mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-01 16:15:07 -04:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
194 lines
11 KiB
C
194 lines
11 KiB
C
#ifndef DUNGEONS_MIZUSIN_ROOM_0_H
|
|
#define DUNGEONS_MIZUSIN_ROOM_0_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dMIZUsin_room_0Tex_00CDF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_00CDF8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_00CDF8[] = dMIZUsin_room_0Tex_00CDF8;
|
|
|
|
#define dMIZUsin_room_0Tex_00D5F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_00D5F8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_00D5F8[] = dMIZUsin_room_0Tex_00D5F8;
|
|
|
|
#define dMIZUsin_room_0Tex_00DDF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_00DDF8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_00DDF8[] = dMIZUsin_room_0Tex_00DDF8;
|
|
|
|
#define dMIZUsin_room_0Tex_00E5F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_00E5F8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_00E5F8[] = dMIZUsin_room_0Tex_00E5F8;
|
|
|
|
#define dMIZUsin_room_0Tex_00EDF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_00EDF8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_00EDF8[] = dMIZUsin_room_0Tex_00EDF8;
|
|
|
|
#define dMIZUsin_room_0Tex_00F5F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_00F5F8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_00F5F8[] = dMIZUsin_room_0Tex_00F5F8;
|
|
|
|
#define dMIZUsin_room_0Tex_00FDF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_00FDF8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_00FDF8[] = dMIZUsin_room_0Tex_00FDF8;
|
|
|
|
#define dMIZUsin_room_0Tex_0105F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_0105F8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_0105F8[] = dMIZUsin_room_0Tex_0105F8;
|
|
|
|
#define dMIZUsin_room_0Tex_010DF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_010DF8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_010DF8[] = dMIZUsin_room_0Tex_010DF8;
|
|
|
|
#define dMIZUsin_room_0Tex_0115F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_0115F8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_0115F8[] = dMIZUsin_room_0Tex_0115F8;
|
|
|
|
#define dMIZUsin_room_0Tex_011DF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_011DF8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_011DF8[] = dMIZUsin_room_0Tex_011DF8;
|
|
|
|
#define dMIZUsin_room_0Tex_0125F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_0125F8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_0125F8[] = dMIZUsin_room_0Tex_0125F8;
|
|
|
|
#define dMIZUsin_room_0Tex_012DF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_012DF8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_012DF8[] = dMIZUsin_room_0Tex_012DF8;
|
|
|
|
#define dMIZUsin_room_0Tex_0135F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_0135F8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_0135F8[] = dMIZUsin_room_0Tex_0135F8;
|
|
|
|
#define dMIZUsin_room_0Tex_013DF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_013DF8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_013DF8[] = dMIZUsin_room_0Tex_013DF8;
|
|
|
|
#define dMIZUsin_room_0Tex_0145F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_0145F8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_0145F8[] = dMIZUsin_room_0Tex_0145F8;
|
|
|
|
#define dMIZUsin_room_0Tex_015428 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_015428"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_015428[] = dMIZUsin_room_0Tex_015428;
|
|
|
|
#define dMIZUsin_room_0DL_0051B8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_0051B8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_0051B8[] = dMIZUsin_room_0DL_0051B8;
|
|
|
|
#define dMIZUsin_room_0DL_003880 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_003880"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_003880[] = dMIZUsin_room_0DL_003880;
|
|
|
|
#define dMIZUsin_room_0DL_003320 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_003320"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_003320[] = dMIZUsin_room_0DL_003320;
|
|
|
|
#define dMIZUsin_room_0DL_002F60 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_002F60"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_002F60[] = dMIZUsin_room_0DL_002F60;
|
|
|
|
#define dMIZUsin_room_0DL_0014A0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_0014A0"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_0014A0[] = dMIZUsin_room_0DL_0014A0;
|
|
|
|
#define dMIZUsin_room_0DL_0010A8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_0010A8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_0010A8[] = dMIZUsin_room_0DL_0010A8;
|
|
|
|
#define dMIZUsin_room_0DL_004778 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_004778"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_004778[] = dMIZUsin_room_0DL_004778;
|
|
|
|
#define dMIZUsin_room_0DL_015330 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_015330"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_015330[] = dMIZUsin_room_0DL_015330;
|
|
|
|
#define dMIZUsin_room_0DL_003E38 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_003E38"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_003E38[] = dMIZUsin_room_0DL_003E38;
|
|
|
|
#define dMIZUsin_room_0DL_0027C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_0027C8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_0027C8[] = dMIZUsin_room_0DL_0027C8;
|
|
|
|
#define dMIZUsin_room_0DL_015078 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_015078"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_015078[] = dMIZUsin_room_0DL_015078;
|
|
|
|
#define dMIZUsin_room_0DL_014EC0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_014EC0"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_014EC0[] = dMIZUsin_room_0DL_014EC0;
|
|
|
|
#define dMIZUsin_room_0DL_007AC0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_007AC0"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_007AC0[] = dMIZUsin_room_0DL_007AC0;
|
|
|
|
#define dMIZUsin_room_0DL_007620 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_007620"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_007620[] = dMIZUsin_room_0DL_007620;
|
|
|
|
#define dMIZUsin_room_0DL_007D78 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_007D78"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_007D78[] = dMIZUsin_room_0DL_007D78;
|
|
|
|
#define dMIZUsin_room_0DL_007370 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_007370"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_007370[] = dMIZUsin_room_0DL_007370;
|
|
|
|
#define dMIZUsin_room_0DL_006C60 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_006C60"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_006C60[] = dMIZUsin_room_0DL_006C60;
|
|
|
|
#define dMIZUsin_room_0DL_007050 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_007050"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_007050[] = dMIZUsin_room_0DL_007050;
|
|
|
|
#define dMIZUsin_room_0DL_0062E0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_0062E0"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_0062E0[] = dMIZUsin_room_0DL_0062E0;
|
|
|
|
#define dMIZUsin_room_0DL_0067C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_0067C8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_0067C8[] = dMIZUsin_room_0DL_0067C8;
|
|
|
|
#define dMIZUsin_room_0DL_006508 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_006508"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_006508[] = dMIZUsin_room_0DL_006508;
|
|
|
|
#define dMIZUsin_room_0DL_0008F0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_0008F0"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_0008F0[] = dMIZUsin_room_0DL_0008F0;
|
|
|
|
#define dMIZUsin_room_0DL_005428 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_005428"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_005428[] = dMIZUsin_room_0DL_005428;
|
|
|
|
#define dMIZUsin_room_0DL_000B98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_000B98"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_000B98[] = dMIZUsin_room_0DL_000B98;
|
|
|
|
#define dMIZUsin_room_0DL_001A10 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_001A10"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_001A10[] = dMIZUsin_room_0DL_001A10;
|
|
|
|
#define dMIZUsin_room_0DL_0041C0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_0041C0"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_0041C0[] = dMIZUsin_room_0DL_0041C0;
|
|
|
|
#define dMIZUsin_room_0DL_001750 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_001750"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_001750[] = dMIZUsin_room_0DL_001750;
|
|
|
|
#define dMIZUsin_room_0DL_008B98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_008B98"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_008B98[] = dMIZUsin_room_0DL_008B98;
|
|
|
|
#define dMIZUsin_room_0DL_005B48 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_005B48"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_005B48[] = dMIZUsin_room_0DL_005B48;
|
|
|
|
#define dMIZUsin_room_0DL_005870 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_005870"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_005870[] = dMIZUsin_room_0DL_005870;
|
|
|
|
#define dMIZUsin_room_0DL_005F78 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_005F78"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_005F78[] = dMIZUsin_room_0DL_005F78;
|
|
|
|
#define dMIZUsin_room_0DL_009560 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_009560"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_009560[] = dMIZUsin_room_0DL_009560;
|
|
|
|
#define dMIZUsin_room_0DL_00CB60 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00CB60"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00CB60[] = dMIZUsin_room_0DL_00CB60;
|
|
|
|
#define dMIZUsin_room_0DL_00C180 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00C180"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00C180[] = dMIZUsin_room_0DL_00C180;
|
|
|
|
#define dMIZUsin_room_0DL_00B018 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00B018"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00B018[] = dMIZUsin_room_0DL_00B018;
|
|
|
|
#define dMIZUsin_room_0DL_00B328 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00B328"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00B328[] = dMIZUsin_room_0DL_00B328;
|
|
|
|
#define dMIZUsin_room_0DL_00B730 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00B730"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00B730[] = dMIZUsin_room_0DL_00B730;
|
|
|
|
#define dMIZUsin_room_0DL_00ABB8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00ABB8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00ABB8[] = dMIZUsin_room_0DL_00ABB8;
|
|
|
|
#define dMIZUsin_room_0DL_00BCC8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00BCC8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00BCC8[] = dMIZUsin_room_0DL_00BCC8;
|
|
|
|
#define dMIZUsin_room_0DL_00A550 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00A550"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00A550[] = dMIZUsin_room_0DL_00A550;
|
|
|
|
#define dMIZUsin_room_0DL_001D70 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_001D70"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_001D70[] = dMIZUsin_room_0DL_001D70;
|
|
|
|
#define dMIZUsin_room_0DL_004D90 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_004D90"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_004D90[] = dMIZUsin_room_0DL_004D90;
|
|
|
|
#define dMIZUsin_room_0DL_00C5D8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00C5D8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00C5D8[] = dMIZUsin_room_0DL_00C5D8;
|
|
|
|
#define dMIZUsin_room_0DL_00C840 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_00C840"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_00C840[] = dMIZUsin_room_0DL_00C840;
|
|
|
|
#define dMIZUsin_room_0DL_009D60 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0DL_009D60"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_0DL_009D60[] = dMIZUsin_room_0DL_009D60;
|
|
|
|
|
|
#endif // DUNGEONS_MIZUSIN_ROOM_0_H
|