Shipwright/soh/src/overlays/actors/ovl_En_Skb/z_en_skb.h

28 lines
693 B
C

#ifndef Z_EN_SKB_H
#define Z_EN_SKB_H
#include "ultra64.h"
#include "global.h"
struct EnSkb;
typedef void (*EnSkbActionFunc)(struct EnSkb*, GlobalContext*);
typedef struct EnSkb {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ Vec3s jointTable[20];
/* 0x0208 */ Vec3s morphTable[20];
/* 0x0280 */ u8 unk_280;
/* 0x0281 */ u8 unk_281;
/* 0x0282 */ u8 unk_282;
/* 0x0283 */ u8 unk_283;
/* 0x0284 */ EnSkbActionFunc actionFunc;
/* 0x0288 */ s16 unk_288;
/* 0x028C */ BodyBreak bodyBreak;
/* 0x02A4 */ ColliderJntSph collider;
/* 0x02C4 */ ColliderJntSphElement colliderItem[2];
} EnSkb; // size = 0x0344
#endif