGohmaLeftFeetBackDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftFeetBackDL[] = dgGohmaLeftFeetBackDL;
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#else
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static const char gGohmaLeftFeetBackDL[] __attribute__((aligned (2))) = dgGohmaLeftFeetBackDL;
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#endif
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#define dgGohmaLeftFeetDL "__OTR__objects/object_goma/gGohmaLeftFeetDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftFeetDL[] = dgGohmaLeftFeetDL;
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#else
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static const char gGohmaLeftFeetDL[] __attribute__((aligned (2))) = dgGohmaLeftFeetDL;
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#endif
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#define dgGohmaLeftShinDL "__OTR__objects/object_goma/gGohmaLeftShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftShinDL[] = dgGohmaLeftShinDL;
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#else
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static const char gGohmaLeftShinDL[] __attribute__((aligned (2))) = dgGohmaLeftShinDL;
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#endif
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#define dgGohmaLeftKneeDL "__OTR__objects/object_goma/gGohmaLeftKneeDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftKneeDL[] = dgGohmaLeftKneeDL;
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#else
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static const char gGohmaLeftKneeDL[] __attribute__((aligned (2))) = dgGohmaLeftKneeDL;
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#endif
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#define dgGohmaLeftThighShellDL "__OTR__objects/object_goma/gGohmaLeftThighShellDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftThighShellDL[] = dgGohmaLeftThighShellDL;
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#else
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static const char gGohmaLeftThighShellDL[] __attribute__((aligned (2))) = dgGohmaLeftThighShellDL;
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#endif
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#define dgGohmaLeftThighDL "__OTR__objects/object_goma/gGohmaLeftThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLeftThighDL[] = dgGohmaLeftThighDL;
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#else
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static const char gGohmaLeftThighDL[] __attribute__((aligned (2))) = dgGohmaLeftThighDL;
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#endif
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#define dgGohmaBodyShellBackDL "__OTR__objects/object_goma/gGohmaBodyShellBackDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaBodyShellBackDL[] = dgGohmaBodyShellBackDL;
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#else
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static const char gGohmaBodyShellBackDL[] __attribute__((aligned (2))) = dgGohmaBodyShellBackDL;
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#endif
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#define dgGohmaStandAnim "__OTR__objects/object_goma/gGohmaStandAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaStandAnim[] = dgGohmaStandAnim;
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#else
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static const char gGohmaStandAnim[] __attribute__((aligned (2))) = dgGohmaStandAnim;
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#endif
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#define dgGohmaHangAnim "__OTR__objects/object_goma/gGohmaHangAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaHangAnim[] = dgGohmaHangAnim;
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#else
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static const char gGohmaHangAnim[] __attribute__((aligned (2))) = dgGohmaHangAnim;
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#endif
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#define dgGohmaWalkAnim "__OTR__objects/object_goma/gGohmaWalkAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaWalkAnim[] = dgGohmaWalkAnim;
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#else
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static const char gGohmaWalkAnim[] __attribute__((aligned (2))) = dgGohmaWalkAnim;
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#endif
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#define dgGohmaPrepareEggsAnim "__OTR__objects/object_goma/gGohmaPrepareEggsAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaPrepareEggsAnim[] = dgGohmaPrepareEggsAnim;
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#else
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static const char gGohmaPrepareEggsAnim[] __attribute__((aligned (2))) = dgGohmaPrepareEggsAnim;
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#endif
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#define dgGohmaAttackAnim "__OTR__objects/object_goma/gGohmaAttackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaAttackAnim[] = dgGohmaAttackAnim;
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#else
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static const char gGohmaAttackAnim[] __attribute__((aligned (2))) = dgGohmaAttackAnim;
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#endif
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#define dgGohmaRestAfterAttackAnim "__OTR__objects/object_goma/gGohmaRestAfterAttackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRestAfterAttackAnim[] = dgGohmaRestAfterAttackAnim;
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#else
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static const char gGohmaRestAfterAttackAnim[] __attribute__((aligned (2))) = dgGohmaRestAfterAttackAnim;
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#endif
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#define dgGohmaRecoverAfterAttackAnim "__OTR__objects/object_goma/gGohmaRecoverAfterAttackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaRecoverAfterAttackAnim[] = dgGohmaRecoverAfterAttackAnim;
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#else
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static const char gGohmaRecoverAfterAttackAnim[] __attribute__((aligned (2))) = dgGohmaRecoverAfterAttackAnim;
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#endif
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#define dgGohmaCrashAnim "__OTR__objects/object_goma/gGohmaCrashAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaCrashAnim[] = dgGohmaCrashAnim;
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#else
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static const char gGohmaCrashAnim[] __attribute__((aligned (2))) = dgGohmaCrashAnim;
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#endif
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#define dgGohmaLandAnim "__OTR__objects/object_goma/gGohmaLandAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLandAnim[] = dgGohmaLandAnim;
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#else
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static const char gGohmaLandAnim[] __attribute__((aligned (2))) = dgGohmaLandAnim;
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#endif
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#define dgGohmaClimbAnim "__OTR__objects/object_goma/gGohmaClimbAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaClimbAnim[] = dgGohmaClimbAnim;
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#else
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static const char gGohmaClimbAnim[] __attribute__((aligned (2))) = dgGohmaClimbAnim;
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#endif
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#define dgGohmaDamageAnim "__OTR__objects/object_goma/gGohmaDamageAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaDamageAnim[] = dgGohmaDamageAnim;
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#else
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static const char gGohmaDamageAnim[] __attribute__((aligned (2))) = dgGohmaDamageAnim;
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#endif
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#define dgGohmaDeathAnim "__OTR__objects/object_goma/gGohmaDeathAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaDeathAnim[] = dgGohmaDeathAnim;
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#else
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static const char gGohmaDeathAnim[] __attribute__((aligned (2))) = dgGohmaDeathAnim;
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#endif
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#define dgGohmaPrepareAttackAnim "__OTR__objects/object_goma/gGohmaPrepareAttackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaPrepareAttackAnim[] = dgGohmaPrepareAttackAnim;
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#else
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static const char gGohmaPrepareAttackAnim[] __attribute__((aligned (2))) = dgGohmaPrepareAttackAnim;
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#endif
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#define dgGohmaStunnedAnim "__OTR__objects/object_goma/gGohmaStunnedAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaStunnedAnim[] = dgGohmaStunnedAnim;
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#else
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static const char gGohmaStunnedAnim[] __attribute__((aligned (2))) = dgGohmaStunnedAnim;
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#endif
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#define dgGohmaInitialLandingAnim "__OTR__objects/object_goma/gGohmaInitialLandingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaInitialLandingAnim[] = dgGohmaInitialLandingAnim;
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#else
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static const char gGohmaInitialLandingAnim[] __attribute__((aligned (2))) = dgGohmaInitialLandingAnim;
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#endif
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#define dgGohmaEyeRollAnim "__OTR__objects/object_goma/gGohmaEyeRollAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaEyeRollAnim[] = dgGohmaEyeRollAnim;
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#else
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static const char gGohmaEyeRollAnim[] __attribute__((aligned (2))) = dgGohmaEyeRollAnim;
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#endif
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#define dgGohmaLayEggsAnim "__OTR__objects/object_goma/gGohmaLayEggsAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaLayEggsAnim[] = dgGohmaLayEggsAnim;
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#else
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static const char gGohmaLayEggsAnim[] __attribute__((aligned (2))) = dgGohmaLayEggsAnim;
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#endif
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#define dgGohmaIdleCrouchedAnim "__OTR__objects/object_goma/gGohmaIdleCrouchedAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaIdleCrouchedAnim[] = dgGohmaIdleCrouchedAnim;
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#else
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static const char gGohmaIdleCrouchedAnim[] __attribute__((aligned (2))) = dgGohmaIdleCrouchedAnim;
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#endif
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#define dgGohmaWalkCrouchedAnim "__OTR__objects/object_goma/gGohmaWalkCrouchedAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaWalkCrouchedAnim[] = dgGohmaWalkCrouchedAnim;
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#else
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static const char gGohmaWalkCrouchedAnim[] __attribute__((aligned (2))) = dgGohmaWalkCrouchedAnim;
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#endif
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#define dgGohmaViolentAttackAnim "__OTR__objects/object_goma/gGohmaViolentAttackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaViolentAttackAnim[] = dgGohmaViolentAttackAnim;
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#else
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static const char gGohmaViolentAttackAnim[] __attribute__((aligned (2))) = dgGohmaViolentAttackAnim;
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#endif
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#define dgGohmaBodyTex "__OTR__objects/object_goma/gGohmaBodyTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaBodyTex[] = dgGohmaBodyTex;
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#else
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static const char gGohmaBodyTex[] __attribute__((aligned (2))) = dgGohmaBodyTex;
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#endif
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#define dgGohmaShellUndersideTex "__OTR__objects/object_goma/gGohmaShellUndersideTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaShellUndersideTex[] = dgGohmaShellUndersideTex;
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#else
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static const char gGohmaShellUndersideTex[] __attribute__((aligned (2))) = dgGohmaShellUndersideTex;
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#endif
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#define dgGohmaDarkShellTex "__OTR__objects/object_goma/gGohmaDarkShellTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaDarkShellTex[] = dgGohmaDarkShellTex;
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#else
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static const char gGohmaDarkShellTex[] __attribute__((aligned (2))) = dgGohmaDarkShellTex;
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#endif
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#define dgGohmaShellTex "__OTR__objects/object_goma/gGohmaShellTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaShellTex[] = dgGohmaShellTex;
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#else
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static const char gGohmaShellTex[] __attribute__((aligned (2))) = dgGohmaShellTex;
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#endif
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#define dgGohmaEyeTex "__OTR__objects/object_goma/gGohmaEyeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaEyeTex[] = dgGohmaEyeTex;
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#else
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static const char gGohmaEyeTex[] __attribute__((aligned (2))) = dgGohmaEyeTex;
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#endif
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#define dgGohmaIrisTex "__OTR__objects/object_goma/gGohmaIrisTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaIrisTex[] = dgGohmaIrisTex;
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#else
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static const char gGohmaIrisTex[] __attribute__((aligned (2))) = dgGohmaIrisTex;
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#endif
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#define dgGohmaTitleCardTex "__OTR__objects/object_goma/gGohmaTitleCardTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaTitleCardTex[] = dgGohmaTitleCardTex;
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#else
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static const char gGohmaTitleCardTex[] __attribute__((aligned (2))) = dgGohmaTitleCardTex;
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#endif
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#define dgGohmaDoorDL "__OTR__objects/object_goma/gGohmaDoorDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaDoorDL[] = dgGohmaDoorDL;
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#else
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static const char gGohmaDoorDL[] __attribute__((aligned (2))) = dgGohmaDoorDL;
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#endif
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#define dgGohmaDoorCol "__OTR__objects/object_goma/gGohmaDoorCol"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaDoorCol[] = dgGohmaDoorCol;
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#else
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static const char gGohmaDoorCol[] __attribute__((aligned (2))) = dgGohmaDoorCol;
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#endif
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#define dgGohmaDoorTex "__OTR__objects/object_goma/gGohmaDoorTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGohmaDoorTex[] = dgGohmaDoorTex;
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#else
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static const char gGohmaDoorTex[] __attribute__((aligned (2))) = dgGohmaDoorTex;
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#endif
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