Shipwright/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_scene.h
2023-02-14 08:29:46 -05:00

73 lines
3.5 KiB
C

#pragma once
#define dgSpiritTempleDayEntranceTex "__OTR__scenes/nonmq/jyasinzou_scene/gSpiritTempleDayEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleDayEntranceTex[] = dgSpiritTempleDayEntranceTex;
#else
static const char gSpiritTempleDayEntranceTex[] __attribute__((aligned (2))) = dgSpiritTempleDayEntranceTex;
#endif
#define dgSpiritTempleNightEntranceTex "__OTR__scenes/nonmq/jyasinzou_scene/gSpiritTempleNightEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleNightEntranceTex[] = dgSpiritTempleNightEntranceTex;
#else
static const char gSpiritTempleNightEntranceTex[] __attribute__((aligned (2))) = dgSpiritTempleNightEntranceTex;
#endif
#define djyasinzou_sceneCollisionHeader_016834 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneCollisionHeader_016834"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneCollisionHeader_016834[] = djyasinzou_sceneCollisionHeader_016834;
#else
static const char jyasinzou_sceneCollisionHeader_016834[] __attribute__((aligned (2))) = djyasinzou_sceneCollisionHeader_016834;
#endif
#define djyasinzou_sceneTLUT_017C00 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017C00"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_017C00[] = djyasinzou_sceneTLUT_017C00;
#else
static const char jyasinzou_sceneTLUT_017C00[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_017C00;
#endif
#define djyasinzou_sceneTLUT_018020 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_018020"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_018020[] = djyasinzou_sceneTLUT_018020;
#else
static const char jyasinzou_sceneTLUT_018020[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_018020;
#endif
#define djyasinzou_sceneTex_019340 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_019340"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTex_019340[] = djyasinzou_sceneTex_019340;
#else
static const char jyasinzou_sceneTex_019340[] __attribute__((aligned (2))) = djyasinzou_sceneTex_019340;
#endif
#define djyasinzou_sceneTex_018840 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_018840"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTex_018840[] = djyasinzou_sceneTex_018840;
#else
static const char jyasinzou_sceneTex_018840[] __attribute__((aligned (2))) = djyasinzou_sceneTex_018840;
#endif
#define djyasinzou_sceneTLUT_017E00 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017E00"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_017E00[] = djyasinzou_sceneTLUT_017E00;
#else
static const char jyasinzou_sceneTLUT_017E00[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_017E00;
#endif
#define djyasinzou_sceneTLUT_018000 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_018000"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_018000[] = djyasinzou_sceneTLUT_018000;
#else
static const char jyasinzou_sceneTLUT_018000[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_018000;
#endif
#define djyasinzou_sceneTex_019140 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_019140"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTex_019140[] = djyasinzou_sceneTex_019140;
#else
static const char jyasinzou_sceneTex_019140[] __attribute__((aligned (2))) = djyasinzou_sceneTex_019140;
#endif