Shipwright/StormLib/src/FileStream.cpp

2929 lines
102 KiB
C++

/*****************************************************************************/
/* FileStream.cpp Copyright (c) Ladislav Zezula 2010 */
/*---------------------------------------------------------------------------*/
/* File stream support for StormLib */
/* */
/* Windows support: Written by Ladislav Zezula */
/* Mac support: Written by Sam Wilkins */
/* Linux support: Written by Sam Wilkins and Ivan Komissarov */
/* Big-endian: Written & debugged by Sam Wilkins */
/*---------------------------------------------------------------------------*/
/* Date Ver Who Comment */
/* -------- ---- --- ------- */
/* 11.06.10 1.00 Lad Derived from StormPortMac.cpp and StormPortLinux.cpp */
/*****************************************************************************/
#define __STORMLIB_SELF__
#include "StormLib.h"
#include "StormCommon.h"
#include "FileStream.h"
#ifdef _MSC_VER
#pragma comment(lib, "wininet.lib") // Internet functions for HTTP stream
#pragma warning(disable: 4800) // 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
#endif
//-----------------------------------------------------------------------------
// Local defines
#ifndef INVALID_HANDLE_VALUE
#define INVALID_HANDLE_VALUE ((HANDLE)-1)
#endif
//-----------------------------------------------------------------------------
// Local functions - platform-specific functions
#ifndef STORMLIB_WINDOWS
#ifndef STORMLIB_WIIU // WIIU doesn't support thread_local
static thread_local DWORD dwLastError = ERROR_SUCCESS;
#else
static DWORD dwLastError = ERROR_SUCCESS;
#endif
DWORD GetLastError()
{
return dwLastError;
}
void SetLastError(DWORD dwErrCode)
{
dwLastError = dwErrCode;
}
#endif
static DWORD StringToInt(const char * szString)
{
DWORD dwValue = 0;
while('0' <= szString[0] && szString[0] <= '9')
{
dwValue = (dwValue * 10) + (szString[0] - '0');
szString++;
}
return dwValue;
}
static void CreateNameWithSuffix(LPTSTR szBuffer, size_t cchMaxChars, LPCTSTR szName, unsigned int nValue)
{
LPTSTR szBufferEnd = szBuffer + cchMaxChars - 1;
// Copy the name
while(szBuffer < szBufferEnd && szName[0] != 0)
*szBuffer++ = *szName++;
// Append "."
if(szBuffer < szBufferEnd)
*szBuffer++ = '.';
// Append the number
IntToString(szBuffer, szBufferEnd - szBuffer + 1, nValue);
}
//-----------------------------------------------------------------------------
// Dummy init function
static void BaseNone_Init(TFileStream *)
{
// Nothing here
}
//-----------------------------------------------------------------------------
// Local functions - base file support
static bool BaseFile_Create(TFileStream * pStream)
{
#ifdef STORMLIB_WINDOWS
{
DWORD dwWriteShare = (pStream->dwFlags & STREAM_FLAG_WRITE_SHARE) ? FILE_SHARE_WRITE : 0;
pStream->Base.File.hFile = CreateFile(pStream->szFileName,
GENERIC_READ | GENERIC_WRITE,
dwWriteShare | FILE_SHARE_READ,
NULL,
CREATE_ALWAYS,
0,
NULL);
if(pStream->Base.File.hFile == INVALID_HANDLE_VALUE)
return false;
}
#endif
#if defined(STORMLIB_MAC) || defined(STORMLIB_LINUX)
{
intptr_t handle;
handle = open(pStream->szFileName, O_RDWR | O_CREAT | O_TRUNC | O_LARGEFILE, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
if(handle == -1)
{
pStream->Base.File.hFile = INVALID_HANDLE_VALUE;
dwLastError = errno;
return false;
}
pStream->Base.File.hFile = (HANDLE)handle;
}
#endif
// Reset the file size and position
pStream->Base.File.FileSize = 0;
pStream->Base.File.FilePos = 0;
return true;
}
static bool BaseFile_Open(TFileStream * pStream, const TCHAR * szFileName, DWORD dwStreamFlags)
{
#ifdef STORMLIB_WINDOWS
{
ULARGE_INTEGER FileSize;
DWORD dwWriteAccess = (dwStreamFlags & STREAM_FLAG_READ_ONLY) ? 0 : FILE_WRITE_DATA | FILE_APPEND_DATA | FILE_WRITE_ATTRIBUTES;
DWORD dwWriteShare = (dwStreamFlags & STREAM_FLAG_WRITE_SHARE) ? FILE_SHARE_WRITE : 0;
// Open the file
pStream->Base.File.hFile = CreateFile(szFileName,
FILE_READ_DATA | FILE_READ_ATTRIBUTES | dwWriteAccess,
FILE_SHARE_READ | dwWriteShare,
NULL,
OPEN_EXISTING,
0,
NULL);
if(pStream->Base.File.hFile == INVALID_HANDLE_VALUE)
return false;
// Query the file size
FileSize.LowPart = GetFileSize(pStream->Base.File.hFile, &FileSize.HighPart);
pStream->Base.File.FileSize = FileSize.QuadPart;
// Query last write time
GetFileTime(pStream->Base.File.hFile, NULL, NULL, (LPFILETIME)&pStream->Base.File.FileTime);
}
#endif
#if defined(STORMLIB_MAC) || defined(STORMLIB_LINUX)
{
struct stat64 fileinfo;
int oflag = (dwStreamFlags & STREAM_FLAG_READ_ONLY) ? O_RDONLY : O_RDWR;
intptr_t handle;
// Open the file
handle = open(szFileName, oflag | O_LARGEFILE);
if(handle == -1)
{
pStream->Base.File.hFile = INVALID_HANDLE_VALUE;
dwLastError = errno;
return false;
}
// Get the file size
if(fstat64(handle, &fileinfo) == -1)
{
pStream->Base.File.hFile = INVALID_HANDLE_VALUE;
dwLastError = errno;
close(handle);
return false;
}
// time_t is number of seconds since 1.1.1970, UTC.
// 1 second = 10000000 (decimal) in FILETIME
// Set the start to 1.1.1970 00:00:00
pStream->Base.File.FileTime = 0x019DB1DED53E8000ULL + (10000000 * fileinfo.st_mtime);
pStream->Base.File.FileSize = (ULONGLONG)fileinfo.st_size;
pStream->Base.File.hFile = (HANDLE)handle;
}
#endif
// Reset the file position
pStream->Base.File.FilePos = 0;
return true;
}
static bool BaseFile_Read(
TFileStream * pStream, // Pointer to an open stream
ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position
void * pvBuffer, // Pointer to data to be read
DWORD dwBytesToRead) // Number of bytes to read from the file
{
ULONGLONG ByteOffset = (pByteOffset != NULL) ? *pByteOffset : pStream->Base.File.FilePos;
DWORD dwBytesRead = 0; // Must be set by platform-specific code
#ifdef STORMLIB_WINDOWS
{
// Note: StormLib no longer supports Windows 9x.
// Thus, we can use the OVERLAPPED structure to specify
// file offset to read from file. This allows us to skip
// one system call to SetFilePointer
// Update the byte offset
pStream->Base.File.FilePos = ByteOffset;
// Read the data
if(dwBytesToRead != 0)
{
OVERLAPPED Overlapped;
Overlapped.OffsetHigh = (DWORD)(ByteOffset >> 32);
Overlapped.Offset = (DWORD)ByteOffset;
Overlapped.hEvent = NULL;
if(!ReadFile(pStream->Base.File.hFile, pvBuffer, dwBytesToRead, &dwBytesRead, &Overlapped))
return false;
}
}
#endif
#if defined(STORMLIB_MAC) || defined(STORMLIB_LINUX)
{
ssize_t bytes_read;
// If the byte offset is different from the current file position,
// we have to update the file position xxx
if(ByteOffset != pStream->Base.File.FilePos)
{
lseek64((intptr_t)pStream->Base.File.hFile, (off64_t)(ByteOffset), SEEK_SET);
pStream->Base.File.FilePos = ByteOffset;
}
// Perform the read operation
if(dwBytesToRead != 0)
{
bytes_read = read((intptr_t)pStream->Base.File.hFile, pvBuffer, (size_t)dwBytesToRead);
if(bytes_read == -1)
{
dwLastError = errno;
return false;
}
dwBytesRead = (DWORD)(size_t)bytes_read;
}
}
#endif
// Increment the current file position by number of bytes read
// If the number of bytes read doesn't match to required amount, return false
pStream->Base.File.FilePos = ByteOffset + dwBytesRead;
if(dwBytesRead != dwBytesToRead)
SetLastError(ERROR_HANDLE_EOF);
return (dwBytesRead == dwBytesToRead);
}
/**
* \a pStream Pointer to an open stream
* \a pByteOffset Pointer to file byte offset. If NULL, writes to current position
* \a pvBuffer Pointer to data to be written
* \a dwBytesToWrite Number of bytes to write to the file
*/
static bool BaseFile_Write(TFileStream * pStream, ULONGLONG * pByteOffset, const void * pvBuffer, DWORD dwBytesToWrite)
{
ULONGLONG ByteOffset = (pByteOffset != NULL) ? *pByteOffset : pStream->Base.File.FilePos;
DWORD dwBytesWritten = 0; // Must be set by platform-specific code
#ifdef STORMLIB_WINDOWS
{
// Note: StormLib no longer supports Windows 9x.
// Thus, we can use the OVERLAPPED structure to specify
// file offset to read from file. This allows us to skip
// one system call to SetFilePointer
// Update the byte offset
pStream->Base.File.FilePos = ByteOffset;
// Read the data
if(dwBytesToWrite != 0)
{
OVERLAPPED Overlapped;
Overlapped.OffsetHigh = (DWORD)(ByteOffset >> 32);
Overlapped.Offset = (DWORD)ByteOffset;
Overlapped.hEvent = NULL;
if(!WriteFile(pStream->Base.File.hFile, pvBuffer, dwBytesToWrite, &dwBytesWritten, &Overlapped))
return false;
}
}
#endif
#if defined(STORMLIB_MAC) || defined(STORMLIB_LINUX)
{
ssize_t bytes_written;
// If the byte offset is different from the current file position,
// we have to update the file position
if(ByteOffset != pStream->Base.File.FilePos)
{
lseek64((intptr_t)pStream->Base.File.hFile, (off64_t)(ByteOffset), SEEK_SET);
pStream->Base.File.FilePos = ByteOffset;
}
// Perform the read operation
bytes_written = write((intptr_t)pStream->Base.File.hFile, pvBuffer, (size_t)dwBytesToWrite);
if(bytes_written == -1)
{
dwLastError = errno;
return false;
}
dwBytesWritten = (DWORD)(size_t)bytes_written;
}
#endif
// Increment the current file position by number of bytes read
pStream->Base.File.FilePos = ByteOffset + dwBytesWritten;
// Also modify the file size, if needed
if(pStream->Base.File.FilePos > pStream->Base.File.FileSize)
pStream->Base.File.FileSize = pStream->Base.File.FilePos;
if(dwBytesWritten != dwBytesToWrite)
SetLastError(ERROR_DISK_FULL);
return (dwBytesWritten == dwBytesToWrite);
}
/**
* \a pStream Pointer to an open stream
* \a NewFileSize New size of the file
*/
static bool BaseFile_Resize(TFileStream * pStream, ULONGLONG NewFileSize)
{
#ifdef STORMLIB_WINDOWS
{
LONG FileSizeHi = (LONG)(NewFileSize >> 32);
LONG FileSizeLo;
DWORD dwNewPos;
bool bResult;
// Set the position at the new file size
dwNewPos = SetFilePointer(pStream->Base.File.hFile, (LONG)NewFileSize, &FileSizeHi, FILE_BEGIN);
if(dwNewPos == INVALID_SET_FILE_POINTER && GetLastError() != ERROR_SUCCESS)
return false;
// Set the current file pointer as the end of the file
bResult = (bool)SetEndOfFile(pStream->Base.File.hFile);
if(bResult)
pStream->Base.File.FileSize = NewFileSize;
// Restore the file position
FileSizeHi = (LONG)(pStream->Base.File.FilePos >> 32);
FileSizeLo = (LONG)(pStream->Base.File.FilePos);
SetFilePointer(pStream->Base.File.hFile, FileSizeLo, &FileSizeHi, FILE_BEGIN);
return bResult;
}
#endif
#if defined(STORMLIB_MAC) || defined(STORMLIB_LINUX)
{
if(ftruncate64((intptr_t)pStream->Base.File.hFile, (off64_t)NewFileSize) == -1)
{
dwLastError = errno;
return false;
}
pStream->Base.File.FileSize = NewFileSize;
return true;
}
#endif
}
// Gives the current file size
static bool BaseFile_GetSize(TFileStream * pStream, ULONGLONG * pFileSize)
{
// Note: Used by all thre base providers.
// Requires the TBaseData union to have the same layout for all three base providers
*pFileSize = pStream->Base.File.FileSize;
return true;
}
// Gives the current file position
static bool BaseFile_GetPos(TFileStream * pStream, ULONGLONG * pByteOffset)
{
// Note: Used by all thre base providers.
// Requires the TBaseData union to have the same layout for all three base providers
*pByteOffset = pStream->Base.File.FilePos;
return true;
}
// Renames the file pointed by pStream so that it contains data from pNewStream
static bool BaseFile_Replace(TFileStream * pStream, TFileStream * pNewStream)
{
#ifdef STORMLIB_WINDOWS
// Delete the original stream file. Don't check the result value,
// because if the file doesn't exist, it would fail
DeleteFile(pStream->szFileName);
// Rename the new file to the old stream's file
return (bool)MoveFile(pNewStream->szFileName, pStream->szFileName);
#endif
#if defined(STORMLIB_MAC) || defined(STORMLIB_LINUX)
// "rename" on Linux also works if the target file exists
if(rename(pNewStream->szFileName, pStream->szFileName) == -1)
{
dwLastError = errno;
return false;
}
return true;
#endif
}
static void BaseFile_Close(TFileStream * pStream)
{
if(pStream->Base.File.hFile != INVALID_HANDLE_VALUE)
{
#ifdef STORMLIB_WINDOWS
CloseHandle(pStream->Base.File.hFile);
#endif
#if defined(STORMLIB_MAC) || defined(STORMLIB_LINUX)
close((intptr_t)pStream->Base.File.hFile);
#endif
}
// Also invalidate the handle
pStream->Base.File.hFile = INVALID_HANDLE_VALUE;
}
// Initializes base functions for the disk file
static void BaseFile_Init(TFileStream * pStream)
{
pStream->BaseCreate = BaseFile_Create;
pStream->BaseOpen = BaseFile_Open;
pStream->BaseRead = BaseFile_Read;
pStream->BaseWrite = BaseFile_Write;
pStream->BaseResize = BaseFile_Resize;
pStream->BaseGetSize = BaseFile_GetSize;
pStream->BaseGetPos = BaseFile_GetPos;
pStream->BaseClose = BaseFile_Close;
}
//-----------------------------------------------------------------------------
// Local functions - base memory-mapped file support
#ifdef STORMLIB_WINDOWS
typedef struct _SECTION_BASIC_INFORMATION
{
PVOID BaseAddress;
ULONG Attributes;
LARGE_INTEGER Size;
} SECTION_BASIC_INFORMATION, *PSECTION_BASIC_INFORMATION;
typedef ULONG (WINAPI * NTQUERYSECTION)(
IN HANDLE SectionHandle,
IN ULONG SectionInformationClass,
OUT PVOID SectionInformation,
IN SIZE_T Length,
OUT PSIZE_T ResultLength);
static bool RetrieveFileMappingSize(HANDLE hSection, ULARGE_INTEGER & RefFileSize)
{
SECTION_BASIC_INFORMATION BasicInfo = {0};
NTQUERYSECTION PfnQuerySection;
HMODULE hNtdll;
SIZE_T ReturnLength = 0;
if((hNtdll = GetModuleHandle(_T("ntdll.dll"))) != NULL)
{
PfnQuerySection = (NTQUERYSECTION)GetProcAddress(hNtdll, "NtQuerySection");
if(PfnQuerySection != NULL)
{
if(PfnQuerySection(hSection, 0, &BasicInfo, sizeof(SECTION_BASIC_INFORMATION), &ReturnLength) == 0)
{
RefFileSize.HighPart = BasicInfo.Size.HighPart;
RefFileSize.LowPart = BasicInfo.Size.LowPart;
return true;
}
}
}
return false;
}
#endif
static bool BaseMap_Open(TFileStream * pStream, LPCTSTR szFileName, DWORD dwStreamFlags)
{
#ifdef STORMLIB_WINDOWS
ULARGE_INTEGER FileSize = {0};
HANDLE hFile = INVALID_HANDLE_VALUE;
HANDLE hMap = NULL;
bool bResult = false;
// Keep compiler happy
dwStreamFlags = dwStreamFlags;
// 1) Try to treat "szFileName" as a section name
hMap = OpenFileMapping(SECTION_QUERY | FILE_MAP_READ, FALSE, szFileName);
if(hMap != NULL)
{
// Try to retrieve the size of the mapping
if(!RetrieveFileMappingSize(hMap, FileSize))
{
CloseHandle(hMap);
hMap = NULL;
}
}
// 2) Treat the name as file name
else
{
hFile = CreateFile(szFileName, FILE_READ_DATA, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
if(hFile != INVALID_HANDLE_VALUE)
{
// Retrieve file size. Don't allow mapping file of a zero size.
FileSize.LowPart = GetFileSize(hFile, &FileSize.HighPart);
if(FileSize.QuadPart != 0)
{
// Now create file mapping over the file
hMap = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL);
}
}
}
// Did it succeed?
if(hMap != NULL)
{
// Map the entire view into memory
// Note that this operation will fail if the file can't fit
// into usermode address space
pStream->Base.Map.pbFile = (LPBYTE)MapViewOfFile(hMap, FILE_MAP_READ, 0, 0, 0);
if(pStream->Base.Map.pbFile != NULL)
{
// Retrieve file time. If it's named section, put 0
if(hFile != INVALID_HANDLE_VALUE)
GetFileTime(hFile, NULL, NULL, (LPFILETIME)&pStream->Base.Map.FileTime);
// Retrieve file size and position
pStream->Base.Map.FileSize = FileSize.QuadPart;
pStream->Base.Map.FilePos = 0;
bResult = true;
}
// Close the map handle
CloseHandle(hMap);
}
// Close the file handle
if(hFile != INVALID_HANDLE_VALUE)
CloseHandle(hFile);
// Return the result of the operation
return bResult;
#elif defined(STORMLIB_HAS_MMAP)
struct stat64 fileinfo;
intptr_t handle;
bool bResult = false;
// Open the file
handle = open(szFileName, O_RDONLY);
if(handle != -1)
{
// Get the file size
if(fstat64(handle, &fileinfo) != -1)
{
pStream->Base.Map.pbFile = (LPBYTE)mmap(NULL, (size_t)fileinfo.st_size, PROT_READ, MAP_PRIVATE, handle, 0);
if(pStream->Base.Map.pbFile != NULL)
{
// time_t is number of seconds since 1.1.1970, UTC.
// 1 second = 10000000 (decimal) in FILETIME
// Set the start to 1.1.1970 00:00:00
pStream->Base.Map.FileTime = 0x019DB1DED53E8000ULL + (10000000 * fileinfo.st_mtime);
pStream->Base.Map.FileSize = (ULONGLONG)fileinfo.st_size;
pStream->Base.Map.FilePos = 0;
bResult = true;
}
}
close(handle);
}
// Did the mapping fail?
if(bResult == false)
dwLastError = errno;
return bResult;
#else
// File mapping is not supported
return false;
#endif
}
static bool BaseMap_Read(
TFileStream * pStream, // Pointer to an open stream
ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position
void * pvBuffer, // Pointer to data to be read
DWORD dwBytesToRead) // Number of bytes to read from the file
{
ULONGLONG ByteOffset = (pByteOffset != NULL) ? *pByteOffset : pStream->Base.Map.FilePos;
// Do we have to read anything at all?
if(dwBytesToRead != 0)
{
// Don't allow reading past file size
if((ByteOffset + dwBytesToRead) > pStream->Base.Map.FileSize)
return false;
// Copy the required data
memcpy(pvBuffer, pStream->Base.Map.pbFile + (size_t)ByteOffset, dwBytesToRead);
}
// Move the current file position
pStream->Base.Map.FilePos += dwBytesToRead;
return true;
}
static void BaseMap_Close(TFileStream * pStream)
{
#ifdef STORMLIB_WINDOWS
if(pStream->Base.Map.pbFile != NULL)
UnmapViewOfFile(pStream->Base.Map.pbFile);
#elif defined(STORMLIB_HAS_MMAP)
if(pStream->Base.Map.pbFile != NULL)
munmap(pStream->Base.Map.pbFile, (size_t )pStream->Base.Map.FileSize);
#endif
pStream->Base.Map.pbFile = NULL;
}
// Initializes base functions for the mapped file
static void BaseMap_Init(TFileStream * pStream)
{
// Supply the file stream functions
pStream->BaseOpen = BaseMap_Open;
pStream->BaseRead = BaseMap_Read;
pStream->BaseGetSize = BaseFile_GetSize; // Reuse BaseFile function
pStream->BaseGetPos = BaseFile_GetPos; // Reuse BaseFile function
pStream->BaseClose = BaseMap_Close;
// Mapped files are read-only
pStream->dwFlags |= STREAM_FLAG_READ_ONLY;
}
//-----------------------------------------------------------------------------
// Local functions - base HTTP file support
static const TCHAR * BaseHttp_ExtractServerName(const TCHAR * szFileName, TCHAR * szServerName)
{
// Check for HTTP
if(!_tcsnicmp(szFileName, _T("http://"), 7))
szFileName += 7;
// Cut off the server name
if(szServerName != NULL)
{
while(szFileName[0] != 0 && szFileName[0] != _T('/'))
*szServerName++ = *szFileName++;
*szServerName = 0;
}
else
{
while(szFileName[0] != 0 && szFileName[0] != _T('/'))
szFileName++;
}
// Return the remainder
return szFileName;
}
static bool BaseHttp_Open(TFileStream * pStream, const TCHAR * szFileName, DWORD dwStreamFlags)
{
#ifdef STORMLIB_WINDOWS
HINTERNET hRequest;
DWORD dwTemp = 0;
// Keep compiler happy
dwStreamFlags = dwStreamFlags;
// Don't connect to the internet
if(!InternetGetConnectedState(&dwTemp, 0))
return false;
// Initiate the connection to the internet
pStream->Base.Http.hInternet = InternetOpen(_T("StormLib HTTP MPQ reader"),
INTERNET_OPEN_TYPE_PRECONFIG,
NULL,
NULL,
0);
if(pStream->Base.Http.hInternet != NULL)
{
TCHAR szServerName[MAX_PATH];
DWORD dwFlags = INTERNET_FLAG_KEEP_CONNECTION | INTERNET_FLAG_NO_UI | INTERNET_FLAG_NO_CACHE_WRITE;
// Initiate connection with the server
szFileName = BaseHttp_ExtractServerName(szFileName, szServerName);
pStream->Base.Http.hConnect = InternetConnect(pStream->Base.Http.hInternet,
szServerName,
INTERNET_DEFAULT_HTTP_PORT,
NULL,
NULL,
INTERNET_SERVICE_HTTP,
dwFlags,
0);
if(pStream->Base.Http.hConnect != NULL)
{
// Open HTTP request to the file
hRequest = HttpOpenRequest(pStream->Base.Http.hConnect, _T("GET"), szFileName, NULL, NULL, NULL, INTERNET_FLAG_NO_CACHE_WRITE, 0);
if(hRequest != NULL)
{
if(HttpSendRequest(hRequest, NULL, 0, NULL, 0))
{
ULONGLONG FileTime = 0;
DWORD dwFileSize = 0;
DWORD dwDataSize;
DWORD dwIndex = 0;
TCHAR StatusCode[0x08];
// Check if the file succeeded to open
dwDataSize = sizeof(StatusCode);
if(HttpQueryInfo(hRequest, HTTP_QUERY_STATUS_CODE, StatusCode, &dwDataSize, &dwIndex))
{
if(_tcscmp(StatusCode, _T("200")))
{
InternetCloseHandle(hRequest);
SetLastError(ERROR_FILE_NOT_FOUND);
return false;
}
}
// Check if the MPQ has Last Modified field
dwDataSize = sizeof(ULONGLONG);
if(HttpQueryInfo(hRequest, HTTP_QUERY_LAST_MODIFIED | HTTP_QUERY_FLAG_SYSTEMTIME, &FileTime, &dwDataSize, &dwIndex))
pStream->Base.Http.FileTime = FileTime;
// Verify if the server supports random access
dwDataSize = sizeof(DWORD);
if(HttpQueryInfo(hRequest, HTTP_QUERY_CONTENT_LENGTH | HTTP_QUERY_FLAG_NUMBER, &dwFileSize, &dwDataSize, &dwIndex))
{
if(dwFileSize != 0)
{
InternetCloseHandle(hRequest);
pStream->Base.Http.FileSize = dwFileSize;
pStream->Base.Http.FilePos = 0;
return true;
}
}
}
// Close the request
InternetCloseHandle(hRequest);
}
// Close the connection handle
InternetCloseHandle(pStream->Base.Http.hConnect);
pStream->Base.Http.hConnect = NULL;
}
// Close the internet handle
InternetCloseHandle(pStream->Base.Http.hInternet);
pStream->Base.Http.hInternet = NULL;
}
// If the file is not there or is not available for random access, report error
pStream->BaseClose(pStream);
return false;
#else
// Not supported
SetLastError(ERROR_NOT_SUPPORTED);
pStream = pStream;
return false;
#endif
}
static bool BaseHttp_Read(
TFileStream * pStream, // Pointer to an open stream
ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position
void * pvBuffer, // Pointer to data to be read
DWORD dwBytesToRead) // Number of bytes to read from the file
{
#ifdef STORMLIB_WINDOWS
ULONGLONG ByteOffset = (pByteOffset != NULL) ? *pByteOffset : pStream->Base.Http.FilePos;
DWORD dwTotalBytesRead = 0;
// Do we have to read anything at all?
if(dwBytesToRead != 0)
{
HINTERNET hRequest;
LPCTSTR szFileName;
LPBYTE pbBuffer = (LPBYTE)pvBuffer;
TCHAR szRangeRequest[0x80];
DWORD dwStartOffset = (DWORD)ByteOffset;
DWORD dwEndOffset = dwStartOffset + dwBytesToRead;
// Open HTTP request to the file
szFileName = BaseHttp_ExtractServerName(pStream->szFileName, NULL);
hRequest = HttpOpenRequest(pStream->Base.Http.hConnect, _T("GET"), szFileName, NULL, NULL, NULL, INTERNET_FLAG_NO_CACHE_WRITE, 0);
if(hRequest != NULL)
{
// Add range request to the HTTP headers
// http://www.clevercomponents.com/articles/article015/resuming.asp
wsprintf(szRangeRequest, _T("Range: bytes=%u-%u"), (unsigned int)dwStartOffset, (unsigned int)dwEndOffset);
HttpAddRequestHeaders(hRequest, szRangeRequest, 0xFFFFFFFF, HTTP_ADDREQ_FLAG_ADD_IF_NEW);
// Send the request to the server
if(HttpSendRequest(hRequest, NULL, 0, NULL, 0))
{
while(dwTotalBytesRead < dwBytesToRead)
{
DWORD dwBlockBytesToRead = dwBytesToRead - dwTotalBytesRead;
DWORD dwBlockBytesRead = 0;
// Read the block from the file
if(dwBlockBytesToRead > 0x200)
dwBlockBytesToRead = 0x200;
InternetReadFile(hRequest, pbBuffer, dwBlockBytesToRead, &dwBlockBytesRead);
// Check for end
if(dwBlockBytesRead == 0)
break;
// Move buffers
dwTotalBytesRead += dwBlockBytesRead;
pbBuffer += dwBlockBytesRead;
}
}
InternetCloseHandle(hRequest);
}
}
// Increment the current file position by number of bytes read
pStream->Base.Http.FilePos = ByteOffset + dwTotalBytesRead;
// If the number of bytes read doesn't match the required amount, return false
if(dwTotalBytesRead != dwBytesToRead)
SetLastError(ERROR_HANDLE_EOF);
return (dwTotalBytesRead == dwBytesToRead);
#else
// Not supported
pStream = pStream;
pByteOffset = pByteOffset;
pvBuffer = pvBuffer;
dwBytesToRead = dwBytesToRead;
SetLastError(ERROR_NOT_SUPPORTED);
return false;
#endif
}
static void BaseHttp_Close(TFileStream * pStream)
{
#ifdef STORMLIB_WINDOWS
if(pStream->Base.Http.hConnect != NULL)
InternetCloseHandle(pStream->Base.Http.hConnect);
pStream->Base.Http.hConnect = NULL;
if(pStream->Base.Http.hInternet != NULL)
InternetCloseHandle(pStream->Base.Http.hInternet);
pStream->Base.Http.hInternet = NULL;
#else
pStream = pStream;
#endif
}
// Initializes base functions for the mapped file
static void BaseHttp_Init(TFileStream * pStream)
{
// Supply the stream functions
pStream->BaseOpen = BaseHttp_Open;
pStream->BaseRead = BaseHttp_Read;
pStream->BaseGetSize = BaseFile_GetSize; // Reuse BaseFile function
pStream->BaseGetPos = BaseFile_GetPos; // Reuse BaseFile function
pStream->BaseClose = BaseHttp_Close;
// HTTP files are read-only
pStream->dwFlags |= STREAM_FLAG_READ_ONLY;
}
//-----------------------------------------------------------------------------
// Local functions - base block-based support
// Generic function that loads blocks from the file
// The function groups the block with the same availability,
// so the called BlockRead can finish the request in a single system call
static bool BlockStream_Read(
TBlockStream * pStream, // Pointer to an open stream
ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position
void * pvBuffer, // Pointer to data to be read
DWORD dwBytesToRead) // Number of bytes to read from the file
{
ULONGLONG BlockOffset0;
ULONGLONG BlockOffset;
ULONGLONG ByteOffset;
ULONGLONG EndOffset;
LPBYTE TransferBuffer;
LPBYTE BlockBuffer;
DWORD BlockBufferOffset; // Offset of the desired data in the block buffer
DWORD BytesNeeded; // Number of bytes that really need to be read
DWORD BlockSize = pStream->BlockSize;
DWORD BlockCount;
bool bPrevBlockAvailable;
bool bCallbackCalled = false;
bool bBlockAvailable;
bool bResult = true;
// The base block read function must be present
assert(pStream->BlockRead != NULL);
// NOP reading of zero bytes
if(dwBytesToRead == 0)
return true;
// Get the current position in the stream
ByteOffset = (pByteOffset != NULL) ? pByteOffset[0] : pStream->StreamPos;
EndOffset = ByteOffset + dwBytesToRead;
if(EndOffset > pStream->StreamSize)
{
SetLastError(ERROR_HANDLE_EOF);
return false;
}
// Calculate the block parameters
BlockOffset0 = BlockOffset = ByteOffset & ~((ULONGLONG)BlockSize - 1);
BlockCount = (DWORD)(((EndOffset - BlockOffset) + (BlockSize - 1)) / BlockSize);
BytesNeeded = (DWORD)(EndOffset - BlockOffset);
// Remember where we have our data
assert((BlockSize & (BlockSize - 1)) == 0);
BlockBufferOffset = (DWORD)(ByteOffset & (BlockSize - 1));
// Allocate buffer for reading blocks
TransferBuffer = BlockBuffer = STORM_ALLOC(BYTE, (BlockCount * BlockSize));
if(TransferBuffer == NULL)
{
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return false;
}
// If all blocks are available, just read all blocks at once
if(pStream->IsComplete == 0)
{
// Now parse the blocks and send the block read request
// to all blocks with the same availability
assert(pStream->BlockCheck != NULL);
bPrevBlockAvailable = pStream->BlockCheck(pStream, BlockOffset);
// Loop as long as we have something to read
while(BlockOffset < EndOffset)
{
// Determine availability of the next block
bBlockAvailable = pStream->BlockCheck(pStream, BlockOffset);
// If the availability has changed, read all blocks up to this one
if(bBlockAvailable != bPrevBlockAvailable)
{
// Call the file stream callback, if the block is not available
if(pStream->pMaster && pStream->pfnCallback && bPrevBlockAvailable == false)
{
pStream->pfnCallback(pStream->UserData, BlockOffset0, (DWORD)(BlockOffset - BlockOffset0));
bCallbackCalled = true;
}
// Load the continuous blocks with the same availability
assert(BlockOffset > BlockOffset0);
bResult = pStream->BlockRead(pStream, BlockOffset0, BlockOffset, BlockBuffer, BytesNeeded, bPrevBlockAvailable);
if(!bResult)
break;
// Move the block offset
BlockBuffer += (DWORD)(BlockOffset - BlockOffset0);
BytesNeeded -= (DWORD)(BlockOffset - BlockOffset0);
bPrevBlockAvailable = bBlockAvailable;
BlockOffset0 = BlockOffset;
}
// Move to the block offset in the stream
BlockOffset += BlockSize;
}
// If there is a block(s) remaining to be read, do it
if(BlockOffset > BlockOffset0)
{
// Call the file stream callback, if the block is not available
if(pStream->pMaster && pStream->pfnCallback && bPrevBlockAvailable == false)
{
pStream->pfnCallback(pStream->UserData, BlockOffset0, (DWORD)(BlockOffset - BlockOffset0));
bCallbackCalled = true;
}
// Read the complete blocks from the file
if(BlockOffset > pStream->StreamSize)
BlockOffset = pStream->StreamSize;
bResult = pStream->BlockRead(pStream, BlockOffset0, BlockOffset, BlockBuffer, BytesNeeded, bPrevBlockAvailable);
}
}
else
{
// Read the complete blocks from the file
if(EndOffset > pStream->StreamSize)
EndOffset = pStream->StreamSize;
bResult = pStream->BlockRead(pStream, BlockOffset, EndOffset, BlockBuffer, BytesNeeded, true);
}
// Now copy the data to the user buffer
if(bResult)
{
memcpy(pvBuffer, TransferBuffer + BlockBufferOffset, dwBytesToRead);
pStream->StreamPos = ByteOffset + dwBytesToRead;
}
else
{
// If the block read failed, set the last error
SetLastError(ERROR_FILE_INCOMPLETE);
}
// Call the callback to indicate we are done
if(bCallbackCalled)
pStream->pfnCallback(pStream->UserData, 0, 0);
// Free the block buffer and return
STORM_FREE(TransferBuffer);
return bResult;
}
static bool BlockStream_GetSize(TFileStream * pStream, ULONGLONG * pFileSize)
{
*pFileSize = pStream->StreamSize;
return true;
}
static bool BlockStream_GetPos(TFileStream * pStream, ULONGLONG * pByteOffset)
{
*pByteOffset = pStream->StreamPos;
return true;
}
static void BlockStream_Close(TBlockStream * pStream)
{
// Free the data map, if any
if(pStream->FileBitmap != NULL)
STORM_FREE(pStream->FileBitmap);
pStream->FileBitmap = NULL;
// Call the base class for closing the stream
pStream->BaseClose(pStream);
}
//-----------------------------------------------------------------------------
// File stream allocation function
static STREAM_INIT StreamBaseInit[4] =
{
BaseFile_Init,
BaseMap_Init,
BaseHttp_Init,
BaseNone_Init
};
// This function allocates an empty structure for the file stream
// The stream structure is created as flat block, variable length
// The file name is placed after the end of the stream structure data
static TFileStream * AllocateFileStream(
const TCHAR * szFileName,
size_t StreamSize,
DWORD dwStreamFlags)
{
TFileStream * pMaster = NULL;
TFileStream * pStream;
const TCHAR * szNextFile = szFileName;
size_t FileNameSize;
// Sanity check
assert(StreamSize != 0);
// The caller can specify chain of files in the following form:
// C:\archive.MPQ*http://www.server.com/MPQs/archive-server.MPQ
// In that case, we use the part after "*" as master file name
while(szNextFile[0] != 0 && szNextFile[0] != _T('*'))
szNextFile++;
FileNameSize = (size_t)((szNextFile - szFileName) * sizeof(TCHAR));
// If we have a next file, we need to open it as master stream
// Note that we don't care if the master stream exists or not,
// If it doesn't, later attempts to read missing file block will fail
if(szNextFile[0] == _T('*'))
{
// Don't allow another master file in the string
if(_tcschr(szNextFile + 1, _T('*')) != NULL)
{
SetLastError(ERROR_INVALID_PARAMETER);
return NULL;
}
// Open the master file
pMaster = FileStream_OpenFile(szNextFile + 1, STREAM_FLAG_READ_ONLY);
}
// Allocate the stream structure for the given stream type
pStream = (TFileStream *)STORM_ALLOC(BYTE, StreamSize + FileNameSize + sizeof(TCHAR));
if(pStream != NULL)
{
// Zero the entire structure
memset(pStream, 0, StreamSize);
pStream->pMaster = pMaster;
pStream->dwFlags = dwStreamFlags;
// Initialize the file name
pStream->szFileName = (TCHAR *)((BYTE *)pStream + StreamSize);
memcpy(pStream->szFileName, szFileName, FileNameSize);
pStream->szFileName[FileNameSize / sizeof(TCHAR)] = 0;
// Initialize the stream functions
StreamBaseInit[dwStreamFlags & 0x03](pStream);
}
return pStream;
}
//-----------------------------------------------------------------------------
// Local functions - flat stream support
static DWORD FlatStream_CheckFile(TBlockStream * pStream)
{
LPBYTE FileBitmap = (LPBYTE)pStream->FileBitmap;
DWORD WholeByteCount = (pStream->BlockCount / 8);
DWORD ExtraBitsCount = (pStream->BlockCount & 7);
BYTE ExpectedValue;
// Verify the whole bytes - their value must be 0xFF
for(DWORD i = 0; i < WholeByteCount; i++)
{
if(FileBitmap[i] != 0xFF)
return 0;
}
// If there are extra bits, calculate the mask
if(ExtraBitsCount != 0)
{
ExpectedValue = (BYTE)((1 << ExtraBitsCount) - 1);
if(FileBitmap[WholeByteCount] != ExpectedValue)
return 0;
}
// Yes, the file is complete
return 1;
}
static bool FlatStream_LoadBitmap(TBlockStream * pStream)
{
FILE_BITMAP_FOOTER Footer;
ULONGLONG ByteOffset;
LPBYTE FileBitmap;
DWORD BlockCount;
DWORD BitmapSize;
// Do not load the bitmap if we should not have to
if(!(pStream->dwFlags & STREAM_FLAG_USE_BITMAP))
return false;
// Only if the size is greater than size of bitmap footer
if(pStream->Base.File.FileSize > sizeof(FILE_BITMAP_FOOTER))
{
// Load the bitmap footer
ByteOffset = pStream->Base.File.FileSize - sizeof(FILE_BITMAP_FOOTER);
if(pStream->BaseRead(pStream, &ByteOffset, &Footer, sizeof(FILE_BITMAP_FOOTER)))
{
// Make sure that the array is properly BSWAP-ed
BSWAP_ARRAY32_UNSIGNED((LPDWORD)(&Footer), sizeof(FILE_BITMAP_FOOTER));
// Verify if there is actually a footer
if(Footer.Signature == ID_FILE_BITMAP_FOOTER && Footer.Version == 0x03)
{
// Get the offset of the bitmap, number of blocks and size of the bitmap
ByteOffset = MAKE_OFFSET64(Footer.MapOffsetHi, Footer.MapOffsetLo);
BlockCount = (DWORD)(((ByteOffset - 1) / Footer.BlockSize) + 1);
BitmapSize = ((BlockCount + 7) / 8);
// Check if the sizes match
if(ByteOffset + BitmapSize + sizeof(FILE_BITMAP_FOOTER) == pStream->Base.File.FileSize)
{
// Allocate space for the bitmap
FileBitmap = STORM_ALLOC(BYTE, BitmapSize);
if(FileBitmap != NULL)
{
// Load the bitmap bits
if(!pStream->BaseRead(pStream, &ByteOffset, FileBitmap, BitmapSize))
{
STORM_FREE(FileBitmap);
return false;
}
// Update the stream size
pStream->BuildNumber = Footer.BuildNumber;
pStream->StreamSize = ByteOffset;
// Fill the bitmap information
pStream->FileBitmap = FileBitmap;
pStream->BitmapSize = BitmapSize;
pStream->BlockSize = Footer.BlockSize;
pStream->BlockCount = BlockCount;
pStream->IsComplete = FlatStream_CheckFile(pStream);
return true;
}
}
}
}
}
return false;
}
static void FlatStream_UpdateBitmap(
TBlockStream * pStream, // Pointer to an open stream
ULONGLONG StartOffset,
ULONGLONG EndOffset)
{
LPBYTE FileBitmap = (LPBYTE)pStream->FileBitmap;
DWORD BlockIndex;
DWORD BlockSize = pStream->BlockSize;
DWORD ByteIndex;
BYTE BitMask;
// Sanity checks
assert((StartOffset & (BlockSize - 1)) == 0);
assert(FileBitmap != NULL);
// Calculate the index of the block
BlockIndex = (DWORD)(StartOffset / BlockSize);
ByteIndex = (BlockIndex / 0x08);
BitMask = (BYTE)(1 << (BlockIndex & 0x07));
// Set all bits for the specified range
while(StartOffset < EndOffset)
{
// Set the bit
FileBitmap[ByteIndex] |= BitMask;
// Move all
StartOffset += BlockSize;
ByteIndex += (BitMask >> 0x07);
BitMask = (BitMask >> 0x07) | (BitMask << 0x01);
}
// Increment the bitmap update count
pStream->IsModified = 1;
}
static bool FlatStream_BlockCheck(
TBlockStream * pStream, // Pointer to an open stream
ULONGLONG BlockOffset)
{
LPBYTE FileBitmap = (LPBYTE)pStream->FileBitmap;
DWORD BlockIndex;
BYTE BitMask;
// Sanity checks
assert((BlockOffset & (pStream->BlockSize - 1)) == 0);
assert(FileBitmap != NULL);
// Calculate the index of the block
BlockIndex = (DWORD)(BlockOffset / pStream->BlockSize);
BitMask = (BYTE)(1 << (BlockIndex & 0x07));
// Check if the bit is present
return (FileBitmap[BlockIndex / 0x08] & BitMask) ? true : false;
}
static bool FlatStream_BlockRead(
TBlockStream * pStream, // Pointer to an open stream
ULONGLONG StartOffset,
ULONGLONG EndOffset,
LPBYTE BlockBuffer,
DWORD BytesNeeded,
bool bAvailable)
{
DWORD BytesToRead = (DWORD)(EndOffset - StartOffset);
// The starting offset must be aligned to size of the block
assert(pStream->FileBitmap != NULL);
assert((StartOffset & (pStream->BlockSize - 1)) == 0);
assert(StartOffset < EndOffset);
// If the blocks are not available, we need to load them from the master
// and then save to the mirror
if(bAvailable == false)
{
// If we have no master, we cannot satisfy read request
if(pStream->pMaster == NULL)
return false;
// Load the blocks from the master stream
// Note that we always have to read complete blocks
// so they get properly stored to the mirror stream
if(!FileStream_Read(pStream->pMaster, &StartOffset, BlockBuffer, BytesToRead))
return false;
// Store the loaded blocks to the mirror file.
// Note that this operation is not required to succeed
if(pStream->BaseWrite(pStream, &StartOffset, BlockBuffer, BytesToRead))
FlatStream_UpdateBitmap(pStream, StartOffset, EndOffset);
return true;
}
else
{
if(BytesToRead > BytesNeeded)
BytesToRead = BytesNeeded;
return pStream->BaseRead(pStream, &StartOffset, BlockBuffer, BytesToRead);
}
}
static void FlatStream_Close(TBlockStream * pStream)
{
FILE_BITMAP_FOOTER Footer;
if(pStream->FileBitmap && pStream->IsModified)
{
// Write the file bitmap
pStream->BaseWrite(pStream, &pStream->StreamSize, pStream->FileBitmap, pStream->BitmapSize);
// Prepare and write the file footer
Footer.Signature = ID_FILE_BITMAP_FOOTER;
Footer.Version = 3;
Footer.BuildNumber = pStream->BuildNumber;
Footer.MapOffsetLo = (DWORD)(pStream->StreamSize & 0xFFFFFFFF);
Footer.MapOffsetHi = (DWORD)(pStream->StreamSize >> 0x20);
Footer.BlockSize = pStream->BlockSize;
BSWAP_ARRAY32_UNSIGNED(&Footer, sizeof(FILE_BITMAP_FOOTER));
pStream->BaseWrite(pStream, NULL, &Footer, sizeof(FILE_BITMAP_FOOTER));
}
// Close the base class
BlockStream_Close(pStream);
}
static bool FlatStream_CreateMirror(TBlockStream * pStream)
{
ULONGLONG MasterSize = 0;
ULONGLONG MirrorSize = 0;
LPBYTE FileBitmap = NULL;
DWORD dwBitmapSize;
DWORD dwBlockCount;
bool bNeedCreateMirrorStream = true;
bool bNeedResizeMirrorStream = true;
// Do we have master function and base creation function?
if(pStream->pMaster == NULL || pStream->BaseCreate == NULL)
return false;
// Retrieve the master file size, block count and bitmap size
FileStream_GetSize(pStream->pMaster, &MasterSize);
dwBlockCount = (DWORD)((MasterSize + DEFAULT_BLOCK_SIZE - 1) / DEFAULT_BLOCK_SIZE);
dwBitmapSize = (DWORD)((dwBlockCount + 7) / 8);
// Setup stream size and position
pStream->BuildNumber = DEFAULT_BUILD_NUMBER; // BUGBUG: Really???
pStream->StreamSize = MasterSize;
pStream->StreamPos = 0;
// Open the base stream for write access
if(pStream->BaseOpen(pStream, pStream->szFileName, 0))
{
// If the file open succeeded, check if the file size matches required size
pStream->BaseGetSize(pStream, &MirrorSize);
if(MirrorSize == MasterSize + dwBitmapSize + sizeof(FILE_BITMAP_FOOTER))
{
// Attempt to load an existing file bitmap
if(FlatStream_LoadBitmap(pStream))
return true;
// We need to create new file bitmap
bNeedResizeMirrorStream = false;
}
// We need to create mirror stream
bNeedCreateMirrorStream = false;
}
// Create a new stream, if needed
if(bNeedCreateMirrorStream)
{
if(!pStream->BaseCreate(pStream))
return false;
}
// If we need to, then resize the mirror stream
if(bNeedResizeMirrorStream)
{
if(!pStream->BaseResize(pStream, MasterSize + dwBitmapSize + sizeof(FILE_BITMAP_FOOTER)))
return false;
}
// Allocate the bitmap array
FileBitmap = STORM_ALLOC(BYTE, dwBitmapSize);
if(FileBitmap == NULL)
return false;
// Initialize the bitmap
memset(FileBitmap, 0, dwBitmapSize);
pStream->FileBitmap = FileBitmap;
pStream->BitmapSize = dwBitmapSize;
pStream->BlockSize = DEFAULT_BLOCK_SIZE;
pStream->BlockCount = dwBlockCount;
pStream->IsComplete = 0;
pStream->IsModified = 1;
// Note: Don't write the stream bitmap right away.
// Doing so would cause sparse file resize on NTFS,
// which would take long time on larger files.
return true;
}
static TFileStream * FlatStream_Open(const TCHAR * szFileName, DWORD dwStreamFlags)
{
TBlockStream * pStream;
ULONGLONG ByteOffset = 0;
// Create new empty stream
pStream = (TBlockStream *)AllocateFileStream(szFileName, sizeof(TBlockStream), dwStreamFlags);
if(pStream == NULL)
return NULL;
// Do we have a master stream?
if(pStream->pMaster != NULL)
{
if(!FlatStream_CreateMirror(pStream))
{
FileStream_Close(pStream);
SetLastError(ERROR_FILE_NOT_FOUND);
return NULL;
}
}
else
{
// Attempt to open the base stream
if(!pStream->BaseOpen(pStream, pStream->szFileName, dwStreamFlags))
{
FileStream_Close(pStream);
return NULL;
}
// Load the bitmap, if required to
if(dwStreamFlags & STREAM_FLAG_USE_BITMAP)
FlatStream_LoadBitmap(pStream);
}
// If we have a stream bitmap, set the reading functions
// which check presence of each file block
if(pStream->FileBitmap != NULL)
{
// Set the stream position to zero. Stream size is already set
assert(pStream->StreamSize != 0);
pStream->StreamPos = 0;
pStream->dwFlags |= STREAM_FLAG_READ_ONLY;
// Supply the stream functions
pStream->StreamRead = (STREAM_READ)BlockStream_Read;
pStream->StreamGetSize = BlockStream_GetSize;
pStream->StreamGetPos = BlockStream_GetPos;
pStream->StreamClose = (STREAM_CLOSE)FlatStream_Close;
// Supply the block functions
pStream->BlockCheck = (BLOCK_CHECK)FlatStream_BlockCheck;
pStream->BlockRead = (BLOCK_READ)FlatStream_BlockRead;
}
else
{
// Reset the base position to zero
pStream->BaseRead(pStream, &ByteOffset, NULL, 0);
// Setup stream size and position
pStream->StreamSize = pStream->Base.File.FileSize;
pStream->StreamPos = 0;
// Set the base functions
pStream->StreamRead = pStream->BaseRead;
pStream->StreamWrite = pStream->BaseWrite;
pStream->StreamResize = pStream->BaseResize;
pStream->StreamGetSize = pStream->BaseGetSize;
pStream->StreamGetPos = pStream->BaseGetPos;
pStream->StreamClose = pStream->BaseClose;
}
return pStream;
}
//-----------------------------------------------------------------------------
// Local functions - partial stream support
static bool IsPartHeader(PPART_FILE_HEADER pPartHdr)
{
// Version number must be 2
if(pPartHdr->PartialVersion == 2)
{
// GameBuildNumber must be an ASCII number
if(isdigit(pPartHdr->GameBuildNumber[0]) && isdigit(pPartHdr->GameBuildNumber[1]) && isdigit(pPartHdr->GameBuildNumber[2]))
{
// Block size must be power of 2
if((pPartHdr->BlockSize & (pPartHdr->BlockSize - 1)) == 0)
return true;
}
}
return false;
}
static DWORD PartStream_CheckFile(TBlockStream * pStream)
{
PPART_FILE_MAP_ENTRY FileBitmap = (PPART_FILE_MAP_ENTRY)pStream->FileBitmap;
DWORD dwBlockCount;
// Get the number of blocks
dwBlockCount = (DWORD)((pStream->StreamSize + pStream->BlockSize - 1) / pStream->BlockSize);
// Check all blocks
for(DWORD i = 0; i < dwBlockCount; i++, FileBitmap++)
{
// Few sanity checks
assert(FileBitmap->LargeValueHi == 0);
assert(FileBitmap->LargeValueLo == 0);
assert(FileBitmap->Flags == 0 || FileBitmap->Flags == 3);
// Check if this block is present
if(FileBitmap->Flags != 3)
return 0;
}
// Yes, the file is complete
return 1;
}
static bool PartStream_LoadBitmap(TBlockStream * pStream)
{
PPART_FILE_MAP_ENTRY FileBitmap;
PART_FILE_HEADER PartHdr;
ULONGLONG ByteOffset = 0;
ULONGLONG StreamSize = 0;
DWORD BlockCount;
DWORD BitmapSize;
// Only if the size is greater than size of the bitmap header
if(pStream->Base.File.FileSize > sizeof(PART_FILE_HEADER))
{
// Attempt to read PART file header
if(pStream->BaseRead(pStream, &ByteOffset, &PartHdr, sizeof(PART_FILE_HEADER)))
{
// We need to swap PART file header on big-endian platforms
BSWAP_ARRAY32_UNSIGNED(&PartHdr, sizeof(PART_FILE_HEADER));
// Verify the PART file header
if(IsPartHeader(&PartHdr))
{
// Get the number of blocks and size of one block
StreamSize = MAKE_OFFSET64(PartHdr.FileSizeHi, PartHdr.FileSizeLo);
ByteOffset = sizeof(PART_FILE_HEADER);
BlockCount = (DWORD)((StreamSize + PartHdr.BlockSize - 1) / PartHdr.BlockSize);
BitmapSize = BlockCount * sizeof(PART_FILE_MAP_ENTRY);
// Check if sizes match
if((ByteOffset + BitmapSize) < pStream->Base.File.FileSize)
{
// Allocate space for the array of PART_FILE_MAP_ENTRY
FileBitmap = STORM_ALLOC(PART_FILE_MAP_ENTRY, BlockCount);
if(FileBitmap != NULL)
{
// Load the block map
if(!pStream->BaseRead(pStream, &ByteOffset, FileBitmap, BitmapSize))
{
STORM_FREE(FileBitmap);
return false;
}
// Make sure that the byte order is correct
BSWAP_ARRAY32_UNSIGNED(FileBitmap, BitmapSize);
// Update the stream size
pStream->BuildNumber = StringToInt(PartHdr.GameBuildNumber);
pStream->StreamSize = StreamSize;
// Fill the bitmap information
pStream->FileBitmap = FileBitmap;
pStream->BitmapSize = BitmapSize;
pStream->BlockSize = PartHdr.BlockSize;
pStream->BlockCount = BlockCount;
pStream->IsComplete = PartStream_CheckFile(pStream);
return true;
}
}
}
}
}
return false;
}
static void PartStream_UpdateBitmap(
TBlockStream * pStream, // Pointer to an open stream
ULONGLONG StartOffset,
ULONGLONG EndOffset,
ULONGLONG RealOffset)
{
PPART_FILE_MAP_ENTRY FileBitmap;
DWORD BlockSize = pStream->BlockSize;
// Sanity checks
assert((StartOffset & (BlockSize - 1)) == 0);
assert(pStream->FileBitmap != NULL);
// Calculate the first entry in the block map
FileBitmap = (PPART_FILE_MAP_ENTRY)pStream->FileBitmap + (StartOffset / BlockSize);
// Set all bits for the specified range
while(StartOffset < EndOffset)
{
// Set the bit
FileBitmap->BlockOffsHi = (DWORD)(RealOffset >> 0x20);
FileBitmap->BlockOffsLo = (DWORD)(RealOffset & 0xFFFFFFFF);
FileBitmap->Flags = 3;
// Move all
StartOffset += BlockSize;
RealOffset += BlockSize;
FileBitmap++;
}
// Increment the bitmap update count
pStream->IsModified = 1;
}
static bool PartStream_BlockCheck(
TBlockStream * pStream, // Pointer to an open stream
ULONGLONG BlockOffset)
{
PPART_FILE_MAP_ENTRY FileBitmap;
// Sanity checks
assert((BlockOffset & (pStream->BlockSize - 1)) == 0);
assert(pStream->FileBitmap != NULL);
// Calculate the block map entry
FileBitmap = (PPART_FILE_MAP_ENTRY)pStream->FileBitmap + (BlockOffset / pStream->BlockSize);
// Check if the flags are present
return (FileBitmap->Flags & 0x03) ? true : false;
}
static bool PartStream_BlockRead(
TBlockStream * pStream,
ULONGLONG StartOffset,
ULONGLONG EndOffset,
LPBYTE BlockBuffer,
DWORD BytesNeeded,
bool bAvailable)
{
PPART_FILE_MAP_ENTRY FileBitmap;
ULONGLONG ByteOffset;
DWORD BytesToRead;
DWORD BlockIndex = (DWORD)(StartOffset / pStream->BlockSize);
// The starting offset must be aligned to size of the block
assert(pStream->FileBitmap != NULL);
assert((StartOffset & (pStream->BlockSize - 1)) == 0);
assert(StartOffset < EndOffset);
// If the blocks are not available, we need to load them from the master
// and then save to the mirror
if(bAvailable == false)
{
// If we have no master, we cannot satisfy read request
if(pStream->pMaster == NULL)
return false;
// Load the blocks from the master stream
// Note that we always have to read complete blocks
// so they get properly stored to the mirror stream
BytesToRead = (DWORD)(EndOffset - StartOffset);
if(!FileStream_Read(pStream->pMaster, &StartOffset, BlockBuffer, BytesToRead))
return false;
// The loaded blocks are going to be stored to the end of the file
// Note that this operation is not required to succeed
if(pStream->BaseGetSize(pStream, &ByteOffset))
{
// Store the loaded blocks to the mirror file.
if(pStream->BaseWrite(pStream, &ByteOffset, BlockBuffer, BytesToRead))
{
PartStream_UpdateBitmap(pStream, StartOffset, EndOffset, ByteOffset);
}
}
}
else
{
// Get the file map entry
FileBitmap = (PPART_FILE_MAP_ENTRY)pStream->FileBitmap + BlockIndex;
// Read all blocks
while(StartOffset < EndOffset)
{
// Get the number of bytes to be read
BytesToRead = (DWORD)(EndOffset - StartOffset);
if(BytesToRead > pStream->BlockSize)
BytesToRead = pStream->BlockSize;
if(BytesToRead > BytesNeeded)
BytesToRead = BytesNeeded;
// Read the block
ByteOffset = MAKE_OFFSET64(FileBitmap->BlockOffsHi, FileBitmap->BlockOffsLo);
if(!pStream->BaseRead(pStream, &ByteOffset, BlockBuffer, BytesToRead))
return false;
// Move the pointers
StartOffset += pStream->BlockSize;
BlockBuffer += pStream->BlockSize;
BytesNeeded -= pStream->BlockSize;
FileBitmap++;
}
}
return true;
}
static void PartStream_Close(TBlockStream * pStream)
{
PART_FILE_HEADER PartHeader;
ULONGLONG ByteOffset = 0;
if(pStream->FileBitmap && pStream->IsModified)
{
// Prepare the part file header
memset(&PartHeader, 0, sizeof(PART_FILE_HEADER));
PartHeader.PartialVersion = 2;
PartHeader.FileSizeHi = (DWORD)(pStream->StreamSize >> 0x20);
PartHeader.FileSizeLo = (DWORD)(pStream->StreamSize & 0xFFFFFFFF);
PartHeader.BlockSize = pStream->BlockSize;
// Make sure that the header is properly BSWAPed
BSWAP_ARRAY32_UNSIGNED(&PartHeader, sizeof(PART_FILE_HEADER));
IntToString(PartHeader.GameBuildNumber, _countof(PartHeader.GameBuildNumber), pStream->BuildNumber);
// Write the part header
pStream->BaseWrite(pStream, &ByteOffset, &PartHeader, sizeof(PART_FILE_HEADER));
// Write the block bitmap
BSWAP_ARRAY32_UNSIGNED(pStream->FileBitmap, pStream->BitmapSize);
pStream->BaseWrite(pStream, NULL, pStream->FileBitmap, pStream->BitmapSize);
}
// Close the base class
BlockStream_Close(pStream);
}
static bool PartStream_CreateMirror(TBlockStream * pStream)
{
ULONGLONG RemainingSize;
ULONGLONG MasterSize = 0;
ULONGLONG MirrorSize = 0;
LPBYTE FileBitmap = NULL;
DWORD dwBitmapSize;
DWORD dwBlockCount;
bool bNeedCreateMirrorStream = true;
bool bNeedResizeMirrorStream = true;
// Do we have master function and base creation function?
if(pStream->pMaster == NULL || pStream->BaseCreate == NULL)
return false;
// Retrieve the master file size, block count and bitmap size
FileStream_GetSize(pStream->pMaster, &MasterSize);
dwBlockCount = (DWORD)((MasterSize + DEFAULT_BLOCK_SIZE - 1) / DEFAULT_BLOCK_SIZE);
dwBitmapSize = (DWORD)(dwBlockCount * sizeof(PART_FILE_MAP_ENTRY));
// Setup stream size and position
pStream->BuildNumber = DEFAULT_BUILD_NUMBER; // BUGBUG: Really???
pStream->StreamSize = MasterSize;
pStream->StreamPos = 0;
// Open the base stream for write access
if(pStream->BaseOpen(pStream, pStream->szFileName, 0))
{
// If the file open succeeded, check if the file size matches required size
pStream->BaseGetSize(pStream, &MirrorSize);
if(MirrorSize >= sizeof(PART_FILE_HEADER) + dwBitmapSize)
{
// Check if the remaining size is aligned to block
RemainingSize = MirrorSize - sizeof(PART_FILE_HEADER) - dwBitmapSize;
if((RemainingSize & (DEFAULT_BLOCK_SIZE - 1)) == 0 || RemainingSize == MasterSize)
{
// Attempt to load an existing file bitmap
if(PartStream_LoadBitmap(pStream))
return true;
}
}
// We need to create mirror stream
bNeedCreateMirrorStream = false;
}
// Create a new stream, if needed
if(bNeedCreateMirrorStream)
{
if(!pStream->BaseCreate(pStream))
return false;
}
// If we need to, then resize the mirror stream
if(bNeedResizeMirrorStream)
{
if(!pStream->BaseResize(pStream, sizeof(PART_FILE_HEADER) + dwBitmapSize))
return false;
}
// Allocate the bitmap array
FileBitmap = STORM_ALLOC(BYTE, dwBitmapSize);
if(FileBitmap == NULL)
return false;
// Initialize the bitmap
memset(FileBitmap, 0, dwBitmapSize);
pStream->FileBitmap = FileBitmap;
pStream->BitmapSize = dwBitmapSize;
pStream->BlockSize = DEFAULT_BLOCK_SIZE;
pStream->BlockCount = dwBlockCount;
pStream->IsComplete = 0;
pStream->IsModified = 1;
// Note: Don't write the stream bitmap right away.
// Doing so would cause sparse file resize on NTFS,
// which would take long time on larger files.
return true;
}
static TFileStream * PartStream_Open(const TCHAR * szFileName, DWORD dwStreamFlags)
{
TBlockStream * pStream;
// Create new empty stream
pStream = (TBlockStream *)AllocateFileStream(szFileName, sizeof(TBlockStream), dwStreamFlags);
if(pStream == NULL)
return NULL;
// Do we have a master stream?
if(pStream->pMaster != NULL)
{
if(!PartStream_CreateMirror(pStream))
{
FileStream_Close(pStream);
SetLastError(ERROR_FILE_NOT_FOUND);
return NULL;
}
}
else
{
// Attempt to open the base stream
if(!pStream->BaseOpen(pStream, pStream->szFileName, dwStreamFlags))
{
FileStream_Close(pStream);
return NULL;
}
// Load the part stream block map
if(!PartStream_LoadBitmap(pStream))
{
FileStream_Close(pStream);
SetLastError(ERROR_BAD_FORMAT);
return NULL;
}
}
// Set the stream position to zero. Stream size is already set
assert(pStream->StreamSize != 0);
pStream->StreamPos = 0;
pStream->dwFlags |= STREAM_FLAG_READ_ONLY;
// Set new function pointers
pStream->StreamRead = (STREAM_READ)BlockStream_Read;
pStream->StreamGetPos = BlockStream_GetPos;
pStream->StreamGetSize = BlockStream_GetSize;
pStream->StreamClose = (STREAM_CLOSE)PartStream_Close;
// Supply the block functions
pStream->BlockCheck = (BLOCK_CHECK)PartStream_BlockCheck;
pStream->BlockRead = (BLOCK_READ)PartStream_BlockRead;
return pStream;
}
//-----------------------------------------------------------------------------
// Local functions - MPQE stream support
static const char * szKeyTemplate = "expand 32-byte k000000000000000000000000000000000000000000000000";
static const char * AuthCodeArray[] =
{
// Starcraft II (Heart of the Swarm)
// Authentication code URL: http://dist.blizzard.com/mediakey/hots-authenticationcode-bgdl.txt
// -0C- -1C--08- -18--04- -14--00- -10-
"S48B6CDTN5XEQAKQDJNDLJBJ73FDFM3U", // SC2 Heart of the Swarm-all : "expand 32-byte kQAKQ0000FM3UN5XE000073FD6CDT0000LJBJS48B0000DJND"
// Diablo III: Agent.exe (1.0.0.954)
// Address of decryption routine: 00502b00
// Pointer to decryptor object: ECX
// Pointer to key: ECX+0x5C
// Authentication code URL: http://dist.blizzard.com/mediakey/d3-authenticationcode-enGB.txt
// -0C- -1C--08- -18--04- -14--00- -10-
"UCMXF6EJY352EFH4XFRXCFH2XC9MQRZK", // Diablo III Installer (deDE): "expand 32-byte kEFH40000QRZKY3520000XC9MF6EJ0000CFH2UCMX0000XFRX"
"MMKVHY48RP7WXP4GHYBQ7SL9J9UNPHBP", // Diablo III Installer (enGB): "expand 32-byte kXP4G0000PHBPRP7W0000J9UNHY4800007SL9MMKV0000HYBQ"
"8MXLWHQ7VGGLTZ9MQZQSFDCLJYET3CPP", // Diablo III Installer (enSG): "expand 32-byte kTZ9M00003CPPVGGL0000JYETWHQ70000FDCL8MXL0000QZQS"
"EJ2R5TM6XFE2GUNG5QDGHKQ9UAKPWZSZ", // Diablo III Installer (enUS): "expand 32-byte kGUNG0000WZSZXFE20000UAKP5TM60000HKQ9EJ2R00005QDG"
"PBGFBE42Z6LNK65UGJQ3WZVMCLP4HQQT", // Diablo III Installer (esES): "expand 32-byte kK65U0000HQQTZ6LN0000CLP4BE420000WZVMPBGF0000GJQ3"
"X7SEJJS9TSGCW5P28EBSC47AJPEY8VU2", // Diablo III Installer (esMX): "expand 32-byte kW5P200008VU2TSGC0000JPEYJJS90000C47AX7SE00008EBS"
"5KVBQA8VYE6XRY3DLGC5ZDE4XS4P7YA2", // Diablo III Installer (frFR): "expand 32-byte kRY3D00007YA2YE6X0000XS4PQA8V0000ZDE45KVB0000LGC5"
"478JD2K56EVNVVY4XX8TDWYT5B8KB254", // Diablo III Installer (itIT): "expand 32-byte kVVY40000B2546EVN00005B8KD2K50000DWYT478J0000XX8T"
"8TS4VNFQRZTN6YWHE9CHVDH9NVWD474A", // Diablo III Installer (koKR): "expand 32-byte k6YWH0000474ARZTN0000NVWDVNFQ0000VDH98TS40000E9CH"
"LJ52Z32DF4LZ4ZJJXVKK3AZQA6GABLJB", // Diablo III Installer (plPL): "expand 32-byte k4ZJJ0000BLJBF4LZ0000A6GAZ32D00003AZQLJ520000XVKK"
"K6BDHY2ECUE2545YKNLBJPVYWHE7XYAG", // Diablo III Installer (ptBR): "expand 32-byte k545Y0000XYAGCUE20000WHE7HY2E0000JPVYK6BD0000KNLB"
"NDVW8GWLAYCRPGRNY8RT7ZZUQU63VLPR", // Diablo III Installer (ruRU): "expand 32-byte kXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
"6VWCQTN8V3ZZMRUCZXV8A8CGUX2TAA8H", // Diablo III Installer (zhTW): "expand 32-byte kMRUC0000AA8HV3ZZ0000UX2TQTN80000A8CG6VWC0000ZXV8"
// "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", // Diablo III Installer (zhCN): "expand 32-byte kXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
// Starcraft II (Wings of Liberty): Installer.exe (4.1.1.4219)
// Address of decryption routine: 0053A3D0
// Pointer to decryptor object: ECX
// Pointer to key: ECX+0x5C
// Authentication code URL: http://dist.blizzard.com/mediakey/sc2-authenticationcode-enUS.txt
// -0C- -1C--08- -18--04- -14--00- -10-
"Y45MD3CAK4KXSSXHYD9VY64Z8EKJ4XFX", // SC2 Wings of Liberty (deDE): "expand 32-byte kSSXH00004XFXK4KX00008EKJD3CA0000Y64ZY45M0000YD9V"
"G8MN8UDG6NA2ANGY6A3DNY82HRGF29ZH", // SC2 Wings of Liberty (enGB): "expand 32-byte kANGY000029ZH6NA20000HRGF8UDG0000NY82G8MN00006A3D"
"W9RRHLB2FDU9WW5B3ECEBLRSFWZSF7HW", // SC2 Wings of Liberty (enSG): "expand 32-byte kWW5B0000F7HWFDU90000FWZSHLB20000BLRSW9RR00003ECE"
"3DH5RE5NVM5GTFD85LXGWT6FK859ETR5", // SC2 Wings of Liberty (enUS): "expand 32-byte kTFD80000ETR5VM5G0000K859RE5N0000WT6F3DH500005LXG"
"8WLKUAXE94PFQU4Y249PAZ24N4R4XKTQ", // SC2 Wings of Liberty (esES): "expand 32-byte kQU4Y0000XKTQ94PF0000N4R4UAXE0000AZ248WLK0000249P"
"A34DXX3VHGGXSQBRFE5UFFDXMF9G4G54", // SC2 Wings of Liberty (esMX): "expand 32-byte kSQBR00004G54HGGX0000MF9GXX3V0000FFDXA34D0000FE5U"
"ZG7J9K938HJEFWPQUA768MA2PFER6EAJ", // SC2 Wings of Liberty (frFR): "expand 32-byte kFWPQ00006EAJ8HJE0000PFER9K9300008MA2ZG7J0000UA76"
"NE7CUNNNTVAPXV7E3G2BSVBWGVMW8BL2", // SC2 Wings of Liberty (itIT): "expand 32-byte kXV7E00008BL2TVAP0000GVMWUNNN0000SVBWNE7C00003G2B"
"3V9E2FTMBM9QQWK7U6MAMWAZWQDB838F", // SC2 Wings of Liberty (koKR): "expand 32-byte kQWK70000838FBM9Q0000WQDB2FTM0000MWAZ3V9E0000U6MA"
"2NSFB8MELULJ83U6YHA3UP6K4MQD48L6", // SC2 Wings of Liberty (plPL): "expand 32-byte k83U6000048L6LULJ00004MQDB8ME0000UP6K2NSF0000YHA3"
"QA2TZ9EWZ4CUU8BMB5WXCTY65F9CSW4E", // SC2 Wings of Liberty (ptBR): "expand 32-byte kU8BM0000SW4EZ4CU00005F9CZ9EW0000CTY6QA2T0000B5WX"
"VHB378W64BAT9SH7D68VV9NLQDK9YEGT", // SC2 Wings of Liberty (ruRU): "expand 32-byte k9SH70000YEGT4BAT0000QDK978W60000V9NLVHB30000D68V"
"U3NFQJV4M6GC7KBN9XQJ3BRDN3PLD9NE", // SC2 Wings of Liberty (zhTW): "expand 32-byte k7KBN0000D9NEM6GC0000N3PLQJV400003BRDU3NF00009XQJ"
NULL
};
static DWORD Rol32(DWORD dwValue, DWORD dwRolCount)
{
DWORD dwShiftRight = 32 - dwRolCount;
return (dwValue << dwRolCount) | (dwValue >> dwShiftRight);
}
static void CreateKeyFromAuthCode(
LPBYTE pbKeyBuffer,
const char * szAuthCode)
{
LPDWORD KeyPosition = (LPDWORD)(pbKeyBuffer + 0x10);
LPDWORD AuthCode32 = (LPDWORD)szAuthCode;
memcpy(pbKeyBuffer, szKeyTemplate, MPQE_CHUNK_SIZE);
KeyPosition[0x00] = AuthCode32[0x03];
KeyPosition[0x02] = AuthCode32[0x07];
KeyPosition[0x03] = AuthCode32[0x02];
KeyPosition[0x05] = AuthCode32[0x06];
KeyPosition[0x06] = AuthCode32[0x01];
KeyPosition[0x08] = AuthCode32[0x05];
KeyPosition[0x09] = AuthCode32[0x00];
KeyPosition[0x0B] = AuthCode32[0x04];
BSWAP_ARRAY32_UNSIGNED(pbKeyBuffer, MPQE_CHUNK_SIZE);
}
static void DecryptFileChunk(
DWORD * MpqData,
LPBYTE pbKey,
ULONGLONG ByteOffset,
DWORD dwLength)
{
ULONGLONG ChunkOffset;
DWORD KeyShuffled[0x10];
DWORD KeyMirror[0x10];
DWORD RoundCount = 0x14;
// Prepare the key
ChunkOffset = ByteOffset / MPQE_CHUNK_SIZE;
memcpy(KeyMirror, pbKey, MPQE_CHUNK_SIZE);
BSWAP_ARRAY32_UNSIGNED(KeyMirror, MPQE_CHUNK_SIZE);
KeyMirror[0x05] = (DWORD)(ChunkOffset >> 32);
KeyMirror[0x08] = (DWORD)(ChunkOffset);
while(dwLength >= MPQE_CHUNK_SIZE)
{
// Shuffle the key - part 1
KeyShuffled[0x0E] = KeyMirror[0x00];
KeyShuffled[0x0C] = KeyMirror[0x01];
KeyShuffled[0x05] = KeyMirror[0x02];
KeyShuffled[0x0F] = KeyMirror[0x03];
KeyShuffled[0x0A] = KeyMirror[0x04];
KeyShuffled[0x07] = KeyMirror[0x05];
KeyShuffled[0x0B] = KeyMirror[0x06];
KeyShuffled[0x09] = KeyMirror[0x07];
KeyShuffled[0x03] = KeyMirror[0x08];
KeyShuffled[0x06] = KeyMirror[0x09];
KeyShuffled[0x08] = KeyMirror[0x0A];
KeyShuffled[0x0D] = KeyMirror[0x0B];
KeyShuffled[0x02] = KeyMirror[0x0C];
KeyShuffled[0x04] = KeyMirror[0x0D];
KeyShuffled[0x01] = KeyMirror[0x0E];
KeyShuffled[0x00] = KeyMirror[0x0F];
// Shuffle the key - part 2
for(DWORD i = 0; i < RoundCount; i += 2)
{
KeyShuffled[0x0A] = KeyShuffled[0x0A] ^ Rol32((KeyShuffled[0x0E] + KeyShuffled[0x02]), 0x07);
KeyShuffled[0x03] = KeyShuffled[0x03] ^ Rol32((KeyShuffled[0x0A] + KeyShuffled[0x0E]), 0x09);
KeyShuffled[0x02] = KeyShuffled[0x02] ^ Rol32((KeyShuffled[0x03] + KeyShuffled[0x0A]), 0x0D);
KeyShuffled[0x0E] = KeyShuffled[0x0E] ^ Rol32((KeyShuffled[0x02] + KeyShuffled[0x03]), 0x12);
KeyShuffled[0x07] = KeyShuffled[0x07] ^ Rol32((KeyShuffled[0x0C] + KeyShuffled[0x04]), 0x07);
KeyShuffled[0x06] = KeyShuffled[0x06] ^ Rol32((KeyShuffled[0x07] + KeyShuffled[0x0C]), 0x09);
KeyShuffled[0x04] = KeyShuffled[0x04] ^ Rol32((KeyShuffled[0x06] + KeyShuffled[0x07]), 0x0D);
KeyShuffled[0x0C] = KeyShuffled[0x0C] ^ Rol32((KeyShuffled[0x04] + KeyShuffled[0x06]), 0x12);
KeyShuffled[0x0B] = KeyShuffled[0x0B] ^ Rol32((KeyShuffled[0x05] + KeyShuffled[0x01]), 0x07);
KeyShuffled[0x08] = KeyShuffled[0x08] ^ Rol32((KeyShuffled[0x0B] + KeyShuffled[0x05]), 0x09);
KeyShuffled[0x01] = KeyShuffled[0x01] ^ Rol32((KeyShuffled[0x08] + KeyShuffled[0x0B]), 0x0D);
KeyShuffled[0x05] = KeyShuffled[0x05] ^ Rol32((KeyShuffled[0x01] + KeyShuffled[0x08]), 0x12);
KeyShuffled[0x09] = KeyShuffled[0x09] ^ Rol32((KeyShuffled[0x0F] + KeyShuffled[0x00]), 0x07);
KeyShuffled[0x0D] = KeyShuffled[0x0D] ^ Rol32((KeyShuffled[0x09] + KeyShuffled[0x0F]), 0x09);
KeyShuffled[0x00] = KeyShuffled[0x00] ^ Rol32((KeyShuffled[0x0D] + KeyShuffled[0x09]), 0x0D);
KeyShuffled[0x0F] = KeyShuffled[0x0F] ^ Rol32((KeyShuffled[0x00] + KeyShuffled[0x0D]), 0x12);
KeyShuffled[0x04] = KeyShuffled[0x04] ^ Rol32((KeyShuffled[0x0E] + KeyShuffled[0x09]), 0x07);
KeyShuffled[0x08] = KeyShuffled[0x08] ^ Rol32((KeyShuffled[0x04] + KeyShuffled[0x0E]), 0x09);
KeyShuffled[0x09] = KeyShuffled[0x09] ^ Rol32((KeyShuffled[0x08] + KeyShuffled[0x04]), 0x0D);
KeyShuffled[0x0E] = KeyShuffled[0x0E] ^ Rol32((KeyShuffled[0x09] + KeyShuffled[0x08]), 0x12);
KeyShuffled[0x01] = KeyShuffled[0x01] ^ Rol32((KeyShuffled[0x0C] + KeyShuffled[0x0A]), 0x07);
KeyShuffled[0x0D] = KeyShuffled[0x0D] ^ Rol32((KeyShuffled[0x01] + KeyShuffled[0x0C]), 0x09);
KeyShuffled[0x0A] = KeyShuffled[0x0A] ^ Rol32((KeyShuffled[0x0D] + KeyShuffled[0x01]), 0x0D);
KeyShuffled[0x0C] = KeyShuffled[0x0C] ^ Rol32((KeyShuffled[0x0A] + KeyShuffled[0x0D]), 0x12);
KeyShuffled[0x00] = KeyShuffled[0x00] ^ Rol32((KeyShuffled[0x05] + KeyShuffled[0x07]), 0x07);
KeyShuffled[0x03] = KeyShuffled[0x03] ^ Rol32((KeyShuffled[0x00] + KeyShuffled[0x05]), 0x09);
KeyShuffled[0x07] = KeyShuffled[0x07] ^ Rol32((KeyShuffled[0x03] + KeyShuffled[0x00]), 0x0D);
KeyShuffled[0x05] = KeyShuffled[0x05] ^ Rol32((KeyShuffled[0x07] + KeyShuffled[0x03]), 0x12);
KeyShuffled[0x02] = KeyShuffled[0x02] ^ Rol32((KeyShuffled[0x0F] + KeyShuffled[0x0B]), 0x07);
KeyShuffled[0x06] = KeyShuffled[0x06] ^ Rol32((KeyShuffled[0x02] + KeyShuffled[0x0F]), 0x09);
KeyShuffled[0x0B] = KeyShuffled[0x0B] ^ Rol32((KeyShuffled[0x06] + KeyShuffled[0x02]), 0x0D);
KeyShuffled[0x0F] = KeyShuffled[0x0F] ^ Rol32((KeyShuffled[0x0B] + KeyShuffled[0x06]), 0x12);
}
// Decrypt one data chunk
BSWAP_ARRAY32_UNSIGNED(MpqData, MPQE_CHUNK_SIZE);
MpqData[0x00] = MpqData[0x00] ^ (KeyShuffled[0x0E] + KeyMirror[0x00]);
MpqData[0x01] = MpqData[0x01] ^ (KeyShuffled[0x04] + KeyMirror[0x0D]);
MpqData[0x02] = MpqData[0x02] ^ (KeyShuffled[0x08] + KeyMirror[0x0A]);
MpqData[0x03] = MpqData[0x03] ^ (KeyShuffled[0x09] + KeyMirror[0x07]);
MpqData[0x04] = MpqData[0x04] ^ (KeyShuffled[0x0A] + KeyMirror[0x04]);
MpqData[0x05] = MpqData[0x05] ^ (KeyShuffled[0x0C] + KeyMirror[0x01]);
MpqData[0x06] = MpqData[0x06] ^ (KeyShuffled[0x01] + KeyMirror[0x0E]);
MpqData[0x07] = MpqData[0x07] ^ (KeyShuffled[0x0D] + KeyMirror[0x0B]);
MpqData[0x08] = MpqData[0x08] ^ (KeyShuffled[0x03] + KeyMirror[0x08]);
MpqData[0x09] = MpqData[0x09] ^ (KeyShuffled[0x07] + KeyMirror[0x05]);
MpqData[0x0A] = MpqData[0x0A] ^ (KeyShuffled[0x05] + KeyMirror[0x02]);
MpqData[0x0B] = MpqData[0x0B] ^ (KeyShuffled[0x00] + KeyMirror[0x0F]);
MpqData[0x0C] = MpqData[0x0C] ^ (KeyShuffled[0x02] + KeyMirror[0x0C]);
MpqData[0x0D] = MpqData[0x0D] ^ (KeyShuffled[0x06] + KeyMirror[0x09]);
MpqData[0x0E] = MpqData[0x0E] ^ (KeyShuffled[0x0B] + KeyMirror[0x06]);
MpqData[0x0F] = MpqData[0x0F] ^ (KeyShuffled[0x0F] + KeyMirror[0x03]);
BSWAP_ARRAY32_UNSIGNED(MpqData, MPQE_CHUNK_SIZE);
// Update byte offset in the key
KeyMirror[0x08]++;
if(KeyMirror[0x08] == 0)
KeyMirror[0x05]++;
// Move pointers and decrease number of bytes to decrypt
MpqData += (MPQE_CHUNK_SIZE / sizeof(DWORD));
dwLength -= MPQE_CHUNK_SIZE;
}
}
static bool MpqeStream_DetectFileKey(TEncryptedStream * pStream)
{
ULONGLONG ByteOffset = 0;
BYTE EncryptedHeader[MPQE_CHUNK_SIZE];
BYTE FileHeader[MPQE_CHUNK_SIZE];
// Read the first file chunk
if(pStream->BaseRead(pStream, &ByteOffset, EncryptedHeader, sizeof(EncryptedHeader)))
{
// We just try all known keys one by one
for(int i = 0; AuthCodeArray[i] != NULL; i++)
{
// Prepare they decryption key from game serial number
CreateKeyFromAuthCode(pStream->Key, AuthCodeArray[i]);
// Try to decrypt with the given key
memcpy(FileHeader, EncryptedHeader, MPQE_CHUNK_SIZE);
DecryptFileChunk((LPDWORD)FileHeader, pStream->Key, ByteOffset, MPQE_CHUNK_SIZE);
// We check the decrypted data
// All known encrypted MPQs have header at the begin of the file,
// so we check for MPQ signature there.
if(FileHeader[0] == 'M' && FileHeader[1] == 'P' && FileHeader[2] == 'Q')
{
// Update the stream size
pStream->StreamSize = pStream->Base.File.FileSize;
// Fill the block information
pStream->BlockSize = MPQE_CHUNK_SIZE;
pStream->BlockCount = (DWORD)(pStream->Base.File.FileSize + MPQE_CHUNK_SIZE - 1) / MPQE_CHUNK_SIZE;
pStream->IsComplete = 1;
return true;
}
}
}
// Key not found, sorry
return false;
}
static bool MpqeStream_BlockRead(
TEncryptedStream * pStream,
ULONGLONG StartOffset,
ULONGLONG EndOffset,
LPBYTE BlockBuffer,
DWORD BytesNeeded,
bool bAvailable)
{
DWORD dwBytesToRead;
assert((StartOffset & (pStream->BlockSize - 1)) == 0);
assert(StartOffset < EndOffset);
assert(bAvailable != false);
BytesNeeded = BytesNeeded;
bAvailable = bAvailable;
// Read the file from the stream as-is
// Limit the reading to number of blocks really needed
dwBytesToRead = (DWORD)(EndOffset - StartOffset);
if(!pStream->BaseRead(pStream, &StartOffset, BlockBuffer, dwBytesToRead))
return false;
// Decrypt the data
dwBytesToRead = (dwBytesToRead + MPQE_CHUNK_SIZE - 1) & ~(MPQE_CHUNK_SIZE - 1);
DecryptFileChunk((LPDWORD)BlockBuffer, pStream->Key, StartOffset, dwBytesToRead);
return true;
}
static TFileStream * MpqeStream_Open(const TCHAR * szFileName, DWORD dwStreamFlags)
{
TEncryptedStream * pStream;
// Create new empty stream
pStream = (TEncryptedStream *)AllocateFileStream(szFileName, sizeof(TEncryptedStream), dwStreamFlags);
if(pStream == NULL)
return NULL;
// Attempt to open the base stream
assert(pStream->BaseOpen != NULL);
if(!pStream->BaseOpen(pStream, pStream->szFileName, dwStreamFlags))
return NULL;
// Determine the encryption key for the MPQ
if(MpqeStream_DetectFileKey(pStream))
{
// Set the stream position and size
assert(pStream->StreamSize != 0);
pStream->StreamPos = 0;
pStream->dwFlags |= STREAM_FLAG_READ_ONLY;
// Set new function pointers
pStream->StreamRead = (STREAM_READ)BlockStream_Read;
pStream->StreamGetPos = BlockStream_GetPos;
pStream->StreamGetSize = BlockStream_GetSize;
pStream->StreamClose = pStream->BaseClose;
// Supply the block functions
pStream->BlockRead = (BLOCK_READ)MpqeStream_BlockRead;
return pStream;
}
// Cleanup the stream and return
FileStream_Close(pStream);
SetLastError(ERROR_UNKNOWN_FILE_KEY);
return NULL;
}
//-----------------------------------------------------------------------------
// Local functions - Block4 stream support
#define BLOCK4_BLOCK_SIZE 0x4000 // Size of one block
#define BLOCK4_HASH_SIZE 0x20 // Size of MD5 hash that is after each block
#define BLOCK4_MAX_BLOCKS 0x00002000 // Maximum amount of blocks per file
#define BLOCK4_MAX_FSIZE 0x08040000 // Max size of one file
static bool Block4Stream_BlockRead(
TBlockStream * pStream, // Pointer to an open stream
ULONGLONG StartOffset,
ULONGLONG EndOffset,
LPBYTE BlockBuffer,
DWORD BytesNeeded,
bool bAvailable)
{
TBaseProviderData * BaseArray = (TBaseProviderData *)pStream->FileBitmap;
ULONGLONG ByteOffset;
DWORD BytesToRead;
DWORD StreamIndex;
DWORD BlockIndex;
bool bResult;
// The starting offset must be aligned to size of the block
assert(pStream->FileBitmap != NULL);
assert((StartOffset & (pStream->BlockSize - 1)) == 0);
assert(StartOffset < EndOffset);
assert(bAvailable == true);
// Keep compiler happy
bAvailable = bAvailable;
EndOffset = EndOffset;
while(BytesNeeded != 0)
{
// Calculate the block index and the file index
StreamIndex = (DWORD)((StartOffset / pStream->BlockSize) / BLOCK4_MAX_BLOCKS);
BlockIndex = (DWORD)((StartOffset / pStream->BlockSize) % BLOCK4_MAX_BLOCKS);
if(StreamIndex > pStream->BitmapSize)
return false;
// Calculate the block offset
ByteOffset = ((ULONGLONG)BlockIndex * (BLOCK4_BLOCK_SIZE + BLOCK4_HASH_SIZE));
BytesToRead = STORMLIB_MIN(BytesNeeded, BLOCK4_BLOCK_SIZE);
// Read from the base stream
pStream->Base = BaseArray[StreamIndex];
bResult = pStream->BaseRead(pStream, &ByteOffset, BlockBuffer, BytesToRead);
BaseArray[StreamIndex] = pStream->Base;
// Did the result succeed?
if(bResult == false)
return false;
// Move pointers
StartOffset += BytesToRead;
BlockBuffer += BytesToRead;
BytesNeeded -= BytesToRead;
}
return true;
}
static void Block4Stream_Close(TBlockStream * pStream)
{
TBaseProviderData * BaseArray = (TBaseProviderData *)pStream->FileBitmap;
// If we have a non-zero count of base streams,
// we have to close them all
if(BaseArray != NULL)
{
// Close all base streams
for(DWORD i = 0; i < pStream->BitmapSize; i++)
{
memcpy(&pStream->Base, BaseArray + i, sizeof(TBaseProviderData));
pStream->BaseClose(pStream);
}
}
// Free the data map, if any
if(pStream->FileBitmap != NULL)
STORM_FREE(pStream->FileBitmap);
pStream->FileBitmap = NULL;
// Do not call the BaseClose function,
// we closed all handles already
return;
}
static TFileStream * Block4Stream_Open(const TCHAR * szFileName, DWORD dwStreamFlags)
{
TBaseProviderData * NewBaseArray = NULL;
ULONGLONG RemainderBlock;
ULONGLONG BlockCount;
ULONGLONG FileSize;
TBlockStream * pStream;
TCHAR * szNameBuff;
size_t nNameLength;
DWORD dwBaseFiles = 0;
DWORD dwBaseFlags;
// Create new empty stream
pStream = (TBlockStream *)AllocateFileStream(szFileName, sizeof(TBlockStream), dwStreamFlags);
if(pStream == NULL)
return NULL;
// Sanity check
assert(pStream->BaseOpen != NULL);
// Get the length of the file name without numeric suffix
nNameLength = _tcslen(pStream->szFileName);
if(pStream->szFileName[nNameLength - 2] == '.' && pStream->szFileName[nNameLength - 1] == '0')
nNameLength -= 2;
pStream->szFileName[nNameLength] = 0;
// Supply the stream functions
pStream->StreamRead = (STREAM_READ)BlockStream_Read;
pStream->StreamGetSize = BlockStream_GetSize;
pStream->StreamGetPos = BlockStream_GetPos;
pStream->StreamClose = (STREAM_CLOSE)Block4Stream_Close;
pStream->BlockRead = (BLOCK_READ)Block4Stream_BlockRead;
// Allocate work space for numeric names
szNameBuff = STORM_ALLOC(TCHAR, nNameLength + 4);
if(szNameBuff != NULL)
{
// Set the base flags
dwBaseFlags = (dwStreamFlags & STREAM_PROVIDERS_MASK) | STREAM_FLAG_READ_ONLY;
// Go all suffixes from 0 to 30
for(int nSuffix = 0; nSuffix < 30; nSuffix++)
{
// Open the n-th file
CreateNameWithSuffix(szNameBuff, nNameLength + 4, pStream->szFileName, nSuffix);
if(!pStream->BaseOpen(pStream, szNameBuff, dwBaseFlags))
break;
// If the open succeeded, we re-allocate the base provider array
NewBaseArray = STORM_ALLOC(TBaseProviderData, dwBaseFiles + 1);
if(NewBaseArray == NULL)
{
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return NULL;
}
// Copy the old base data array to the new base data array
if(pStream->FileBitmap != NULL)
{
memcpy(NewBaseArray, pStream->FileBitmap, sizeof(TBaseProviderData) * dwBaseFiles);
STORM_FREE(pStream->FileBitmap);
}
// Also copy the opened base array
memcpy(NewBaseArray + dwBaseFiles, &pStream->Base, sizeof(TBaseProviderData));
pStream->FileBitmap = NewBaseArray;
dwBaseFiles++;
// Get the size of the base stream
pStream->BaseGetSize(pStream, &FileSize);
assert(FileSize <= BLOCK4_MAX_FSIZE);
RemainderBlock = FileSize % (BLOCK4_BLOCK_SIZE + BLOCK4_HASH_SIZE);
BlockCount = FileSize / (BLOCK4_BLOCK_SIZE + BLOCK4_HASH_SIZE);
// Increment the stream size and number of blocks
pStream->StreamSize += (BlockCount * BLOCK4_BLOCK_SIZE);
pStream->BlockCount += (DWORD)BlockCount;
// Is this the last file?
if(FileSize < BLOCK4_MAX_FSIZE)
{
if(RemainderBlock)
{
pStream->StreamSize += (RemainderBlock - BLOCK4_HASH_SIZE);
pStream->BlockCount++;
}
break;
}
}
// Fill the remainining block stream variables
pStream->BitmapSize = dwBaseFiles;
pStream->BlockSize = BLOCK4_BLOCK_SIZE;
pStream->IsComplete = 1;
pStream->IsModified = 0;
// Fill the remaining stream variables
pStream->StreamPos = 0;
pStream->dwFlags |= STREAM_FLAG_READ_ONLY;
STORM_FREE(szNameBuff);
}
// If we opened something, return success
if(dwBaseFiles == 0)
{
FileStream_Close(pStream);
SetLastError(ERROR_FILE_NOT_FOUND);
pStream = NULL;
}
return pStream;
}
//-----------------------------------------------------------------------------
// Public functions
/**
* This function creates a new file for read-write access
*
* - If the current platform supports file sharing,
* the file must be created for read sharing (i.e. another application
* can open the file for read, but not for write)
* - If the file does not exist, the function must create new one
* - If the file exists, the function must rewrite it and set to zero size
* - The parameters of the function must be validate by the caller
* - The function must initialize all stream function pointers in TFileStream
* - If the function fails from any reason, it must close all handles
* and free all memory that has been allocated in the process of stream creation,
* including the TFileStream structure itself
*
* \a szFileName Name of the file to create
*/
TFileStream * FileStream_CreateFile(
const TCHAR * szFileName,
DWORD dwStreamFlags)
{
TFileStream * pStream;
// We only support creation of flat, local file
if((dwStreamFlags & (STREAM_PROVIDERS_MASK)) != (STREAM_PROVIDER_FLAT | BASE_PROVIDER_FILE))
{
SetLastError(ERROR_NOT_SUPPORTED);
return NULL;
}
// Allocate file stream structure for flat stream
pStream = AllocateFileStream(szFileName, sizeof(TBlockStream), dwStreamFlags);
if(pStream != NULL)
{
// Attempt to create the disk file
if(BaseFile_Create(pStream))
{
// Fill the stream provider functions
pStream->StreamRead = pStream->BaseRead;
pStream->StreamWrite = pStream->BaseWrite;
pStream->StreamResize = pStream->BaseResize;
pStream->StreamGetSize = pStream->BaseGetSize;
pStream->StreamGetPos = pStream->BaseGetPos;
pStream->StreamClose = pStream->BaseClose;
return pStream;
}
// File create failed, delete the stream
STORM_FREE(pStream);
pStream = NULL;
}
// Return the stream
return pStream;
}
/**
* This function opens an existing file for read or read-write access
* - If the current platform supports file sharing,
* the file must be open for read sharing (i.e. another application
* can open the file for read, but not for write)
* - If the file does not exist, the function must return NULL
* - If the file exists but cannot be open, then function must return NULL
* - The parameters of the function must be validate by the caller
* - The function must initialize all stream function pointers in TFileStream
* - If the function fails from any reason, it must close all handles
* and free all memory that has been allocated in the process of stream creation,
* including the TFileStream structure itself
*
* \a szFileName Name of the file to open
* \a dwStreamFlags specifies the provider and base storage type
*/
TFileStream * FileStream_OpenFile(
const TCHAR * szFileName,
DWORD dwStreamFlags)
{
DWORD dwProvider = dwStreamFlags & STREAM_PROVIDERS_MASK;
size_t nPrefixLength = FileStream_Prefix(szFileName, &dwProvider);
// Re-assemble the stream flags
dwStreamFlags = (dwStreamFlags & STREAM_OPTIONS_MASK) | dwProvider;
szFileName += nPrefixLength;
// Perform provider-specific open
switch(dwStreamFlags & STREAM_PROVIDER_MASK)
{
case STREAM_PROVIDER_FLAT:
return FlatStream_Open(szFileName, dwStreamFlags);
case STREAM_PROVIDER_PARTIAL:
return PartStream_Open(szFileName, dwStreamFlags);
case STREAM_PROVIDER_MPQE:
return MpqeStream_Open(szFileName, dwStreamFlags);
case STREAM_PROVIDER_BLOCK4:
return Block4Stream_Open(szFileName, dwStreamFlags);
default:
SetLastError(ERROR_INVALID_PARAMETER);
return NULL;
}
}
/**
* Returns the file name of the stream
*
* \a pStream Pointer to an open stream
*/
const TCHAR * FileStream_GetFileName(TFileStream * pStream)
{
assert(pStream != NULL);
return pStream->szFileName;
}
/**
* Returns the length of the provider prefix. Returns zero if no prefix
*
* \a szFileName Pointer to a stream name (file, mapped file, URL)
* \a pdwStreamProvider Pointer to a DWORD variable that receives stream provider (STREAM_PROVIDER_XXX)
*/
size_t FileStream_Prefix(const TCHAR * szFileName, DWORD * pdwProvider)
{
size_t nPrefixLength1 = 0;
size_t nPrefixLength2 = 0;
DWORD dwProvider = 0;
if(szFileName != NULL)
{
//
// Determine the stream provider
//
if(!_tcsnicmp(szFileName, _T("flat-"), 5))
{
dwProvider |= STREAM_PROVIDER_FLAT;
nPrefixLength1 = 5;
}
else if(!_tcsnicmp(szFileName, _T("part-"), 5))
{
dwProvider |= STREAM_PROVIDER_PARTIAL;
nPrefixLength1 = 5;
}
else if(!_tcsnicmp(szFileName, _T("mpqe-"), 5))
{
dwProvider |= STREAM_PROVIDER_MPQE;
nPrefixLength1 = 5;
}
else if(!_tcsnicmp(szFileName, _T("blk4-"), 5))
{
dwProvider |= STREAM_PROVIDER_BLOCK4;
nPrefixLength1 = 5;
}
//
// Determine the base provider
//
if(!_tcsnicmp(szFileName+nPrefixLength1, _T("file:"), 5))
{
dwProvider |= BASE_PROVIDER_FILE;
nPrefixLength2 = 5;
}
else if(!_tcsnicmp(szFileName+nPrefixLength1, _T("map:"), 4))
{
dwProvider |= BASE_PROVIDER_MAP;
nPrefixLength2 = 4;
}
else if(!_tcsnicmp(szFileName+nPrefixLength1, _T("http:"), 5))
{
dwProvider |= BASE_PROVIDER_HTTP;
nPrefixLength2 = 5;
}
// Only accept stream provider if we recognized the base provider
if(nPrefixLength2 != 0)
{
// It is also allowed to put "//" after the base provider, e.g. "file://", "http://"
if(szFileName[nPrefixLength1+nPrefixLength2] == '/' && szFileName[nPrefixLength1+nPrefixLength2+1] == '/')
nPrefixLength2 += 2;
if(pdwProvider != NULL)
*pdwProvider = dwProvider;
return nPrefixLength1 + nPrefixLength2;
}
}
return 0;
}
/**
* Sets a download callback. Whenever the stream needs to download one or more blocks
* from the server, the callback is called
*
* \a pStream Pointer to an open stream
* \a pfnCallback Pointer to callback function
* \a pvUserData Arbitrary user pointer passed to the download callback
*/
bool FileStream_SetCallback(TFileStream * pStream, SFILE_DOWNLOAD_CALLBACK pfnCallback, void * pvUserData)
{
TBlockStream * pBlockStream = (TBlockStream *)pStream;
if(pStream->BlockRead == NULL)
{
SetLastError(ERROR_NOT_SUPPORTED);
return false;
}
pBlockStream->pfnCallback = pfnCallback;
pBlockStream->UserData = pvUserData;
return true;
}
/**
* This function gives the block map. The 'pvBitmap' pointer must point to a buffer
* of at least sizeof(STREAM_BLOCK_MAP) size. It can also have size of the complete
* block map (i.e. sizeof(STREAM_BLOCK_MAP) + BitmapSize). In that case, the function
* also copies the bit-based block map.
*
* \a pStream Pointer to an open stream
* \a pvBitmap Pointer to buffer where the block map will be stored
* \a cbBitmap Length of the buffer, of the block map
* \a cbLengthNeeded Length of the bitmap, in bytes
*/
bool FileStream_GetBitmap(TFileStream * pStream, void * pvBitmap, DWORD cbBitmap, DWORD * pcbLengthNeeded)
{
TStreamBitmap * pBitmap = (TStreamBitmap *)pvBitmap;
TBlockStream * pBlockStream = (TBlockStream *)pStream;
ULONGLONG BlockOffset;
LPBYTE Bitmap = (LPBYTE)(pBitmap + 1);
DWORD BitmapSize;
DWORD BlockCount;
DWORD BlockSize;
bool bResult = false;
// Retrieve the size of one block
if(pStream->BlockCheck != NULL)
{
BlockCount = pBlockStream->BlockCount;
BlockSize = pBlockStream->BlockSize;
}
else
{
BlockCount = (DWORD)((pStream->StreamSize + DEFAULT_BLOCK_SIZE - 1) / DEFAULT_BLOCK_SIZE);
BlockSize = DEFAULT_BLOCK_SIZE;
}
// Fill-in the variables
BitmapSize = (BlockCount + 7) / 8;
// Give the number of blocks
if(pcbLengthNeeded != NULL)
pcbLengthNeeded[0] = sizeof(TStreamBitmap) + BitmapSize;
// If the length of the buffer is not enough
if(pvBitmap != NULL && cbBitmap != 0)
{
// Give the STREAM_BLOCK_MAP structure
if(cbBitmap >= sizeof(TStreamBitmap))
{
pBitmap->StreamSize = pStream->StreamSize;
pBitmap->BitmapSize = BitmapSize;
pBitmap->BlockCount = BlockCount;
pBitmap->BlockSize = BlockSize;
pBitmap->IsComplete = (pStream->BlockCheck != NULL) ? pBlockStream->IsComplete : 1;
bResult = true;
}
// Give the block bitmap, if enough space
if(cbBitmap >= sizeof(TStreamBitmap) + BitmapSize)
{
// Version with bitmap present
if(pStream->BlockCheck != NULL)
{
DWORD ByteIndex = 0;
BYTE BitMask = 0x01;
// Initialize the map with zeros
memset(Bitmap, 0, BitmapSize);
// Fill the map
for(BlockOffset = 0; BlockOffset < pStream->StreamSize; BlockOffset += BlockSize)
{
// Set the bit if the block is present
if(pBlockStream->BlockCheck(pStream, BlockOffset))
Bitmap[ByteIndex] |= BitMask;
// Move bit position
ByteIndex += (BitMask >> 0x07);
BitMask = (BitMask >> 0x07) | (BitMask << 0x01);
}
}
else
{
memset(Bitmap, 0xFF, BitmapSize);
}
}
}
// Set last error value and return
if(bResult == false)
SetLastError(ERROR_INSUFFICIENT_BUFFER);
return bResult;
}
/**
* Reads data from the stream
*
* - Returns true if the read operation succeeded and all bytes have been read
* - Returns false if either read failed or not all bytes have been read
* - If the pByteOffset is NULL, the function must read the data from the current file position
* - The function can be called with dwBytesToRead = 0. In that case, pvBuffer is ignored
* and the function just adjusts file pointer.
*
* \a pStream Pointer to an open stream
* \a pByteOffset Pointer to file byte offset. If NULL, it reads from the current position
* \a pvBuffer Pointer to data to be read
* \a dwBytesToRead Number of bytes to read from the file
*
* \returns
* - If the function reads the required amount of bytes, it returns true.
* - If the function reads less than required bytes, it returns false and GetLastError() returns ERROR_HANDLE_EOF
* - If the function fails, it reads false and GetLastError() returns an error code different from ERROR_HANDLE_EOF
*/
bool FileStream_Read(TFileStream * pStream, ULONGLONG * pByteOffset, void * pvBuffer, DWORD dwBytesToRead)
{
assert(pStream->StreamRead != NULL);
return pStream->StreamRead(pStream, pByteOffset, pvBuffer, dwBytesToRead);
}
/**
* This function writes data to the stream
*
* - Returns true if the write operation succeeded and all bytes have been written
* - Returns false if either write failed or not all bytes have been written
* - If the pByteOffset is NULL, the function must write the data to the current file position
*
* \a pStream Pointer to an open stream
* \a pByteOffset Pointer to file byte offset. If NULL, it reads from the current position
* \a pvBuffer Pointer to data to be written
* \a dwBytesToWrite Number of bytes to write to the file
*/
bool FileStream_Write(TFileStream * pStream, ULONGLONG * pByteOffset, const void * pvBuffer, DWORD dwBytesToWrite)
{
if(pStream->dwFlags & STREAM_FLAG_READ_ONLY)
{
SetLastError(ERROR_ACCESS_DENIED);
return false;
}
assert(pStream->StreamWrite != NULL);
return pStream->StreamWrite(pStream, pByteOffset, pvBuffer, dwBytesToWrite);
}
/**
* Returns the size of a file
*
* \a pStream Pointer to an open stream
* \a FileSize Pointer where to store the file size
*/
bool FileStream_GetSize(TFileStream * pStream, ULONGLONG * pFileSize)
{
assert(pStream->StreamGetSize != NULL);
return pStream->StreamGetSize(pStream, pFileSize);
}
/**
* Sets the size of a file
*
* \a pStream Pointer to an open stream
* \a NewFileSize File size to set
*/
bool FileStream_SetSize(TFileStream * pStream, ULONGLONG NewFileSize)
{
if(pStream->dwFlags & STREAM_FLAG_READ_ONLY)
{
SetLastError(ERROR_ACCESS_DENIED);
return false;
}
assert(pStream->StreamResize != NULL);
return pStream->StreamResize(pStream, NewFileSize);
}
/**
* This function returns the current file position
* \a pStream
* \a pByteOffset
*/
bool FileStream_GetPos(TFileStream * pStream, ULONGLONG * pByteOffset)
{
assert(pStream->StreamGetPos != NULL);
return pStream->StreamGetPos(pStream, pByteOffset);
}
/**
* Returns the last write time of a file
*
* \a pStream Pointer to an open stream
* \a pFileType Pointer where to store the file last write time
*/
bool FileStream_GetTime(TFileStream * pStream, ULONGLONG * pFileTime)
{
// Just use the saved filetime value
*pFileTime = pStream->Base.File.FileTime;
return true;
}
/**
* Returns the stream flags
*
* \a pStream Pointer to an open stream
* \a pdwStreamFlags Pointer where to store the stream flags
*/
bool FileStream_GetFlags(TFileStream * pStream, LPDWORD pdwStreamFlags)
{
*pdwStreamFlags = pStream->dwFlags;
return true;
}
/**
* Switches a stream with another. Used for final phase of archive compacting.
* Performs these steps:
*
* 1) Closes the handle to the existing MPQ
* 2) Renames the temporary MPQ to the original MPQ, overwrites existing one
* 3) Opens the MPQ stores the handle and stream position to the new stream structure
*
* \a pStream Pointer to an open stream
* \a pNewStream Temporary ("working") stream (created during archive compacting)
*/
bool FileStream_Replace(TFileStream * pStream, TFileStream * pNewStream)
{
// Only supported on flat files
if((pStream->dwFlags & STREAM_PROVIDERS_MASK) != (STREAM_PROVIDER_FLAT | BASE_PROVIDER_FILE))
{
SetLastError(ERROR_NOT_SUPPORTED);
return false;
}
// Not supported on read-only streams
if(pStream->dwFlags & STREAM_FLAG_READ_ONLY)
{
SetLastError(ERROR_ACCESS_DENIED);
return false;
}
// Close both stream's base providers
pNewStream->BaseClose(pNewStream);
pStream->BaseClose(pStream);
// Now we have to delete the (now closed) old file and rename the new file
if(!BaseFile_Replace(pStream, pNewStream))
return false;
// Now open the base file again
if(!BaseFile_Open(pStream, pStream->szFileName, pStream->dwFlags))
return false;
// Cleanup the new stream
FileStream_Close(pNewStream);
return true;
}
/**
* This function closes an archive file and frees any data buffers
* that have been allocated for stream management. The function must also
* support partially allocated structure, i.e. one or more buffers
* can be NULL, if there was an allocation failure during the process
*
* \a pStream Pointer to an open stream
*/
void FileStream_Close(TFileStream * pStream)
{
// Check if the stream structure is allocated at all
if(pStream != NULL)
{
// Free the master stream, if any
if(pStream->pMaster != NULL)
FileStream_Close(pStream->pMaster);
pStream->pMaster = NULL;
// Close the stream provider
if(pStream->StreamClose != NULL)
pStream->StreamClose(pStream);
// ... or close base stream, if any
else if(pStream->BaseClose != NULL)
pStream->BaseClose(pStream);
// Free the stream itself
STORM_FREE(pStream);
}
}