Shipwright/soh/soh
Malkierian 685925cbb8 Moved sohStats to its own section, and moved the saving and loading to its own registered load and save functions within gameplaystats.cpp. Required making a new loader version for base without sohStats loading code.
Improved save file efficiency by adding code to not write any "empty" entries in `sceneTimestamps` (as determined by room and scene being 254) when saving, and initializing them to 254 if not loaded from the save file.
2023-05-12 13:23:50 -07:00
..
Enhancements Moved sohStats to its own section, and moved the saving and loading to its own registered load and save functions within gameplaystats.cpp. Required making a new loader version for base without sohStats loading code. 2023-05-12 13:23:50 -07:00
Extractor improve built in extraction detection (#2865) 2023-05-09 23:39:57 -04:00
resource Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
CrashHandlerExp.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
CrashHandlerExt.cpp Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
frame_interpolation.cpp Fix: Use correct fps value for frame interpolation with match refresh rate (#2694) 2023-04-11 18:54:10 -04:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
GameMenuBar.cpp Cleanup cvars that are set on boot (#2863) 2023-05-10 09:08:35 -04:00
GameMenuBar.hpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
GbiWrap.cpp spockalicious (#2751) 2023-04-27 19:20:41 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
mixer.c Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mixer.h Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mq_asset_hacks.h fix for day/night textures (#2853) 2023-05-09 23:33:27 -04:00
OTRAudio.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
OTRGlobals.cpp reserved thread count (#2868) 2023-05-10 21:32:15 -04:00
OTRGlobals.h Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
SaveManager.cpp Moved sohStats to its own section, and moved the saving and loading to its own registered load and save functions within gameplaystats.cpp. Required making a new loader version for base without sohStats loading code. 2023-05-12 13:23:50 -07:00
SaveManager.h Moved sohStats to its own section, and moved the saving and loading to its own registered load and save functions within gameplaystats.cpp. Required making a new loader version for base without sohStats loading code. 2023-05-12 13:23:50 -07:00
stubs.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
UIWidgets.cpp Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
UIWidgets.hpp Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
util.cpp [#2165] Rename big key to boss key for spoiler files (#2170) 2022-12-12 21:58:32 -05:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
z_play_otr.cpp Bump LUS (#2855) 2023-05-07 23:01:12 -04:00
z_scene_otr.cpp Bump LUS (#2855) 2023-05-07 23:01:12 -04:00