mirror of
https://github.com/HarbourMasters/Shipwright.git
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173 lines
9.5 KiB
C
173 lines
9.5 KiB
C
#ifndef OBJECTS_OBJECT_RU1_H
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#define OBJECTS_OBJECT_RU1_H 1
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#include "align_asset_macro.h"
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#define dgRutoChildWaitHandsBehindBackAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsBehindBackAnim"
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static const ALIGN_ASSET(2) char gRutoChildWaitHandsBehindBackAnim[] = dgRutoChildWaitHandsBehindBackAnim;
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#define dgRutoChildWaitHandsOnHipsAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsOnHipsAnim"
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static const ALIGN_ASSET(2) char gRutoChildWaitHandsOnHipsAnim[] = dgRutoChildWaitHandsOnHipsAnim;
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#define dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim "__OTR__objects/object_ru1/gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim"
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static const ALIGN_ASSET(2) char gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim[] = dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim;
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#define dgRutoChildWaitSittingAnim "__OTR__objects/object_ru1/gRutoChildWaitSittingAnim"
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static const ALIGN_ASSET(2) char gRutoChildWaitSittingAnim[] = dgRutoChildWaitSittingAnim;
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#define dgRutoChildWaitInBlueWarpAnim "__OTR__objects/object_ru1/gRutoChildWaitInBlueWarpAnim"
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static const ALIGN_ASSET(2) char gRutoChildWaitInBlueWarpAnim[] = dgRutoChildWaitInBlueWarpAnim;
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#define dgRutoChildBringHandsDownAnim "__OTR__objects/object_ru1/gRutoChildBringHandsDownAnim"
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static const ALIGN_ASSET(2) char gRutoChildBringHandsDownAnim[] = dgRutoChildBringHandsDownAnim;
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#define dgRutoChildHoldArmsUpAnim "__OTR__objects/object_ru1/gRutoChildHoldArmsUpAnim"
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static const ALIGN_ASSET(2) char gRutoChildHoldArmsUpAnim[] = dgRutoChildHoldArmsUpAnim;
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#define dgRutoChildBringArmsUpAnim "__OTR__objects/object_ru1/gRutoChildBringArmsUpAnim"
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static const ALIGN_ASSET(2) char gRutoChildBringArmsUpAnim[] = dgRutoChildBringArmsUpAnim;
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#define dgRutoChildTurnAroundAnim "__OTR__objects/object_ru1/gRutoChildTurnAroundAnim"
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static const ALIGN_ASSET(2) char gRutoChildTurnAroundAnim[] = dgRutoChildTurnAroundAnim;
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#define dgRutoChildSquirmAnim "__OTR__objects/object_ru1/gRutoChildSquirmAnim"
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static const ALIGN_ASSET(2) char gRutoChildSquirmAnim[] = dgRutoChildSquirmAnim;
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#define dgRutoChildSeesSapphireAnim "__OTR__objects/object_ru1/gRutoChildSeesSapphireAnim"
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static const ALIGN_ASSET(2) char gRutoChildSeesSapphireAnim[] = dgRutoChildSeesSapphireAnim;
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#define dgRutoChildShutterAnim "__OTR__objects/object_ru1/gRutoChildShutterAnim"
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static const ALIGN_ASSET(2) char gRutoChildShutterAnim[] = dgRutoChildShutterAnim;
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#define dgRutoChildWalkToAndHoldUpSapphireAnim "__OTR__objects/object_ru1/gRutoChildWalkToAndHoldUpSapphireAnim"
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static const ALIGN_ASSET(2) char gRutoChildWalkToAndHoldUpSapphireAnim[] = dgRutoChildWalkToAndHoldUpSapphireAnim;
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#define dgRutoChildSittingAnim "__OTR__objects/object_ru1/gRutoChildSittingAnim"
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static const ALIGN_ASSET(2) char gRutoChildSittingAnim[] = dgRutoChildSittingAnim;
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#define dgRutoChildSitAnim "__OTR__objects/object_ru1/gRutoChildSitAnim"
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static const ALIGN_ASSET(2) char gRutoChildSitAnim[] = dgRutoChildSitAnim;
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#define dgRutoChildWalkAnim "__OTR__objects/object_ru1/gRutoChildWalkAnim"
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static const ALIGN_ASSET(2) char gRutoChildWalkAnim[] = dgRutoChildWalkAnim;
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#define dgRutoChildTransitionFromSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionFromSwimOnBackAnim"
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static const ALIGN_ASSET(2) char gRutoChildTransitionFromSwimOnBackAnim[] = dgRutoChildTransitionFromSwimOnBackAnim;
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#define dgRutoChildTransitionToSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionToSwimOnBackAnim"
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static const ALIGN_ASSET(2) char gRutoChildTransitionToSwimOnBackAnim[] = dgRutoChildTransitionToSwimOnBackAnim;
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#define dgRutoChildAnim_009060 "__OTR__objects/object_ru1/gRutoChildAnim_009060"
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static const ALIGN_ASSET(2) char gRutoChildAnim_009060[] = dgRutoChildAnim_009060;
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#define dgRutoChildWait2Anim "__OTR__objects/object_ru1/gRutoChildWait2Anim"
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static const ALIGN_ASSET(2) char gRutoChildWait2Anim[] = dgRutoChildWait2Anim;
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#define dgRutoChildSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildSwimOnBackAnim"
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static const ALIGN_ASSET(2) char gRutoChildSwimOnBackAnim[] = dgRutoChildSwimOnBackAnim;
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#define dgRutoChildTreadWaterAnim "__OTR__objects/object_ru1/gRutoChildTreadWaterAnim"
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static const ALIGN_ASSET(2) char gRutoChildTreadWaterAnim[] = dgRutoChildTreadWaterAnim;
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#define dgRutoChildTorsoDL "__OTR__objects/object_ru1/gRutoChildTorsoDL"
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static const ALIGN_ASSET(2) char gRutoChildTorsoDL[] = dgRutoChildTorsoDL;
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#define dgRutoChildLeftThighDL "__OTR__objects/object_ru1/gRutoChildLeftThighDL"
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static const ALIGN_ASSET(2) char gRutoChildLeftThighDL[] = dgRutoChildLeftThighDL;
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#define dgRutoChildLeftShinDL "__OTR__objects/object_ru1/gRutoChildLeftShinDL"
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static const ALIGN_ASSET(2) char gRutoChildLeftShinDL[] = dgRutoChildLeftShinDL;
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#define dgRutoChildLeftFootDL "__OTR__objects/object_ru1/gRutoChildLeftFootDL"
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static const ALIGN_ASSET(2) char gRutoChildLeftFootDL[] = dgRutoChildLeftFootDL;
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#define dgRutoChildRightThighDL "__OTR__objects/object_ru1/gRutoChildRightThighDL"
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static const ALIGN_ASSET(2) char gRutoChildRightThighDL[] = dgRutoChildRightThighDL;
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#define dgRutoChildRightShinDL "__OTR__objects/object_ru1/gRutoChildRightShinDL"
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static const ALIGN_ASSET(2) char gRutoChildRightShinDL[] = dgRutoChildRightShinDL;
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#define dgRutoChildRightFootDL "__OTR__objects/object_ru1/gRutoChildRightFootDL"
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static const ALIGN_ASSET(2) char gRutoChildRightFootDL[] = dgRutoChildRightFootDL;
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#define dgRutoChildChestDL "__OTR__objects/object_ru1/gRutoChildChestDL"
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static const ALIGN_ASSET(2) char gRutoChildChestDL[] = dgRutoChildChestDL;
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#define dgRutoChildRightUpperArmDL "__OTR__objects/object_ru1/gRutoChildRightUpperArmDL"
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static const ALIGN_ASSET(2) char gRutoChildRightUpperArmDL[] = dgRutoChildRightUpperArmDL;
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#define dgRutoChildRightFinDL "__OTR__objects/object_ru1/gRutoChildRightFinDL"
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static const ALIGN_ASSET(2) char gRutoChildRightFinDL[] = dgRutoChildRightFinDL;
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#define dgRutoChildRightHandDL "__OTR__objects/object_ru1/gRutoChildRightHandDL"
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static const ALIGN_ASSET(2) char gRutoChildRightHandDL[] = dgRutoChildRightHandDL;
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#define dgRutoChildLeftUpperArmDL "__OTR__objects/object_ru1/gRutoChildLeftUpperArmDL"
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static const ALIGN_ASSET(2) char gRutoChildLeftUpperArmDL[] = dgRutoChildLeftUpperArmDL;
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#define dgRutoChildLeftFinDL "__OTR__objects/object_ru1/gRutoChildLeftFinDL"
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static const ALIGN_ASSET(2) char gRutoChildLeftFinDL[] = dgRutoChildLeftFinDL;
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#define dgRutoChildLeftHandDL "__OTR__objects/object_ru1/gRutoChildLeftHandDL"
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static const ALIGN_ASSET(2) char gRutoChildLeftHandDL[] = dgRutoChildLeftHandDL;
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#define dgRutoChildHeadDL "__OTR__objects/object_ru1/gRutoChildHeadDL"
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static const ALIGN_ASSET(2) char gRutoChildHeadDL[] = dgRutoChildHeadDL;
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#define dgRutoChildEyeTLUT "__OTR__objects/object_ru1/gRutoChildEyeTLUT"
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static const ALIGN_ASSET(2) char gRutoChildEyeTLUT[] = dgRutoChildEyeTLUT;
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#define dgRutoChildMouthTLUT "__OTR__objects/object_ru1/gRutoChildMouthTLUT"
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static const ALIGN_ASSET(2) char gRutoChildMouthTLUT[] = dgRutoChildMouthTLUT;
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#define dgRutoChildEyeOpenTex "__OTR__objects/object_ru1/gRutoChildEyeOpenTex"
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static const ALIGN_ASSET(2) char gRutoChildEyeOpenTex[] = dgRutoChildEyeOpenTex;
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#define dgRutoChildEyeHalfTex "__OTR__objects/object_ru1/gRutoChildEyeHalfTex"
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static const ALIGN_ASSET(2) char gRutoChildEyeHalfTex[] = dgRutoChildEyeHalfTex;
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#define dgRutoChildEyeClosedTex "__OTR__objects/object_ru1/gRutoChildEyeClosedTex"
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static const ALIGN_ASSET(2) char gRutoChildEyeClosedTex[] = dgRutoChildEyeClosedTex;
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#define dgRutoChildEyeRollLeftTex "__OTR__objects/object_ru1/gRutoChildEyeRollLeftTex"
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static const ALIGN_ASSET(2) char gRutoChildEyeRollLeftTex[] = dgRutoChildEyeRollLeftTex;
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#define dgRutoChildEyeHalf2Tex "__OTR__objects/object_ru1/gRutoChildEyeHalf2Tex"
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static const ALIGN_ASSET(2) char gRutoChildEyeHalf2Tex[] = dgRutoChildEyeHalf2Tex;
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#define dgRutoChildEyeHalfWithBlushTex "__OTR__objects/object_ru1/gRutoChildEyeHalfWithBlushTex"
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static const ALIGN_ASSET(2) char gRutoChildEyeHalfWithBlushTex[] = dgRutoChildEyeHalfWithBlushTex;
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#define dgRutoChildBlueSkinGradientTex "__OTR__objects/object_ru1/gRutoChildBlueSkinGradientTex"
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static const ALIGN_ASSET(2) char gRutoChildBlueSkinGradientTex[] = dgRutoChildBlueSkinGradientTex;
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#define dgRutoChildMouthClosedTex "__OTR__objects/object_ru1/gRutoChildMouthClosedTex"
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static const ALIGN_ASSET(2) char gRutoChildMouthClosedTex[] = dgRutoChildMouthClosedTex;
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#define dgRutoChildMouthFrownTex "__OTR__objects/object_ru1/gRutoChildMouthFrownTex"
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static const ALIGN_ASSET(2) char gRutoChildMouthFrownTex[] = dgRutoChildMouthFrownTex;
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#define dgRutoChildMouthOpenTex "__OTR__objects/object_ru1/gRutoChildMouthOpenTex"
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static const ALIGN_ASSET(2) char gRutoChildMouthOpenTex[] = dgRutoChildMouthOpenTex;
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#define dgRutoChildEarTex "__OTR__objects/object_ru1/gRutoChildEarTex"
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static const ALIGN_ASSET(2) char gRutoChildEarTex[] = dgRutoChildEarTex;
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#define dgRutoChildBlueSkinPatchesTex "__OTR__objects/object_ru1/gRutoChildBlueSkinPatchesTex"
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static const ALIGN_ASSET(2) char gRutoChildBlueSkinPatchesTex[] = dgRutoChildBlueSkinPatchesTex;
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#define dgRutoChildUnkHeadCircleTex "__OTR__objects/object_ru1/gRutoChildUnkHeadCircleTex"
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static const ALIGN_ASSET(2) char gRutoChildUnkHeadCircleTex[] = dgRutoChildUnkHeadCircleTex;
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#define dgRutoChildFingersTex "__OTR__objects/object_ru1/gRutoChildFingersTex"
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static const ALIGN_ASSET(2) char gRutoChildFingersTex[] = dgRutoChildFingersTex;
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#define dgRutoChildCircleGradientTex "__OTR__objects/object_ru1/gRutoChildCircleGradientTex"
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static const ALIGN_ASSET(2) char gRutoChildCircleGradientTex[] = dgRutoChildCircleGradientTex;
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#define dgRutoChildSkel "__OTR__objects/object_ru1/gRutoChildSkel"
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static const ALIGN_ASSET(2) char gRutoChildSkel[] = dgRutoChildSkel;
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#endif // OBJECTS_OBJECT_RU1_H
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