Shipwright/soh/assets/objects/object_cow/object_cow.h

171 lines
6.2 KiB
C

#pragma once
#define dgCowBodySkel "__OTR__objects/object_cow/gCowBodySkel"
#ifdef _WIN32
static const __declspec(align(2)) char gCowBodySkel[] = dgCowBodySkel;
#else
static const char gCowBodySkel[] __attribute__((aligned (2))) = dgCowBodySkel;
#endif
#define dgCowTorsoDL "__OTR__objects/object_cow/gCowTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTorsoDL[] = dgCowTorsoDL;
#else
static const char gCowTorsoDL[] __attribute__((aligned (2))) = dgCowTorsoDL;
#endif
#define dgCowHeadDL "__OTR__objects/object_cow/gCowHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowHeadDL[] = dgCowHeadDL;
#else
static const char gCowHeadDL[] __attribute__((aligned (2))) = dgCowHeadDL;
#endif
#define dgCowJawDL "__OTR__objects/object_cow/gCowJawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowJawDL[] = dgCowJawDL;
#else
static const char gCowJawDL[] __attribute__((aligned (2))) = dgCowJawDL;
#endif
#define dgCowNoseDL "__OTR__objects/object_cow/gCowNoseDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowNoseDL[] = dgCowNoseDL;
#else
static const char gCowNoseDL[] __attribute__((aligned (2))) = dgCowNoseDL;
#endif
#define dgCowNoseRingDL "__OTR__objects/object_cow/gCowNoseRingDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowNoseRingDL[] = dgCowNoseRingDL;
#else
static const char gCowNoseRingDL[] __attribute__((aligned (2))) = dgCowNoseRingDL;
#endif
#define dgCowTailSkel "__OTR__objects/object_cow/gCowTailSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailSkel[] = dgCowTailSkel;
#else
static const char gCowTailSkel[] __attribute__((aligned (2))) = dgCowTailSkel;
#endif
#define dgCowTailConnectionDL "__OTR__objects/object_cow/gCowTailConnectionDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailConnectionDL[] = dgCowTailConnectionDL;
#else
static const char gCowTailConnectionDL[] __attribute__((aligned (2))) = dgCowTailConnectionDL;
#endif
#define dgCowTailUpperDL "__OTR__objects/object_cow/gCowTailUpperDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailUpperDL[] = dgCowTailUpperDL;
#else
static const char gCowTailUpperDL[] __attribute__((aligned (2))) = dgCowTailUpperDL;
#endif
#define dgCowTailMiddleDL "__OTR__objects/object_cow/gCowTailMiddleDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailMiddleDL[] = dgCowTailMiddleDL;
#else
static const char gCowTailMiddleDL[] __attribute__((aligned (2))) = dgCowTailMiddleDL;
#endif
#define dgCowTailLowerDL "__OTR__objects/object_cow/gCowTailLowerDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailLowerDL[] = dgCowTailLowerDL;
#else
static const char gCowTailLowerDL[] __attribute__((aligned (2))) = dgCowTailLowerDL;
#endif
#define dgCowTailEndDL "__OTR__objects/object_cow/gCowTailEndDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailEndDL[] = dgCowTailEndDL;
#else
static const char gCowTailEndDL[] __attribute__((aligned (2))) = dgCowTailEndDL;
#endif
#define dgCowBodyChewAnim "__OTR__objects/object_cow/gCowBodyChewAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gCowBodyChewAnim[] = dgCowBodyChewAnim;
#else
static const char gCowBodyChewAnim[] __attribute__((aligned (2))) = dgCowBodyChewAnim;
#endif
#define dgCowBodyMoveHeadAnim "__OTR__objects/object_cow/gCowBodyMoveHeadAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gCowBodyMoveHeadAnim[] = dgCowBodyMoveHeadAnim;
#else
static const char gCowBodyMoveHeadAnim[] __attribute__((aligned (2))) = dgCowBodyMoveHeadAnim;
#endif
#define dgCowTailIdleAnim "__OTR__objects/object_cow/gCowTailIdleAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailIdleAnim[] = dgCowTailIdleAnim;
#else
static const char gCowTailIdleAnim[] __attribute__((aligned (2))) = dgCowTailIdleAnim;
#endif
#define dgCowTailSwishAnim "__OTR__objects/object_cow/gCowTailSwishAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailSwishAnim[] = dgCowTailSwishAnim;
#else
static const char gCowTailSwishAnim[] __attribute__((aligned (2))) = dgCowTailSwishAnim;
#endif
#define dgCowTLUT "__OTR__objects/object_cow/gCowTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTLUT[] = dgCowTLUT;
#else
static const char gCowTLUT[] __attribute__((aligned (2))) = dgCowTLUT;
#endif
#define dgCowUdderTex "__OTR__objects/object_cow/gCowUdderTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowUdderTex[] = dgCowUdderTex;
#else
static const char gCowUdderTex[] __attribute__((aligned (2))) = dgCowUdderTex;
#endif
#define dgCowNoseRingTex "__OTR__objects/object_cow/gCowNoseRingTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowNoseRingTex[] = dgCowNoseRingTex;
#else
static const char gCowNoseRingTex[] __attribute__((aligned (2))) = dgCowNoseRingTex;
#endif
#define dgCowNoseTex "__OTR__objects/object_cow/gCowNoseTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowNoseTex[] = dgCowNoseTex;
#else
static const char gCowNoseTex[] __attribute__((aligned (2))) = dgCowNoseTex;
#endif
#define dgCowSpottedPatternTex "__OTR__objects/object_cow/gCowSpottedPatternTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowSpottedPatternTex[] = dgCowSpottedPatternTex;
#else
static const char gCowSpottedPatternTex[] __attribute__((aligned (2))) = dgCowSpottedPatternTex;
#endif
#define dgCowEarTex "__OTR__objects/object_cow/gCowEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowEarTex[] = dgCowEarTex;
#else
static const char gCowEarTex[] __attribute__((aligned (2))) = dgCowEarTex;
#endif
#define dgCowEyelidTex "__OTR__objects/object_cow/gCowEyelidTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowEyelidTex[] = dgCowEyelidTex;
#else
static const char gCowEyelidTex[] __attribute__((aligned (2))) = dgCowEyelidTex;
#endif
#define dgCowTailTex "__OTR__objects/object_cow/gCowTailTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailTex[] = dgCowTailTex;
#else
static const char gCowTailTex[] __attribute__((aligned (2))) = dgCowTailTex;
#endif