Shipwright/soh/assets/scenes/dungeons/bdan/bdan_room_2.h
2023-02-14 08:29:46 -05:00

45 lines
1.9 KiB
C

#pragma once
#define dbdan_room_2DL_006D68 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2DL_006D68"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_2DL_006D68[] = dbdan_room_2DL_006D68;
#else
static const char bdan_room_2DL_006D68[] __attribute__((aligned (2))) = dbdan_room_2DL_006D68;
#endif
#define dbdan_room_2Tex_008DC8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Tex_008DC8"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_2Tex_008DC8[] = dbdan_room_2Tex_008DC8;
#else
static const char bdan_room_2Tex_008DC8[] __attribute__((aligned (2))) = dbdan_room_2Tex_008DC8;
#endif
#define dbdan_room_2Tex_007DC8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Tex_007DC8"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_2Tex_007DC8[] = dbdan_room_2Tex_007DC8;
#else
static const char bdan_room_2Tex_007DC8[] __attribute__((aligned (2))) = dbdan_room_2Tex_007DC8;
#endif
#define dbdan_room_2Tex_0085C8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Tex_0085C8"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_2Tex_0085C8[] = dbdan_room_2Tex_0085C8;
#else
static const char bdan_room_2Tex_0085C8[] __attribute__((aligned (2))) = dbdan_room_2Tex_0085C8;
#endif
#define dbdan_room_2Tex_006DC8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Tex_006DC8"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_2Tex_006DC8[] = dbdan_room_2Tex_006DC8;
#else
static const char bdan_room_2Tex_006DC8[] __attribute__((aligned (2))) = dbdan_room_2Tex_006DC8;
#endif
#define dbdan_room_2Set_000110DL_006D68 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Set_000110DL_006D68"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_2Set_000110DL_006D68[] = dbdan_room_2Set_000110DL_006D68;
#else
static const char bdan_room_2Set_000110DL_006D68[] __attribute__((aligned (2))) = dbdan_room_2Set_000110DL_006D68;
#endif