mirror of
https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
13 lines
848 B
XML
13 lines
848 B
XML
<Root>
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<File Name="object_spot17_obj" Segment="6">
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<Texture Name="gCraterRockTLUT" OutName="crater_rock_tlut" Format="rgba16" Width="4" Height="4" Offset="0x00"/>
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<Texture Name="gCraterRockTex" OutName="crater_rock" Format="ci4" Width="64" Height="64" Offset="0x20" TlutOffset="0x00"/>
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<DList Name="gCraterBombableWallDL" Offset="0x8A0"/>
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<DList Name="gCraterBombableWallCracksDL" Offset="0x960"/>
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<Collision Name="gCraterBombableWallCol" Offset="0xA38"/>
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<DList Name="gCraterSmokeConeDL" Offset="0xB40"/>
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<Texture Name="gCraterSmokeConeTex" OutName="crater_smoke_cone" Format="ia8" Width="32" Height="32" Offset="0xC30"/>
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<Texture Name="gCraterBombableWallCracksTex" OutName="crater_bombable_wall_cracks" Format="ia8" Width="32" Height="64" Offset="0x1030"/>
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</File>
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</Root>
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