Shipwright/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_scene.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

26 lines
1.3 KiB
C

#ifndef DUNGEONS_MIZUSIN_SCENE_H
#define DUNGEONS_MIZUSIN_SCENE_H 1
#include "align_asset_macro.h"
#define dMIZUsin_sceneTex_013C30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_013C30"
static const ALIGN_ASSET(2) char MIZUsin_sceneTex_013C30[] = dMIZUsin_sceneTex_013C30;
#define dMIZUsin_sceneTex_014430 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_014430"
static const ALIGN_ASSET(2) char MIZUsin_sceneTex_014430[] = dMIZUsin_sceneTex_014430;
#define dMIZUsin_sceneTex_015030 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_015030"
static const ALIGN_ASSET(2) char MIZUsin_sceneTex_015030[] = dMIZUsin_sceneTex_015030;
#define dgWaterTempleDayEntranceTex "__OTR__scenes/nonmq/MIZUsin_scene/gWaterTempleDayEntranceTex"
static const ALIGN_ASSET(2) char gWaterTempleDayEntranceTex[] = dgWaterTempleDayEntranceTex;
#define dgWaterTempleNightEntranceTex "__OTR__scenes/nonmq/MIZUsin_scene/gWaterTempleNightEntranceTex"
static const ALIGN_ASSET(2) char gWaterTempleNightEntranceTex[] = dgWaterTempleNightEntranceTex;
#define dMIZUsin_sceneCollisionHeader_013C04 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneCollisionHeader_013C04"
static const ALIGN_ASSET(2) char MIZUsin_sceneCollisionHeader_013C04[] = dMIZUsin_sceneCollisionHeader_013C04;
#endif // DUNGEONS_MIZUSIN_SCENE_H