Shipwright/soh/assets/objects/object_ta/object_ta.h
2023-02-14 08:29:46 -05:00

360 lines
14 KiB
C

#pragma once
#define dgTalonSkel "__OTR__objects/object_ta/gTalonSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonSkel[] = dgTalonSkel;
#else
static const char gTalonSkel[] __attribute__((aligned (2))) = dgTalonSkel;
#endif
#define dgTalonSitSleepingAnim "__OTR__objects/object_ta/gTalonSitSleepingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonSitSleepingAnim[] = dgTalonSitSleepingAnim;
#else
static const char gTalonSitSleepingAnim[] __attribute__((aligned (2))) = dgTalonSitSleepingAnim;
#endif
#define dgTalonStandAnim "__OTR__objects/object_ta/gTalonStandAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonStandAnim[] = dgTalonStandAnim;
#else
static const char gTalonStandAnim[] __attribute__((aligned (2))) = dgTalonStandAnim;
#endif
#define dgTalonSitHandsUpAnim "__OTR__objects/object_ta/gTalonSitHandsUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonSitHandsUpAnim[] = dgTalonSitHandsUpAnim;
#else
static const char gTalonSitHandsUpAnim[] __attribute__((aligned (2))) = dgTalonSitHandsUpAnim;
#endif
#define dgTalonSitWakeUpAnim "__OTR__objects/object_ta/gTalonSitWakeUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonSitWakeUpAnim[] = dgTalonSitWakeUpAnim;
#else
static const char gTalonSitWakeUpAnim[] __attribute__((aligned (2))) = dgTalonSitWakeUpAnim;
#endif
#define dgTalonRunAnim "__OTR__objects/object_ta/gTalonRunAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonRunAnim[] = dgTalonRunAnim;
#else
static const char gTalonRunAnim[] __attribute__((aligned (2))) = dgTalonRunAnim;
#endif
#define dgTalonSleepAnim "__OTR__objects/object_ta/gTalonSleepAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonSleepAnim[] = dgTalonSleepAnim;
#else
static const char gTalonSleepAnim[] __attribute__((aligned (2))) = dgTalonSleepAnim;
#endif
#define dgTalonRunTransitionAnim "__OTR__objects/object_ta/gTalonRunTransitionAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonRunTransitionAnim[] = dgTalonRunTransitionAnim;
#else
static const char gTalonRunTransitionAnim[] __attribute__((aligned (2))) = dgTalonRunTransitionAnim;
#endif
#define dgTalonWakeUpAnim "__OTR__objects/object_ta/gTalonWakeUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonWakeUpAnim[] = dgTalonWakeUpAnim;
#else
static const char gTalonWakeUpAnim[] __attribute__((aligned (2))) = dgTalonWakeUpAnim;
#endif
#define dgTalonTorsoDL "__OTR__objects/object_ta/gTalonTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonTorsoDL[] = dgTalonTorsoDL;
#else
static const char gTalonTorsoDL[] __attribute__((aligned (2))) = dgTalonTorsoDL;
#endif
#define dgTalonChestDL "__OTR__objects/object_ta/gTalonChestDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonChestDL[] = dgTalonChestDL;
#else
static const char gTalonChestDL[] __attribute__((aligned (2))) = dgTalonChestDL;
#endif
#define dgTalonRightShoulderDL "__OTR__objects/object_ta/gTalonRightShoulderDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonRightShoulderDL[] = dgTalonRightShoulderDL;
#else
static const char gTalonRightShoulderDL[] __attribute__((aligned (2))) = dgTalonRightShoulderDL;
#endif
#define dgTalonRightArmDL "__OTR__objects/object_ta/gTalonRightArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonRightArmDL[] = dgTalonRightArmDL;
#else
static const char gTalonRightArmDL[] __attribute__((aligned (2))) = dgTalonRightArmDL;
#endif
#define dgTalonRightHandDL "__OTR__objects/object_ta/gTalonRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonRightHandDL[] = dgTalonRightHandDL;
#else
static const char gTalonRightHandDL[] __attribute__((aligned (2))) = dgTalonRightHandDL;
#endif
#define dgTalonLeftShoulderDL "__OTR__objects/object_ta/gTalonLeftShoulderDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonLeftShoulderDL[] = dgTalonLeftShoulderDL;
#else
static const char gTalonLeftShoulderDL[] __attribute__((aligned (2))) = dgTalonLeftShoulderDL;
#endif
#define dgTalonLeftArmDL "__OTR__objects/object_ta/gTalonLeftArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonLeftArmDL[] = dgTalonLeftArmDL;
#else
static const char gTalonLeftArmDL[] __attribute__((aligned (2))) = dgTalonLeftArmDL;
#endif
#define dgTalonLeftHandDL "__OTR__objects/object_ta/gTalonLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonLeftHandDL[] = dgTalonLeftHandDL;
#else
static const char gTalonLeftHandDL[] __attribute__((aligned (2))) = dgTalonLeftHandDL;
#endif
#define dgTalonRightThighDL "__OTR__objects/object_ta/gTalonRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonRightThighDL[] = dgTalonRightThighDL;
#else
static const char gTalonRightThighDL[] __attribute__((aligned (2))) = dgTalonRightThighDL;
#endif
#define dgTalonRightLegDL "__OTR__objects/object_ta/gTalonRightLegDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonRightLegDL[] = dgTalonRightLegDL;
#else
static const char gTalonRightLegDL[] __attribute__((aligned (2))) = dgTalonRightLegDL;
#endif
#define dgTalonLeftThighDL "__OTR__objects/object_ta/gTalonLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonLeftThighDL[] = dgTalonLeftThighDL;
#else
static const char gTalonLeftThighDL[] __attribute__((aligned (2))) = dgTalonLeftThighDL;
#endif
#define dgTalonLeftLegDL "__OTR__objects/object_ta/gTalonLeftLegDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonLeftLegDL[] = dgTalonLeftLegDL;
#else
static const char gTalonLeftLegDL[] __attribute__((aligned (2))) = dgTalonLeftLegDL;
#endif
#define dgTalonHeadDL "__OTR__objects/object_ta/gTalonHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonHeadDL[] = dgTalonHeadDL;
#else
static const char gTalonHeadDL[] __attribute__((aligned (2))) = dgTalonHeadDL;
#endif
#define dgTalonRightFootDL "__OTR__objects/object_ta/gTalonRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonRightFootDL[] = dgTalonRightFootDL;
#else
static const char gTalonRightFootDL[] __attribute__((aligned (2))) = dgTalonRightFootDL;
#endif
#define dgTalonLeftFootDL "__OTR__objects/object_ta/gTalonLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonLeftFootDL[] = dgTalonLeftFootDL;
#else
static const char gTalonLeftFootDL[] __attribute__((aligned (2))) = dgTalonLeftFootDL;
#endif
#define dgTalon2TLUT "__OTR__objects/object_ta/gTalon2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gTalon2TLUT[] = dgTalon2TLUT;
#else
static const char gTalon2TLUT[] __attribute__((aligned (2))) = dgTalon2TLUT;
#endif
#define dgTalonEyeTLUT "__OTR__objects/object_ta/gTalonEyeTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonEyeTLUT[] = dgTalonEyeTLUT;
#else
static const char gTalonEyeTLUT[] __attribute__((aligned (2))) = dgTalonEyeTLUT;
#endif
#define dgTalonHeadSkinTex "__OTR__objects/object_ta/gTalonHeadSkinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonHeadSkinTex[] = dgTalonHeadSkinTex;
#else
static const char gTalonHeadSkinTex[] __attribute__((aligned (2))) = dgTalonHeadSkinTex;
#endif
#define dgTalonEarTex "__OTR__objects/object_ta/gTalonEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonEarTex[] = dgTalonEarTex;
#else
static const char gTalonEarTex[] __attribute__((aligned (2))) = dgTalonEarTex;
#endif
#define dgTalonFaceHairTex "__OTR__objects/object_ta/gTalonFaceHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonFaceHairTex[] = dgTalonFaceHairTex;
#else
static const char gTalonFaceHairTex[] __attribute__((aligned (2))) = dgTalonFaceHairTex;
#endif
#define dgTalonRedTex "__OTR__objects/object_ta/gTalonRedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonRedTex[] = dgTalonRedTex;
#else
static const char gTalonRedTex[] __attribute__((aligned (2))) = dgTalonRedTex;
#endif
#define dgTalonHeadHairTex "__OTR__objects/object_ta/gTalonHeadHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonHeadHairTex[] = dgTalonHeadHairTex;
#else
static const char gTalonHeadHairTex[] __attribute__((aligned (2))) = dgTalonHeadHairTex;
#endif
#define dgTalonBootSideTex "__OTR__objects/object_ta/gTalonBootSideTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonBootSideTex[] = dgTalonBootSideTex;
#else
static const char gTalonBootSideTex[] __attribute__((aligned (2))) = dgTalonBootSideTex;
#endif
#define dgTalonBootTopTex "__OTR__objects/object_ta/gTalonBootTopTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonBootTopTex[] = dgTalonBootTopTex;
#else
static const char gTalonBootTopTex[] __attribute__((aligned (2))) = dgTalonBootTopTex;
#endif
#define dgTalonHeadHairTopTex "__OTR__objects/object_ta/gTalonHeadHairTopTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonHeadHairTopTex[] = dgTalonHeadHairTopTex;
#else
static const char gTalonHeadHairTopTex[] __attribute__((aligned (2))) = dgTalonHeadHairTopTex;
#endif
#define dgTalonEyeOpenTex "__OTR__objects/object_ta/gTalonEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonEyeOpenTex[] = dgTalonEyeOpenTex;
#else
static const char gTalonEyeOpenTex[] __attribute__((aligned (2))) = dgTalonEyeOpenTex;
#endif
#define dgTalonEyeHalfTex "__OTR__objects/object_ta/gTalonEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonEyeHalfTex[] = dgTalonEyeHalfTex;
#else
static const char gTalonEyeHalfTex[] __attribute__((aligned (2))) = dgTalonEyeHalfTex;
#endif
#define dgTalonEyeClosedTex "__OTR__objects/object_ta/gTalonEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonEyeClosedTex[] = dgTalonEyeClosedTex;
#else
static const char gTalonEyeClosedTex[] __attribute__((aligned (2))) = dgTalonEyeClosedTex;
#endif
#define dgTalonEyeClosed2Tex "__OTR__objects/object_ta/gTalonEyeClosed2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonEyeClosed2Tex[] = dgTalonEyeClosed2Tex;
#else
static const char gTalonEyeClosed2Tex[] __attribute__((aligned (2))) = dgTalonEyeClosed2Tex;
#endif
#define dgTalonSkinAndClothesTLUT "__OTR__objects/object_ta/gTalonSkinAndClothesTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonSkinAndClothesTLUT[] = dgTalonSkinAndClothesTLUT;
#else
static const char gTalonSkinAndClothesTLUT[] __attribute__((aligned (2))) = dgTalonSkinAndClothesTLUT;
#endif
#define dgTalonGradient2Tex "__OTR__objects/object_ta/gTalonGradient2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonGradient2Tex[] = dgTalonGradient2Tex;
#else
static const char gTalonGradient2Tex[] __attribute__((aligned (2))) = dgTalonGradient2Tex;
#endif
#define dgTalonSkinTex "__OTR__objects/object_ta/gTalonSkinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonSkinTex[] = dgTalonSkinTex;
#else
static const char gTalonSkinTex[] __attribute__((aligned (2))) = dgTalonSkinTex;
#endif
#define dgTalonFingersTex "__OTR__objects/object_ta/gTalonFingersTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonFingersTex[] = dgTalonFingersTex;
#else
static const char gTalonFingersTex[] __attribute__((aligned (2))) = dgTalonFingersTex;
#endif
#define dgTalonArmHairTex "__OTR__objects/object_ta/gTalonArmHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonArmHairTex[] = dgTalonArmHairTex;
#else
static const char gTalonArmHairTex[] __attribute__((aligned (2))) = dgTalonArmHairTex;
#endif
#define dgTalonSleeveTex "__OTR__objects/object_ta/gTalonSleeveTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonSleeveTex[] = dgTalonSleeveTex;
#else
static const char gTalonSleeveTex[] __attribute__((aligned (2))) = dgTalonSleeveTex;
#endif
#define dgTalonBlueTex "__OTR__objects/object_ta/gTalonBlueTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonBlueTex[] = dgTalonBlueTex;
#else
static const char gTalonBlueTex[] __attribute__((aligned (2))) = dgTalonBlueTex;
#endif
#define dgTalonBluePatternTex "__OTR__objects/object_ta/gTalonBluePatternTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonBluePatternTex[] = dgTalonBluePatternTex;
#else
static const char gTalonBluePatternTex[] __attribute__((aligned (2))) = dgTalonBluePatternTex;
#endif
#define dgTalonBrownBlueOutlineTex "__OTR__objects/object_ta/gTalonBrownBlueOutlineTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonBrownBlueOutlineTex[] = dgTalonBrownBlueOutlineTex;
#else
static const char gTalonBrownBlueOutlineTex[] __attribute__((aligned (2))) = dgTalonBrownBlueOutlineTex;
#endif
#define dgTalonNecklaceStringUpperTex "__OTR__objects/object_ta/gTalonNecklaceStringUpperTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonNecklaceStringUpperTex[] = dgTalonNecklaceStringUpperTex;
#else
static const char gTalonNecklaceStringUpperTex[] __attribute__((aligned (2))) = dgTalonNecklaceStringUpperTex;
#endif
#define dgTalonBowserTex "__OTR__objects/object_ta/gTalonBowserTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonBowserTex[] = dgTalonBowserTex;
#else
static const char gTalonBowserTex[] __attribute__((aligned (2))) = dgTalonBowserTex;
#endif
#define dgTalonNecklaceLowerStringsTex "__OTR__objects/object_ta/gTalonNecklaceLowerStringsTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTalonNecklaceLowerStringsTex[] = dgTalonNecklaceLowerStringsTex;
#else
static const char gTalonNecklaceLowerStringsTex[] __attribute__((aligned (2))) = dgTalonNecklaceLowerStringsTex;
#endif
#define dobject_ta_Blob_00B4B8 "__OTR__objects/object_ta/object_ta_Blob_00B4B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_ta_Blob_00B4B8[] = dobject_ta_Blob_00B4B8;
#else
static const char object_ta_Blob_00B4B8[] __attribute__((aligned (2))) = dobject_ta_Blob_00B4B8;
#endif