mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
19 lines
1.1 KiB
XML
19 lines
1.1 KiB
XML
<Root>
|
|
<File Name="object_tk" Segment="6">
|
|
<Animation Name="gDampeDigAnim" Offset="0x1144"/>
|
|
<Animation Name="gDampeWalkAnim" Offset="0x1FA8"/>
|
|
<Animation Name="gDampeRestAnim" Offset="0x2F84"/>
|
|
<Animation Name="gDampeFloatAnim" Offset="0x3768"/>
|
|
<Texture Name="gDampeEyeOpenTex" OutName="dampe_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x3B40"/>
|
|
<Texture Name="gDampeEyeHalfTex" OutName="dampe_eye_half_open" Format="rgba16" Width="32" Height="32" Offset="0x4340"/>
|
|
<Texture Name="gDampeEyeClosedTex" OutName="dampe_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x4B40"/>
|
|
<Texture Name="gDampeUnkTex" OutName="dampe_unk" Format="ci8" Width="16" Height="16" Offset="0x5540"/>
|
|
<DList Name="gDampeShovelDL" Offset="0xACE0"/>
|
|
<DList Name="gDampeLanternDL" Offset="0xB838"/>
|
|
<DList Name="gDampeHaloDL" Offset="0xBBA0"/>
|
|
<DList Name="gDampeEff1DL" Offset="0xBC90"/>
|
|
<DList Name="gDampeEff2DL" Offset="0xBCA0"/>
|
|
<Skeleton Name="gDampeSkel" Type="Flex" LimbType="Standard" Offset="0xBE40"/>
|
|
</File>
|
|
</Root>
|