Shipwright/ZAPDTR/ZAPD/ZRoom/ZNames.h

50 lines
1.0 KiB
C++

#pragma once
#include <string>
#include "Globals.h"
#include "Utils/StringHelper.h"
class ZNames
{
public:
static std::string GetObjectName(size_t id)
{
if (id >= Globals::Instance->cfg.objectList.size())
return StringHelper::Sprintf("0x%04X", id);
return Globals::Instance->cfg.objectList.at(id);
}
static std::string GetActorName(int32_t id)
{
switch (Globals::Instance->game)
{
case ZGame::OOT_RETAIL:
case ZGame::OOT_SW97:
if (id < ZNames::GetNumActors())
return Globals::Instance->cfg.actorList.at(id);
else
return StringHelper::Sprintf("0x%04X", id);
case ZGame::MM_RETAIL:
{
int32_t flags = id & 0xF000;
id &= 0xFFF;
std::string name;
if (id < ZNames::GetNumActors())
name = Globals::Instance->cfg.actorList.at(id);
else
name = StringHelper::Sprintf("0x%04X", id);
if (flags == 0)
return name;
else
return StringHelper::Sprintf("%s | 0x%04X", name.c_str(), flags);
}
}
return "";
}
static int32_t GetNumActors() { return Globals::Instance->cfg.actorList.size(); }
};