30 lines
822 B
C
30 lines
822 B
C
#ifndef Z_EN_PO_DESERT_H
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#define Z_EN_PO_DESERT_H
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#include "ultra64.h"
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#include "global.h"
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struct EnPoDesert;
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typedef void (*EnPoDesertActionFunc)(struct EnPoDesert*, GlobalContext*);
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typedef struct EnPoDesert {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ EnPoDesertActionFunc actionFunc;
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/* 0x0194 */ s16 actionTimer;
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/* 0x0196 */ s16 speedModifier;
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/* 0x0198 */ s32 currentPathPoint;
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/* 0x019C */ f32 initDistToNextPoint;
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/* 0x01A0 */ f32 yDiff;
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/* 0x01A4 */ f32 targetY;
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/* 0x01A8 */ Vec3s jointTable[10];
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/* 0x01E4 */ Vec3s morphTable[10];
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/* 0x0220 */ Color_RGBA8 lightColor;
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/* 0x0224 */ LightNode* lightNode;
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/* 0x0228 */ LightInfo lightInfo;
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/* 0x0238 */ ColliderCylinder collider;
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} EnPoDesert; // size = 0x0284
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#endif
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