Shipwright/soh/assets/textures/backgrounds/vr_LHVR_static.h
2023-02-14 08:29:46 -05:00

31 lines
1.1 KiB
C

#pragma once
#define dgLinksHouseBgTex "__OTR__textures/vr_LHVR_static/gLinksHouseBgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinksHouseBgTex[] = dgLinksHouseBgTex;
#else
static const char gLinksHouseBgTex[] __attribute__((aligned (2))) = dgLinksHouseBgTex;
#endif
#define dgLinksHouse2BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse2BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinksHouse2BgTex[] = dgLinksHouse2BgTex;
#else
static const char gLinksHouse2BgTex[] __attribute__((aligned (2))) = dgLinksHouse2BgTex;
#endif
#define dgLinksHouse3BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse3BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinksHouse3BgTex[] = dgLinksHouse3BgTex;
#else
static const char gLinksHouse3BgTex[] __attribute__((aligned (2))) = dgLinksHouse3BgTex;
#endif
#define dgLinksHouse4BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse4BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinksHouse4BgTex[] = dgLinksHouse4BgTex;
#else
static const char gLinksHouse4BgTex[] __attribute__((aligned (2))) = dgLinksHouse4BgTex;
#endif