Shipwright/soh/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.h

19 lines
376 B
C

#ifndef Z_OBJ_LIFT_H
#define Z_OBJ_LIFT_H
#include "ultra64.h"
#include "global.h"
struct ObjLift;
typedef void (*ObjLiftActionFunc)(struct ObjLift*, GlobalContext*);
typedef struct ObjLift {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ ObjLiftActionFunc actionFunc;
/* 0x0168 */ Vec3s unk_168;
/* 0x016E */ s16 timer;
} ObjLift; // size = 0x0170
#endif