Shipwright/soh/assets/scenes/dungeons/bdan/bdan_room_6.h
2023-02-14 08:29:46 -05:00

45 lines
1.9 KiB
C

#pragma once
#define dbdan_room_6DL_003048 "__OTR__scenes/nonmq/bdan_scene/bdan_room_6DL_003048"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_6DL_003048[] = dbdan_room_6DL_003048;
#else
static const char bdan_room_6DL_003048[] __attribute__((aligned (2))) = dbdan_room_6DL_003048;
#endif
#define dbdan_room_6Tex_003068 "__OTR__scenes/nonmq/bdan_scene/bdan_room_6Tex_003068"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_6Tex_003068[] = dbdan_room_6Tex_003068;
#else
static const char bdan_room_6Tex_003068[] __attribute__((aligned (2))) = dbdan_room_6Tex_003068;
#endif
#define dbdan_room_6Tex_003868 "__OTR__scenes/nonmq/bdan_scene/bdan_room_6Tex_003868"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_6Tex_003868[] = dbdan_room_6Tex_003868;
#else
static const char bdan_room_6Tex_003868[] __attribute__((aligned (2))) = dbdan_room_6Tex_003868;
#endif
#define dbdan_room_6DL_004230 "__OTR__scenes/nonmq/bdan_scene/bdan_room_6DL_004230"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_6DL_004230[] = dbdan_room_6DL_004230;
#else
static const char bdan_room_6DL_004230[] __attribute__((aligned (2))) = dbdan_room_6DL_004230;
#endif
#define dbdan_room_6Set_000120DL_003048 "__OTR__scenes/nonmq/bdan_scene/bdan_room_6Set_000120DL_003048"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_6Set_000120DL_003048[] = dbdan_room_6Set_000120DL_003048;
#else
static const char bdan_room_6Set_000120DL_003048[] __attribute__((aligned (2))) = dbdan_room_6Set_000120DL_003048;
#endif
#define dbdan_room_6Set_000120DL_004230 "__OTR__scenes/nonmq/bdan_scene/bdan_room_6Set_000120DL_004230"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_6Set_000120DL_004230[] = dbdan_room_6Set_000120DL_004230;
#else
static const char bdan_room_6Set_000120DL_004230[] __attribute__((aligned (2))) = dbdan_room_6Set_000120DL_004230;
#endif