mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
14 lines
725 B
XML
14 lines
725 B
XML
<Root>
|
|
<File Name="object_spot12_obj" Segment="6">
|
|
<!-- Gerudo Fortress Wasteland Gate -->
|
|
<DList Name="gGerudoFortressWastelandGateDL" Offset="0x1080"/>
|
|
<Texture Name="gGerudoFortressWastelandGateTex" OutName="wasteland_gate" Format="rgba16" Width="16" Height="128" Offset="0x0"/>
|
|
<Collision Name="gGerudoFortressWastelandGateCol" Offset="0x11EC"/>
|
|
|
|
<!-- Gerudo Fortress GTG Shutter -->
|
|
<DList Name="gGerudoFortressGTGShutterDL" Offset="0x2260"/>
|
|
<Texture Name="gGerudoFortressGTGShutterTex" OutName="gtg_shutter" Format="rgba16" Width="32" Height="64" Offset="0x1220"/>
|
|
<Collision Name="gGerudoFortressGTGShutterCol" Offset="0x238C"/>
|
|
</File>
|
|
</Root>
|