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Shipwright/soh/assets/textures/backgrounds/vr_TTVR_pal_static.h

16 lines
681 B
C

#ifndef TEXTURES_VR_TTVR_PAL_STATIC_H
#define TEXTURES_VR_TTVR_PAL_STATIC_H 1
#include "align_asset_macro.h"
#define dgCarpentersTentBgTLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBgTLUT"
static const ALIGN_ASSET(2) char gCarpentersTentBgTLUT[] = dgCarpentersTentBgTLUT;
#define dgCarpentersTentBg2TLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBg2TLUT"
static const ALIGN_ASSET(2) char gCarpentersTentBg2TLUT[] = dgCarpentersTentBg2TLUT;
#define dgCarpentersTentBg3TLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBg3TLUT"
static const ALIGN_ASSET(2) char gCarpentersTentBg3TLUT[] = dgCarpentersTentBg3TLUT;
#endif // TEXTURES_VR_TTVR_PAL_STATIC_H