Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_15.h
2023-02-14 08:29:46 -05:00

38 lines
1.6 KiB
C

#pragma once
#define dddan_room_15DL_0006A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15DL_0006A0"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_15DL_0006A0[] = dddan_room_15DL_0006A0;
#else
static const char ddan_room_15DL_0006A0[] __attribute__((aligned (2))) = dddan_room_15DL_0006A0;
#endif
#define dddan_room_15Tex_001C48 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15Tex_001C48"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_15Tex_001C48[] = dddan_room_15Tex_001C48;
#else
static const char ddan_room_15Tex_001C48[] __attribute__((aligned (2))) = dddan_room_15Tex_001C48;
#endif
#define dddan_room_15Tex_002448 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15Tex_002448"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_15Tex_002448[] = dddan_room_15Tex_002448;
#else
static const char ddan_room_15Tex_002448[] __attribute__((aligned (2))) = dddan_room_15Tex_002448;
#endif
#define dddan_room_15Tex_001448 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15Tex_001448"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_15Tex_001448[] = dddan_room_15Tex_001448;
#else
static const char ddan_room_15Tex_001448[] __attribute__((aligned (2))) = dddan_room_15Tex_001448;
#endif
#define dddan_room_15Tex_000C48 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15Tex_000C48"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_15Tex_000C48[] = dddan_room_15Tex_000C48;
#else
static const char ddan_room_15Tex_000C48[] __attribute__((aligned (2))) = dddan_room_15Tex_000C48;
#endif